Fix world load freezing if mods access the previous server world

This commit is contained in:
embeddedt 2023-04-12 14:42:11 -04:00
parent d709335ac2
commit 3b56f00b82
No known key found for this signature in database
GPG Key ID: A69433EC199B5613
3 changed files with 34 additions and 0 deletions

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@ -49,6 +49,7 @@ public class ModernFixEarlyConfig {
this.addMixinRule("bugfix.packet_leak", false);
this.addMixinRule("bugfix.structure_manager_crash", true);
this.addMixinRule("bugfix.mc218112", true);
this.addMixinRule("bugfix.chunk_deadlock", true);
this.addMixinRule("bugfix.tf_cme_on_load", modPresent("twilightforest"));
this.addMixinRule("bugfix.refinedstorage", modPresent("refinedstorage"));
this.addMixinRule("perf.async_jei", modPresent("jei"));

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@ -0,0 +1,32 @@
package org.embeddedt.modernfix.mixin.bugfix.chunk_deadlock;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.EmptyLevelChunk;
import org.embeddedt.modernfix.ModernFix;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(value = ServerChunkCache.class, priority = 1100)
public abstract class ServerChunkCacheMixin {
@Shadow @Final private Thread mainThread;
@Shadow @Final public ServerLevel level;
private final boolean debugDeadServerAccess = Boolean.getBoolean("modernfix.debugBadChunkloading");
@Inject(method = "getChunk", at = @At("HEAD"), cancellable = true)
private void bailIfServerDead(int chunkX, int chunkZ, ChunkStatus requiredStatus, boolean load, CallbackInfoReturnable<ChunkAccess> cir) {
if(!this.mainThread.isAlive()) {
ModernFix.LOGGER.fatal("A mod is accessing chunks from a stopped server (this will also cause memory leaks)");
if(debugDeadServerAccess) {
new Exception().printStackTrace();
}
cir.setReturnValue(new EmptyLevelChunk(this.level, new ChunkPos(chunkX, chunkZ)));
}
}
}

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@ -15,6 +15,7 @@
"bugfix.refinedstorage.te_bug.FluidExternalStorageMixin",
"bugfix.refinedstorage.te_bug.ItemExternalStorageCacheMixin",
"bugfix.refinedstorage.te_bug.ItemExternalStorageMixin",
"bugfix.chunk_deadlock.ServerChunkCacheMixin",
"perf.remove_biome_temperature_cache.BiomeMixin",
"perf.resourcepacks.ModFileResourcePackMixin",
"perf.resourcepacks.VanillaPackMixin",