Bypass slow PngInfo class during texture loading
Thanks to @Asek3 for pointing out this bottleneck
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a4a19be545
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@ -88,6 +88,7 @@ public class ModernFixEarlyConfig {
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this.addMixinRule("perf.datapack_reload_exceptions", true);
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this.addMixinRule("perf.async_locator", true);
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this.addMixinRule("perf.faster_texture_stitching", true);
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this.addMixinRule("perf.faster_texture_loading", true);
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this.addMixinRule("perf.kubejs", modPresent("kubejs"));
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this.addMixinRule("perf.faster_singleplayer_load", false);
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/* Keep this off if JEI isn't installed to prevent breaking vanilla gameplay */
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@ -0,0 +1,110 @@
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package org.embeddedt.modernfix.mixin.perf.faster_texture_loading;
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import com.mojang.blaze3d.platform.NativeImage;
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import com.mojang.datafixers.util.Pair;
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import net.minecraft.client.renderer.texture.MissingTextureAtlasSprite;
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import net.minecraft.client.renderer.texture.TextureAtlas;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.resources.metadata.animation.AnimationMetadataSection;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.packs.resources.Resource;
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import net.minecraft.server.packs.resources.ResourceManager;
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import net.minecraftforge.client.ForgeHooksClient;
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import net.minecraftforge.fml.ModLoader;
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import org.apache.commons.lang3.tuple.Triple;
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import org.embeddedt.modernfix.ModernFix;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import java.io.IOException;
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import java.io.InputStream;
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import java.util.*;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentLinkedQueue;
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@Mixin(TextureAtlas.class)
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public abstract class TextureAtlasMixin {
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@Shadow protected abstract ResourceLocation getResourceLocation(ResourceLocation location);
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@Shadow protected abstract Collection<TextureAtlasSprite.Info> getBasicSpriteInfos(ResourceManager resourceManager, Set<ResourceLocation> spriteLocations);
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private Map<ResourceLocation, Pair<Resource, NativeImage>> loadedImages;
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private boolean usingFasterLoad;
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/**
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* @author embeddedt
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* @reason simplify texture loading by loading whole image once, avoid slow PngInfo code
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*/
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@Redirect(method = "prepareToStitch", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/texture/TextureAtlas;getBasicSpriteInfos(Lnet/minecraft/server/packs/resources/ResourceManager;Ljava/util/Set;)Ljava/util/Collection;"))
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private Collection<TextureAtlasSprite.Info> loadImages(TextureAtlas atlas, ResourceManager manager, Set<ResourceLocation> imageLocations) {
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usingFasterLoad = ModLoader.isLoadingStateValid();
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// bail if Forge is erroring to avoid AT crashes
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if(!usingFasterLoad) {
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return getBasicSpriteInfos(manager, imageLocations);
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}
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List<CompletableFuture<?>> futures = new ArrayList<>();
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ConcurrentLinkedQueue<TextureAtlasSprite.Info> results = new ConcurrentLinkedQueue<>();
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loadedImages = new ConcurrentHashMap<>();
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for(ResourceLocation location : imageLocations) {
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if(MissingTextureAtlasSprite.getLocation().equals(location))
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continue;
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futures.add(CompletableFuture.runAsync(() -> {
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try {
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ResourceLocation fileLocation = this.getResourceLocation(location);
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Resource resource = manager.getResource(fileLocation);
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NativeImage image = NativeImage.read(resource.getInputStream());
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AnimationMetadataSection animData = resource.getMetadata(AnimationMetadataSection.SERIALIZER);
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if (animData == null) {
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animData = AnimationMetadataSection.EMPTY;
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}
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Pair<Integer, Integer> dimensions = animData.getFrameSize(image.getWidth(), image.getHeight());
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loadedImages.put(location, Pair.of(resource, image));
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results.add(new TextureAtlasSprite.Info(location, dimensions.getFirst(), dimensions.getSecond(), animData));
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} catch(IOException e) {
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ModernFix.LOGGER.error("Using missing texture, unable to load {} : {}", location, e);
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} catch(RuntimeException e) {
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ModernFix.LOGGER.error("Unable to parse metadata from {} : {}", location, e);
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}
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}, ModernFix.resourceReloadExecutor()));
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}
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CompletableFuture.allOf(futures.toArray(new CompletableFuture[0])).join();
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return results;
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}
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@Inject(method = "prepareToStitch", at = @At("RETURN"))
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private void clearLoadedImages(CallbackInfoReturnable<TextureAtlas.Preparations> cir) {
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loadedImages = Collections.emptyMap();
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}
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@Inject(method = "load(Lnet/minecraft/server/packs/resources/ResourceManager;Lnet/minecraft/client/renderer/texture/TextureAtlasSprite$Info;IIIII)Lnet/minecraft/client/renderer/texture/TextureAtlasSprite;",
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at = @At("HEAD"), cancellable = true)
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private void loadFromExisting(ResourceManager resourceManager, TextureAtlasSprite.Info spriteInfo, int width, int height, int mipmapLevel, int originX, int originY, CallbackInfoReturnable<TextureAtlasSprite> cir) {
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if(!usingFasterLoad)
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return;
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Pair<Resource, NativeImage> pair = loadedImages.get(spriteInfo.name());
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if(pair == null) {
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ModernFix.LOGGER.error("Texture {} was not loaded in early stage", spriteInfo.name());
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cir.setReturnValue(null);
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} else {
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TextureAtlasSprite sprite = null;
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try {
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sprite = ForgeHooksClient.loadTextureAtlasSprite((TextureAtlas)(Object)this, resourceManager, spriteInfo, pair.getFirst(), width, height, originX, originY, mipmapLevel, pair.getSecond());
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if(sprite == null)
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sprite = new TextureAtlasSprite((TextureAtlas)(Object)this, spriteInfo, mipmapLevel, width, height, originX, originY, pair.getSecond());
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} catch(RuntimeException e) {
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ModernFix.LOGGER.error("Error loading texture {}: {}", spriteInfo.name(), e);
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} finally {
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try {
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pair.getFirst().close();
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} catch(IOException ignored) {
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// not much we can do
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}
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}
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cir.setReturnValue(sprite);
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}
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}
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}
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@ -24,4 +24,5 @@ public net.minecraft.block.AbstractBlock$Properties field_235819_u_ # emissiveRe
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public net.minecraft.block.AbstractBlock$Properties field_235806_h_ # requiresCorrectToolForDrops
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public net.minecraft.block.AbstractBlock$Properties field_200959_g # destroyTime
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public net.minecraft.world.server.ServerChunkProvider$ChunkExecutor
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public net.minecraft.nbt.CompoundNBT <init>(Ljava/util/Map;)V # <init>
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public net.minecraft.nbt.CompoundNBT <init>(Ljava/util/Map;)V # <init>
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public net.minecraft.client.renderer.texture.TextureAtlasSprite <init>(Lnet/minecraft/client/renderer/texture/TextureAtlas;Lnet/minecraft/client/renderer/texture/TextureAtlasSprite$Info;IIIIILcom/mojang/blaze3d/platform/NativeImage;)V # <init>
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@ -75,6 +75,7 @@
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"client": [
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"core.MinecraftMixin",
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"core.SynchedEntityDataMixin",
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"core.ModelBakeryMixin",
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"feature.measure_time.MinecraftMixin",
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"feature.reduce_loading_screen_freezes.ModelBakeryMixin",
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"perf.skip_first_datapack_reload.MinecraftMixin",
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@ -112,6 +113,7 @@
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"perf.cache_model_materials.BlockModelMixin",
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"perf.cache_model_materials.MultipartMixin",
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"perf.faster_texture_stitching.StitcherMixin",
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"perf.faster_texture_loading.TextureAtlasMixin",
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"bugfix.packet_leak.ClientPlayNetHandlerMixin",
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"bugfix.packet_leak.SCustomPayloadPlayPacketMixin",
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"perf.reuse_datapacks.MinecraftMixin",
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