Commit Graph

214 Commits

Author SHA1 Message Date
embeddedt
2889a4e39b Move DynamicModelBakeEvent off modloading bus
The modloading bus insists on logging every event that is fired
which is very laggy
2023-04-10 10:43:24 -04:00
embeddedt
c00b984dae Say that models are always present 2023-04-10 10:30:44 -04:00
embeddedt
af85a4293a Add compat for SuperMartijn642CoreLib 2023-04-10 10:02:15 -04:00
embeddedt
c010d700a8
Make entity ID syncer not crash if a class can't be loaded
Related: #55
2023-04-10 08:00:50 -04:00
embeddedt
882f4832df
Allow concurrent retrieval of models from the cache 2023-04-09 14:03:32 -04:00
embeddedt
e5cd9f57b5
CTM support 2023-04-09 13:52:40 -04:00
embeddedt
8937ca020d
Add ModelBakeEvent alternative for dynamic models 2023-04-09 12:48:00 -04:00
embeddedt
a6d924535e
Fix KubeJS resources not being scanned for textures 2023-04-09 12:29:47 -04:00
embeddedt
a2af0cf835
Add blockstate compression optimization (off by default for mod compat) 2023-04-08 22:15:32 -04:00
embeddedt
9ab6bc83b8
Fix debug overlay leaking chunks from the last world 2023-04-08 21:12:21 -04:00
embeddedt
d2e2040ce4
Reduce allocation rate from biome zoomer 2023-04-08 20:28:48 -04:00
embeddedt
af731b336e
Clear memory reserve 2023-04-08 20:24:34 -04:00
embeddedt
1796d80d40
Make ModelLocationCache more low-memory friendly 2023-04-08 20:01:40 -04:00
embeddedt
775bc5f027
Use ImmutableMap for resource finder 2023-04-08 19:13:21 -04:00
embeddedt
b20705a4c4
Use ImmutableMap for model location cache since it never changes 2023-04-08 19:12:08 -04:00
embeddedt
395e14ba9b
Fix leaking mixin injectors 2023-04-08 19:08:03 -04:00
embeddedt
e4d3ffbac1
Don't keep Interner instance around after collecting resources 2023-04-08 18:40:50 -04:00
embeddedt
e724c4dfb1
Strengthen exception when parsing models 2023-04-08 17:28:17 -04:00
embeddedt
4f35a6cda3
Make material gatherer resilient to JSON errors 2023-04-08 17:08:35 -04:00
embeddedt
26d76de7ef
Dynamic model loading 2023-04-08 17:01:16 -04:00
embeddedt
3a8bc41dd4
Fix mixin warnings 2023-04-07 19:03:00 -04:00
embeddedt
4dd6b7641e
Fix https://github.com/refinedmods/refinedstorage/issues/2636
Mixin version of https://github.com/refinedmods/refinedstorage/pull/3435
2023-04-07 18:54:54 -04:00
embeddedt
304fd05955
Clean up log messages 2023-03-26 19:30:10 -04:00
embeddedt
bb9201c58c
Add some mixins to speed up dev time 2023-03-26 18:20:57 -04:00
embeddedt
b3449a2d63
Disable resource finder log 2023-03-26 18:20:47 -04:00
embeddedt
f8d17ba3ab
Disable datapack reload elision if TaC is installed
Related: #46
2023-03-26 15:25:17 -04:00
embeddedt
c37d91e476
Avoid fetching key state on background threads 2023-03-26 09:17:03 -04:00
embeddedt
5e81a49dc8 Don't use cached server resources if they got closed somehow
Related: #46
2023-03-24 10:50:47 -04:00
embeddedt
b623b3fa96 Fix Lightspeed incompatibility
Fixes #43
2023-03-21 09:20:35 -04:00
embeddedt
a4e16704a3 Synchronize on public class to prevent obscure crashes in some cases 2023-03-21 09:16:57 -04:00
embeddedt
0f48165b15
Remove extra log message 2023-03-19 17:48:58 -04:00
embeddedt
5167f81f1f
Cache JEResources villagers 2023-03-19 17:48:58 -04:00
embeddedt
00d0885245
Build blockstate cache on-demand instead of using a background thread
Should also hide incompatibility with buggy block impls. like Dynamic Trees
2023-03-19 17:48:58 -04:00
embeddedt
38a4776626 Fix rare structure manager crash 2023-03-13 14:39:43 -04:00
embeddedt
4d8537ee4f
Tweak event used to detect main menu appearing, should fix game load not being measured 2023-03-11 11:50:32 -05:00
embeddedt
9eabaac35a
Add system to retry larger atlas sizes 2023-03-11 11:29:30 -05:00
embeddedt
1b5df63eae
Add debug log when stitcher fails 2023-03-11 11:13:07 -05:00
embeddedt
94bc711008
Rewrite atlas size calculation logic and re-enable fast texture stitching 2023-03-11 09:38:13 -05:00
embeddedt
14e266288a
Cache BlockModelShaper.statePropertiesToString 2023-03-11 09:38:06 -05:00
embeddedt
6a7ca1e518
Remove unnecessary Files.exists call in ModFileResourcePack.getResource() 2023-03-10 20:14:11 -05:00
embeddedt
519e9d40f8 Turn off two features when incompatible mods are present
Fixes BetterEnd crash
Fixes #35
2023-03-07 09:38:54 -05:00
embeddedt
50b11b0e1f Turn off faster texture stitching by default, has random bugs 2023-03-06 13:06:55 -05:00
embeddedt
cb23ee5a54 Add debug tool for weird crashes, off by default 2023-03-06 13:06:15 -05:00
embeddedt
7a2b57221e Return to baking models on the main thread
Mods... as usual.
2023-03-06 09:12:04 -05:00
embeddedt
5df695cbbb
Add YUNG's Better Strongholds compat 2023-03-04 22:14:35 -05:00
embeddedt
1c2a2c65ad
Fix some bugs 2023-03-04 19:21:49 -05:00
embeddedt
6d7a450ec8
Modify branding control mixin priority 2023-03-04 15:05:24 -05:00
embeddedt
1c9935e298
Use MethodHandles to select LWJGL 3.3 methods if needed 2023-03-04 10:36:11 -05:00
embeddedt
a54e7b831a
Improve compatibility of ID desync fix, and add Roadrunner support 2023-03-04 09:10:12 -05:00
embeddedt
84ba47f174
Fix compatibility with Performant 2023-03-03 21:43:32 -05:00