embeddedt
|
dc56d51f11
|
Split registry rewrite into separate off-by-default option
This needs more testing
|
2023-04-29 13:19:02 -04:00 |
|
embeddedt
|
99df4cbbe2
|
Add dynamic model support to Refined Storage
|
2023-04-29 11:26:01 -04:00 |
|
embeddedt
|
b9cb33b1ef
|
Dynamically generate item model location cache
|
2023-04-28 17:27:33 -04:00 |
|
embeddedt
|
77e9309d2b
|
Registry optimizations
|
2023-04-28 17:14:09 -04:00 |
|
embeddedt
|
10672b0214
|
Config screen
|
2023-04-28 14:59:18 -04:00 |
|
embeddedt
|
006c487b86
|
Optimize SortedArraySet.removeIf
|
2023-04-28 09:53:43 -04:00 |
|
embeddedt
|
da6e9dc075
|
Port two chunk system patches from Paper
|
2023-04-27 20:48:53 -04:00 |
|
embeddedt
|
c861c99c79
|
Speed up FontManager loading
|
2023-04-27 12:03:38 -04:00 |
|
embeddedt
|
934da3660f
|
Fix debug mixin being checked in
|
2023-04-26 19:16:07 -04:00 |
|
embeddedt
|
91d1cb3962
|
Bypass slow PngInfo class during texture loading
Thanks to @Asek3 for pointing out this bottleneck
|
2023-04-26 19:11:39 -04:00 |
|
embeddedt
|
d356e1ece4
|
Optimize NBT memory usage
|
2023-04-26 13:42:53 -04:00 |
|
embeddedt
|
d86344f309
|
Add logic to clear air items of NBT from Patchouli book registry
|
2023-04-25 21:05:02 -04:00 |
|
embeddedt
|
e771af2330
|
AE2 model wrapping support
|
2023-04-25 11:33:26 -04:00 |
|
embeddedt
|
863fbaf3a4
|
Remove a lot of now dead code
|
2023-04-24 16:56:27 -04:00 |
|
embeddedt
|
4c36f04f56
|
Fix the Minecraft window teleporting back to the center of the screen
when early load finishes
|
2023-04-24 11:49:56 -04:00 |
|
embeddedt
|
ee8eb02e6d
|
Replace mod work manager queue during vanilla bootstrap
instead of in mixin plugin
|
2023-04-24 10:46:17 -04:00 |
|
embeddedt
|
86629e7773
|
Move resource reloading to dedicated executor
Allows benefiting from Smooth Boot in-game (as intended)
while not slowing down launch
|
2023-04-24 10:35:22 -04:00 |
|
embeddedt
|
36664cb23a
|
Don't waste time parsing UVs when performing initial model load
|
2023-04-20 20:45:21 -04:00 |
|
embeddedt
|
a2d0984078
|
Add ItemColors mixin as well
Related: #59
|
2023-04-19 16:09:40 -04:00 |
|
embeddedt
|
201c2f3b51
|
Add off-by-default option to disable the DFU maps for flattening
|
2023-04-18 22:02:06 -04:00 |
|
embeddedt
|
7df692da1a
|
Backport Starlight patch to lazily init emptiness maps
|
2023-04-17 18:23:30 -04:00 |
|
embeddedt
|
274c41d637
|
Allow unloading unused structures
|
2023-04-16 20:54:41 -04:00 |
|
embeddedt
|
9225962983
|
Invalidate material cache if the texture map changes on a model
|
2023-04-15 21:26:49 -04:00 |
|
embeddedt
|
c4fbde015e
|
Use reflection instead of mixins for SyncExecutor patch
|
2023-04-13 13:00:43 -04:00 |
|
embeddedt
|
e977fcdfce
|
Improved chunk deadlock detection system + patch Valhelsia Structures
when installed
|
2023-04-12 19:06:40 -04:00 |
|
embeddedt
|
3b56f00b82
|
Fix world load freezing if mods access the previous server world
|
2023-04-12 14:42:11 -04:00 |
|
embeddedt
|
af85a4293a
|
Add compat for SuperMartijn642CoreLib
|
2023-04-10 10:02:15 -04:00 |
|
embeddedt
|
e5cd9f57b5
|
CTM support
|
2023-04-09 13:52:40 -04:00 |
|
embeddedt
|
a2af0cf835
|
Add blockstate compression optimization (off by default for mod compat)
|
2023-04-08 22:15:32 -04:00 |
|
embeddedt
|
d2e2040ce4
|
Reduce allocation rate from biome zoomer
|
2023-04-08 20:28:48 -04:00 |
|
embeddedt
|
26d76de7ef
|
Dynamic model loading
|
2023-04-08 17:01:16 -04:00 |
|
embeddedt
|
4dd6b7641e
|
Fix https://github.com/refinedmods/refinedstorage/issues/2636
Mixin version of https://github.com/refinedmods/refinedstorage/pull/3435
|
2023-04-07 18:54:54 -04:00 |
|
embeddedt
|
304fd05955
|
Clean up log messages
|
2023-03-26 19:30:10 -04:00 |
|
embeddedt
|
bb9201c58c
|
Add some mixins to speed up dev time
|
2023-03-26 18:20:57 -04:00 |
|
embeddedt
|
c37d91e476
|
Avoid fetching key state on background threads
|
2023-03-26 09:17:03 -04:00 |
|
embeddedt
|
5167f81f1f
|
Cache JEResources villagers
|
2023-03-19 17:48:58 -04:00 |
|
embeddedt
|
00d0885245
|
Build blockstate cache on-demand instead of using a background thread
Should also hide incompatibility with buggy block impls. like Dynamic Trees
|
2023-03-19 17:48:58 -04:00 |
|
embeddedt
|
14e266288a
|
Cache BlockModelShaper.statePropertiesToString
|
2023-03-11 09:38:06 -05:00 |
|
embeddedt
|
cb23ee5a54
|
Add debug tool for weird crashes, off by default
|
2023-03-06 13:06:15 -05:00 |
|
embeddedt
|
a54e7b831a
|
Improve compatibility of ID desync fix, and add Roadrunner support
|
2023-03-04 09:10:12 -05:00 |
|
embeddedt
|
e8311d0b95
|
Fix Twilight Forest CME during game startup
|
2023-03-02 16:04:03 -05:00 |
|
embeddedt
|
ce1462efd1
|
Add system to detect and correct SynchedEntityData ID mismatches
Should fix weird stacktraces being thrown when mods like Citadel
and Caves and Cliffs Backport are installed together
|
2023-03-02 15:53:00 -05:00 |
|
embeddedt
|
db95e37d22
|
Fix MC-218112
|
2023-03-01 20:03:47 -05:00 |
|
embeddedt
|
cc79bf7274
|
Allow JEPB and JEResources to use integrated server resources
|
2023-03-01 15:47:53 -05:00 |
|
狂想ThePotato
|
7342bb4fb4
|
Update zh_cn.json (#26)
|
2023-02-28 09:49:18 -05:00 |
|
embeddedt
|
9902b97b1d
|
Warn if LazyDFU is not installed
|
2023-02-27 20:58:46 -05:00 |
|
embeddedt
|
fca7c9f7ef
|
Skip reloading server resources if switching worlds and the datapack
order didn't change
|
2023-02-27 12:17:54 -05:00 |
|
embeddedt
|
5c853a7259
|
Cache upgraded structures instead of running them through DFU every time
Fixes https://github.com/TelepathicGrunt/RepurposedStructures/issues/264
and similar issues
|
2023-02-25 20:28:58 -05:00 |
|
embeddedt
|
314a1e27cc
|
Cache stronghold locations instead of recomputing them on every world load
|
2023-02-25 18:51:27 -05:00 |
|
embeddedt
|
8702ff2971
|
Add branding and revamp version control
|
2023-02-24 17:53:08 -05:00 |
|