embeddedt
f4f596ca0c
Fix mixin failing at runtime due to missing AT
2026-05-23 12:50:21 -04:00
embeddedt
1794c81b61
Optimize sequence rules that check many biome conditions in a row
2026-03-15 15:24:54 -04:00
embeddedt
b26ab375b5
Merge common & forge projects, replace Arch Loom with MDG
2025-12-26 18:13:42 -05:00
embeddedt
b6ae90d384
Multiloader
2023-05-01 16:55:26 -04:00
embeddedt
4097ba3cce
Generate mixin class list at build/run time
2023-05-01 10:19:55 -04:00
狂想ThePotato
8a1dbc0543
Update zh_cn.json ( #69 )
2023-04-30 21:57:23 -04:00
embeddedt
fead01b142
Update LazyDFU warning
2023-04-30 19:17:04 -04:00
embeddedt
c561d818f3
Implement improved version of LazyDFU (having it installed is still beneficial)
...
Now DFU classes are not loaded until the first time DFU is actually
needed to update something. This saves quite a bit of RAM.
This is a better version of dedup_blockstate_flattening_map so the
latter is removed.
2023-04-30 19:09:56 -04:00
embeddedt
fe0b82e6da
Fix RemoveBlockGoal permaloading chunks, remove START ticket entirely
2023-04-29 17:33:10 -04:00
embeddedt
609da0f545
Add option to remove spawn chunks
2023-04-29 16:50:02 -04:00
embeddedt
dc56d51f11
Split registry rewrite into separate off-by-default option
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This needs more testing
2023-04-29 13:19:02 -04:00
embeddedt
99df4cbbe2
Add dynamic model support to Refined Storage
2023-04-29 11:26:01 -04:00
embeddedt
b9cb33b1ef
Dynamically generate item model location cache
2023-04-28 17:27:33 -04:00
embeddedt
77e9309d2b
Registry optimizations
2023-04-28 17:14:09 -04:00
embeddedt
10672b0214
Config screen
2023-04-28 14:59:18 -04:00
embeddedt
006c487b86
Optimize SortedArraySet.removeIf
2023-04-28 09:53:43 -04:00
embeddedt
da6e9dc075
Port two chunk system patches from Paper
2023-04-27 20:48:53 -04:00
embeddedt
c861c99c79
Speed up FontManager loading
2023-04-27 12:03:38 -04:00
embeddedt
934da3660f
Fix debug mixin being checked in
2023-04-26 19:16:07 -04:00
embeddedt
91d1cb3962
Bypass slow PngInfo class during texture loading
...
Thanks to @Asek3 for pointing out this bottleneck
2023-04-26 19:11:39 -04:00
embeddedt
d356e1ece4
Optimize NBT memory usage
2023-04-26 13:42:53 -04:00
embeddedt
d86344f309
Add logic to clear air items of NBT from Patchouli book registry
2023-04-25 21:05:02 -04:00
embeddedt
e771af2330
AE2 model wrapping support
2023-04-25 11:33:26 -04:00
embeddedt
863fbaf3a4
Remove a lot of now dead code
2023-04-24 16:56:27 -04:00
embeddedt
4c36f04f56
Fix the Minecraft window teleporting back to the center of the screen
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when early load finishes
2023-04-24 11:49:56 -04:00
embeddedt
ee8eb02e6d
Replace mod work manager queue during vanilla bootstrap
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instead of in mixin plugin
2023-04-24 10:46:17 -04:00
embeddedt
86629e7773
Move resource reloading to dedicated executor
...
Allows benefiting from Smooth Boot in-game (as intended)
while not slowing down launch
2023-04-24 10:35:22 -04:00
embeddedt
36664cb23a
Don't waste time parsing UVs when performing initial model load
2023-04-20 20:45:21 -04:00
embeddedt
a2d0984078
Add ItemColors mixin as well
...
Related: #59
2023-04-19 16:09:40 -04:00
embeddedt
201c2f3b51
Add off-by-default option to disable the DFU maps for flattening
2023-04-18 22:02:06 -04:00
embeddedt
7df692da1a
Backport Starlight patch to lazily init emptiness maps
2023-04-17 18:23:30 -04:00
embeddedt
274c41d637
Allow unloading unused structures
2023-04-16 20:54:41 -04:00
embeddedt
9225962983
Invalidate material cache if the texture map changes on a model
2023-04-15 21:26:49 -04:00
embeddedt
c4fbde015e
Use reflection instead of mixins for SyncExecutor patch
2023-04-13 13:00:43 -04:00
embeddedt
e977fcdfce
Improved chunk deadlock detection system + patch Valhelsia Structures
...
when installed
2023-04-12 19:06:40 -04:00
embeddedt
3b56f00b82
Fix world load freezing if mods access the previous server world
2023-04-12 14:42:11 -04:00
embeddedt
af85a4293a
Add compat for SuperMartijn642CoreLib
2023-04-10 10:02:15 -04:00
embeddedt
e5cd9f57b5
CTM support
2023-04-09 13:52:40 -04:00
embeddedt
a2af0cf835
Add blockstate compression optimization (off by default for mod compat)
2023-04-08 22:15:32 -04:00
embeddedt
d2e2040ce4
Reduce allocation rate from biome zoomer
2023-04-08 20:28:48 -04:00
embeddedt
26d76de7ef
Dynamic model loading
2023-04-08 17:01:16 -04:00
embeddedt
4dd6b7641e
Fix https://github.com/refinedmods/refinedstorage/issues/2636
...
Mixin version of https://github.com/refinedmods/refinedstorage/pull/3435
2023-04-07 18:54:54 -04:00
embeddedt
304fd05955
Clean up log messages
2023-03-26 19:30:10 -04:00
embeddedt
bb9201c58c
Add some mixins to speed up dev time
2023-03-26 18:20:57 -04:00
embeddedt
c37d91e476
Avoid fetching key state on background threads
2023-03-26 09:17:03 -04:00
embeddedt
5167f81f1f
Cache JEResources villagers
2023-03-19 17:48:58 -04:00
embeddedt
00d0885245
Build blockstate cache on-demand instead of using a background thread
...
Should also hide incompatibility with buggy block impls. like Dynamic Trees
2023-03-19 17:48:58 -04:00
embeddedt
14e266288a
Cache BlockModelShaper.statePropertiesToString
2023-03-11 09:38:06 -05:00
embeddedt
cb23ee5a54
Add debug tool for weird crashes, off by default
2023-03-06 13:06:15 -05:00
embeddedt
a54e7b831a
Improve compatibility of ID desync fix, and add Roadrunner support
2023-03-04 09:10:12 -05:00