Commit Graph

1080 Commits

Author SHA1 Message Date
lumiscosity
1de4a9e537 fix further nitpicks in the Polish translation 2025-06-01 22:06:42 +02:00
lumiscosity
c35a8c40c7 Add Polish translation (pl_pl.json) 2025-05-29 22:45:54 +02:00
embeddedt
292b80cf37
Fix missing bitmask when compressing smaller datums into long 2025-05-19 15:19:46 -04:00
embeddedt
6df33005a7
Fix copy-and-paste mistake in compact unihex logic 2025-05-19 10:24:13 -04:00
embeddedt
6979b56d8c
Merge branch 'unihex' into 1.20 2025-05-18 21:06:09 -04:00
embeddedt
3a2edf7ddd
Attempt to reduce overhead of splitting same path string many times 2025-05-18 21:05:12 -04:00
embeddedt
a643170426
Implement more accurate fix for MC-183518
The game now sleeps precisely till the next tick, rather than still
waking up periodically

Co-authored-by: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com>
2025-05-18 19:10:11 -04:00
embeddedt
4964cccff9
Ensure files in assets/ are not counted as namespaces 2025-05-18 15:36:12 -04:00
embeddedt
82535da861
Replace mixin.feature.disable_unihex_font with mixin.perf.compress_unihex_font
The font still takes up some memory, but less than before
2025-05-15 22:11:58 -04:00
embeddedt
588b56530e
Support clearing model registry in dev for testing purposes 2025-05-15 20:22:29 -04:00
embeddedt
3ad4e2478e
Optimize MultiVariant.resolveParents 2025-05-15 20:21:34 -04:00
embeddedt
c118675369
Fix concurrency issues in vanilla RegistryOps.memoizeLookup 2025-05-15 18:53:47 -04:00
embeddedt
eed320b055
Optimize some methods in Ingredient and remove itemStacks caching 2025-05-01 19:10:18 -04:00
embeddedt
01d2582c44
Sync tag ingredients directly if ModernFix is installed on both sides 2025-05-01 17:14:19 -04:00
embeddedt
536eb03b50
Trigger classloading of Items when deferring blockstate cache rebuild 2025-05-01 15:21:08 -04:00
embeddedt
ae729bcd15
Enable use of FML's unused TracingPrintStream for tracking mod messages on System.out
We implement this ourselves because we need it on 1.20.1 anyway,
it will eventually be implemented upstream in NeoForge, at
which point this feature will be removed:
https://github.com/neoforged/FancyModLoader/issues/277
2025-04-29 11:18:21 -04:00
embeddedt
9be6134073
Remove obsolete resource pack code 2025-04-28 18:55:23 -04:00
embeddedt
4bdddf1051
Attempt to improve parity/reliability of dynamic_entity_renderers 2025-04-27 20:29:21 -04:00
embeddedt
211e404687
Implement a very primitive datapack function profiler 2025-04-27 19:38:23 -04:00
embeddedt
4cde23f4fe
Rewrite resource pack caching to use a tree 2025-04-27 18:35:28 -04:00
embeddedt
dbb6e4713d
Improve usability of -Dmodernfix.debugReloaders 2025-04-27 18:35:14 -04:00
embeddedt
8c2c33093b
Build creative mode tab search tree on first use
This avoids holding search trees for many creative tabs that will
likely never be searched during gameplay.
2025-04-26 16:15:24 -04:00
embeddedt
63aeef1ba0
Add back datapack reload time tracking during world creation 2025-04-26 12:32:50 -04:00
embeddedt
455b56749c
Document many mixin options 2025-04-25 21:29:46 -04:00
embeddedt
673851ffbd
Check before casting JEI runtime 2025-04-06 14:21:55 -04:00
embeddedt
fcea407708
Memoize creative tab content building per-tab
This should greatly reduce lag spikes experienced when opening
the creative inventory with a mod like EMI installed, as the creative
tabs will not be rebuilt a second time
2025-03-06 19:53:33 -05:00
embeddedt
4a8e0487bc
Prevent crash when server sends invalid palette
Related: #509
2025-01-20 09:35:13 -05:00
embeddedt
e7f86f8687
Modernize toolchain
Now requires Fabric Loader 0.16.10 even on Minecraft 1.20.1
2025-01-19 19:26:55 -05:00
embeddedt
f97766019a
Prevent sculk events in addPassenger from deadlocking the game during worldgen
This seems to be a vanilla bug when spawning entities that ride other entities

Related: #510
2025-01-19 19:08:14 -05:00
embeddedt
6aae0f952c
Add debug feature to catch illegal block entity map mutation 2025-01-01 11:05:05 -05:00
embeddedt
b72959f257
Block telemetry by default
Related: #488
2024-12-26 15:17:54 -05:00
embeddedt
32a8800344
Premultiply chunk offset for incredibly small performance gain 2024-12-25 22:27:56 -05:00
embeddedt
1c789111e8
"Fix" Hypixel's disappearing chests problem on modern clients
We really should not need to do this. Hypixel, *please* fix your
protocol translation plugin.
2024-12-25 22:13:52 -05:00
embeddedt
631b3eddfb
Detect Redirector and show warnings 2024-12-23 13:56:54 -05:00
embeddedt
98e6af87c1
Protect DynamicBakedModelProvider against null keys
Related: #495
2024-12-16 17:01:46 -05:00
embeddedt
639f0e2c1a
Force-override updateY to be public
Related: #494
2024-12-16 09:56:38 -05:00
embeddedt
ba6d0d20fc
Stop looking for legacy cache file names
Related: #485
2024-12-12 19:29:24 -05:00
embeddedt
054d36baa0
WIP ingredient work 2024-11-02 13:38:20 -04:00
embeddedt
fec7eb66ea
Avoid error from mods that replace chunk system 2024-09-22 13:46:09 -04:00
embeddedt
7c550a1ce4
Fix fluidlogged incompatibility 2024-08-27 17:48:52 -04:00
embeddedt
333147cfd5
Silence mixin warning with Moonrise 2024-08-23 20:52:21 -04:00
embeddedt
d25781f36c
Implement more methods on FakeStateMap 2024-08-23 20:50:28 -04:00
embeddedt
75ff154eca
Mark the section compile optimization as not required for better compat 2024-08-10 19:18:27 -04:00
embeddedt
49464451dd
Make state_definition_construct degrade gracefully if map is used like a hashmap
Related: #452
2024-08-09 18:02:39 -04:00
embeddedt
87d1aad3d1
Backport unbaked model caching from 1.21 2024-08-05 09:48:10 -04:00
embeddedt
2e52db6e93
Apply some simple optimizations for vanilla section meshing 2024-07-27 12:43:48 -04:00
embeddedt
4ee8c41abd
Allow debugReloader option to also work with datapack reloads
Related: #397
2024-07-24 20:14:41 -04:00
embeddedt
66ef30449a
Collect JEI ingredients to list first to avoid concurrency issues 2024-07-17 18:45:53 -04:00
embeddedt
edddba6991
Fix searching in latest JEI 2024-07-16 18:58:21 -04:00
embeddedt
bc7aa5539c
Do not spin the watchdog thread while server is booting 2024-07-07 20:52:06 -04:00