ModernFix-fix/src/main/java/org/embeddedt/modernfix
2023-04-08 18:40:50 -04:00
..
agent Add mod scanning optimization (requires Blacksmith) 2023-01-28 20:51:24 -05:00
blockstate Dynamic model loading 2023-04-08 17:01:16 -04:00
classloading Don't keep Interner instance around after collecting resources 2023-04-08 18:40:50 -04:00
core Dynamic model loading 2023-04-08 17:01:16 -04:00
dedup Minor performance improvements to model handling 2023-02-12 09:38:32 -05:00
duck Fix https://github.com/refinedmods/refinedstorage/issues/2636 2023-04-07 18:54:54 -04:00
dynamicresources Dynamic model loading 2023-04-08 17:01:16 -04:00
entity Skip entity ID sync in singleplayer 2023-03-02 16:11:15 -05:00
jei/async Use custom interruption flag for JEI reload thread 2023-01-08 19:02:09 -05:00
load Minor code cleanup 2023-02-22 11:44:56 -05:00
mixin Strengthen exception when parsing models 2023-04-08 17:28:17 -04:00
packet Add system to detect and correct SynchedEntityData ID mismatches 2023-03-02 15:53:00 -05:00
predicate Remap to full Mojmap (including classnames) 2023-02-14 21:59:30 -05:00
registry Remap to full Mojmap (including classnames) 2023-02-14 21:59:30 -05:00
screen Move 441 chunk loading to after join game packets are sent on integrated server 2023-02-21 22:24:50 -05:00
searchtree Remap to full Mojmap (including classnames) 2023-02-14 21:59:30 -05:00
structure Fix rare structure manager crash 2023-03-13 14:39:43 -04:00
textures Dynamic model loading 2023-04-08 17:01:16 -04:00
util Dynamic model loading 2023-04-08 17:01:16 -04:00
world Cache stronghold locations instead of recomputing them on every world load 2023-02-25 18:51:27 -05:00
FileWalker.java Initial commit 2022-12-31 18:35:31 -05:00
ModernFix.java Add system to detect and correct SynchedEntityData ID mismatches 2023-03-02 15:53:00 -05:00
ModernFixClient.java Tweak event used to detect main menu appearing, should fix game load not being measured 2023-03-11 11:50:32 -05:00