Split registry rewrite into separate off-by-default option
This needs more testing
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parent
99df4cbbe2
commit
dc56d51f11
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@ -45,6 +45,8 @@ public class ModernFixEarlyConfig {
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this.addMixinRule("feature.reduce_loading_screen_freezes", false);
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this.addMixinRule("feature.direct_stack_trace", false);
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this.addMixinRule("perf.fast_registry_validation", true);
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// not stable yet
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this.addMixinRule("perf.rewrite_registry", false);
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this.addMixinRule("perf.use_integrated_resources.jepb", modPresent("jepb"));
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this.addMixinRule("perf.use_integrated_resources.jeresources", modPresent("jeresources"));
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this.addMixinRule("perf.jeresources_startup", modPresent("jeresources"));
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@ -1,19 +1,11 @@
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package org.embeddedt.modernfix.mixin.perf.fast_registry_validation;
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import com.google.common.collect.BiMap;
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import net.minecraft.core.Registry;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
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import net.minecraftforge.registries.ForgeRegistry;
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import net.minecraftforge.registries.IForgeRegistryEntry;
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import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.Marker;
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import org.embeddedt.modernfix.registry.FastForgeRegistry;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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@ -67,44 +59,4 @@ public class ForgeRegistryMixin<V extends IForgeRegistryEntry<V>> {
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private void skipTrace(Logger logger, Marker marker, String s, Object o, Object o1, Object o2, Object o3, Object o4) {
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}
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@Shadow @Final @Mutable private BiMap<Integer, V> ids;
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@Shadow @Final @Mutable private BiMap<ResourceKey<V>, V> keys;
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@Shadow @Final private ResourceKey<Registry<V>> key;
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@Shadow @Final @Mutable private BiMap<ResourceLocation, V> names;
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@Shadow @Final @Mutable private BiMap owners;
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private FastForgeRegistry<V> fastRegistry;
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/**
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* The following code replaces the Forge HashBiMaps with a more efficient data structure based around
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* an array list for IDs and one HashMap going from value -> information.
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*/
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@Inject(method = "<init>", at = @At("RETURN"))
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private void replaceBackingMaps(CallbackInfo ci) {
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this.fastRegistry = new FastForgeRegistry<>(this.key);
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this.ids = fastRegistry.getIds();
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this.keys = fastRegistry.getKeys();
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this.names = fastRegistry.getNames();
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this.owners = fastRegistry.getOwners();
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}
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@Inject(method = "freeze", at = @At("RETURN"))
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private void optimizeRegistry(CallbackInfo ci) {
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this.fastRegistry.optimize();
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}
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@Redirect(method = "sync", at = @At(value = "INVOKE", target = "Lcom/google/common/collect/BiMap;clear()V"))
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private void clearBiMap(BiMap map) {
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if(map == this.owners) {
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this.fastRegistry.clear();
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} else if(map == this.keys || map == this.names || map == this.ids) {
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// do nothing, the registry is faster at clearing everything at once
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} else
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map.clear();
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}
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}
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@ -0,0 +1,63 @@
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package org.embeddedt.modernfix.mixin.perf.rewrite_registry;
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import com.google.common.collect.BiMap;
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import net.minecraft.core.Registry;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraftforge.registries.ForgeRegistry;
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import net.minecraftforge.registries.IForgeRegistryEntry;
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import org.embeddedt.modernfix.registry.FastForgeRegistry;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(value = ForgeRegistry.class, remap = false)
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public class ForgeRegistryMixin<V extends IForgeRegistryEntry<V>> {
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@Shadow
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@Final
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@Mutable
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private BiMap<Integer, V> ids;
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@Shadow @Final @Mutable private BiMap<ResourceKey<V>, V> keys;
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@Shadow @Final private ResourceKey<Registry<V>> key;
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@Shadow @Final @Mutable private BiMap<ResourceLocation, V> names;
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@Shadow @Final @Mutable private BiMap owners;
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private FastForgeRegistry<V> fastRegistry;
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/**
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* The following code replaces the Forge HashBiMaps with a more efficient data structure based around
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* an array list for IDs and one HashMap going from value -> information.
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*/
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@Inject(method = "<init>", at = @At("RETURN"))
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private void replaceBackingMaps(CallbackInfo ci) {
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this.fastRegistry = new FastForgeRegistry<>(this.key);
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this.ids = fastRegistry.getIds();
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this.keys = fastRegistry.getKeys();
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this.names = fastRegistry.getNames();
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this.owners = fastRegistry.getOwners();
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}
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@Inject(method = "freeze", at = @At("RETURN"))
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private void optimizeRegistry(CallbackInfo ci) {
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this.fastRegistry.optimize();
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}
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@Redirect(method = "sync", at = @At(value = "INVOKE", target = "Lcom/google/common/collect/BiMap;clear()V"))
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private void clearBiMap(BiMap map) {
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if(map == this.owners) {
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this.fastRegistry.clear();
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} else if(map == this.keys || map == this.names || map == this.ids) {
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// do nothing, the registry is faster at clearing everything at once
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} else
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map.clear();
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}
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}
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@ -1,4 +1,4 @@
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package org.embeddedt.modernfix.mixin.perf.fast_registry_validation;
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package org.embeddedt.modernfix.mixin.perf.rewrite_registry;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.objects.ObjectOpenHashSet;
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@ -64,7 +64,8 @@
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"perf.kubejs.CustomIngredientMixin",
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"perf.nbt_memory_usage.CompoundTagMixin",
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"perf.fast_registry_validation.ForgeRegistryMixin",
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"perf.fast_registry_validation.ForgeRegistrySnapshotMixin",
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"perf.rewrite_registry.ForgeRegistryMixin",
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"perf.rewrite_registry.ForgeRegistrySnapshotMixin",
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"perf.fast_registry_validation.ResourceKeyMixin",
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"perf.cache_strongholds.ChunkGeneratorMixin",
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"perf.cache_upgraded_structures.StructureManagerMixin",
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