srs/memory/2026-02-06.md

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# 2026-02-06 — Daily Log
## Commit Convention
- Commit titles in this workspace should start with: `OpenClaw:`
## Why Build an AI Knowledge Base for SRS
William explained the three layers needed for AI to effectively work on SRS:
1. **Knowledge base** — Existing docs are written for humans, not AI. Without structured memory, AI can read code and docs but miss the *why* — the background, design thinking, architecture rationale. The knowledge base is built specifically so AI can truly understand SRS.
2. **Code structure** — The codebase needs to be refined so AI can verify each change. Testable, checkable, AI-friendly structure.
3. **Code taste** — AI should follow the style and conventions of the existing code. (Nice to have, not strictly required for SRS.)
## Session: Learning SRS Fundamentals
- William started teaching me about SRS
- Covered: what SRS is, publisher/player workflow, protocols, ecosystem tools
- Discussed memory organization — decided on dedicated knowledge files instead of putting everything in MEMORY.md
- Created `memory/srs-overview.md` for SRS fundamentals
## Memory Structure Decision
- `MEMORY.md` → small, always loaded, high-level pointers
- `memory/srs-*.md` → detailed SRS knowledge, accessed via memory_search
- `memory/YYYY-MM-DD.md` → daily conversation logs