mlus
3291fc54b2
backpack dirty mark test
2025-11-26 15:42:29 +08:00
Fugit-5414
5696272781
Related to #136
2025-11-24 22:11:13 +08:00
mlus
b062331cce
Merge pull request #145 from Fugit-5414/fix/sync-failed-when-player-health-is-zero
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Fixes #144
2025-11-24 11:59:04 +08:00
Fugit-5414
a05b0b0375
Fixes #144
2025-11-23 22:17:27 +08:00
mlus
d78c84d8ce
Merge pull request #143 from mlus-asuka/1.20.1-dev
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2.1.4 update
2025-11-22 23:01:31 +08:00
mlus
f39a64bf14
2.1.4 update
2025-11-22 22:59:23 +08:00
Fugit-5414
176d123f4e
Fixes #140
2025-11-22 22:30:46 +08:00
Fugit-5414
fe1e7584d4
Fixes #138
2025-11-20 23:04:48 +08:00
mlus
c2d5d37d30
auto close prepared statement
2025-11-20 12:18:26 +08:00
mlus
1b4cfe4e39
Merge pull request #137 from mlus-asuka/1.20.1-dev
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1.20.1 dev
2025-11-20 11:48:34 +08:00
Fugit-5414
50b467c780
Fixes #134
2025-11-20 01:46:19 +08:00
mlus
3cfa05368f
remove unnecessary logger
2025-10-18 01:16:33 +08:00
mlus
610f652141
keep socket waiting test
2025-10-15 20:36:54 +08:00
mlus
08e32a675e
line 155 make method return so curios data won't save at the first time
2025-10-14 16:00:21 +08:00
mlus
cfa9387598
heartbeat
2025-10-14 13:45:47 +08:00
mlus
a5041917a4
chat sync reconnect system
2025-10-14 13:09:43 +08:00
mlus
9055e9d342
Merge pull request #117 from mlus-asuka/1.20.1-dev
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may fix #111
2025-09-16 22:12:55 +08:00
mlus
befa36a303
may fix #111
2025-09-16 22:11:25 +08:00
mlus
7754186d12
Merge pull request #116 from mlus-asuka/1.20.1-dev
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clear curios before restore?
2025-09-10 16:11:02 +08:00
mlus
c28a312f3c
clear curios before restore?
2025-09-10 16:05:54 +08:00
EoD
acfef0ff7e
make all config variables final
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the classes never change, even if the config is modified. Only the
values we read with get() inside the classes change.
2025-07-31 23:58:12 +00:00
EoD
36847cc025
add new data_version column to server_info table
2025-07-30 23:25:58 +00:00
EoD
4fe13bd24d
extract addColumnIfNotExists into separate method
2025-07-29 20:36:33 +00:00
EoD
7f06aa7511
reformat insert into server_info for readability
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Use the new format capabilities on SQL queries to make the insert more
readable.
2025-07-29 20:30:35 +00:00
EoD
e1ac7adb11
allow format strings within SQL queries
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This makes SQL queries more readable in some cases
2025-07-29 20:30:35 +00:00
EoD
8f77a96544
clarify executeUpdate variants with and without db
2025-07-29 20:30:35 +00:00
mlus
7a3363592e
Merge pull request #99 from EoD/make-queryresult-autoclosable
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make QueryResult AutoClosable
2025-07-29 18:35:47 +08:00
mlus
cd13b282e2
Merge pull request #98 from EoD/remove-duplicate-update
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remove duplicate UPDATE server_info
2025-07-29 18:33:54 +08:00
EoD
ad76e0e311
make QueryResult AutoClosable
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This allows QueryResults to be used within a try() block without
explicitely closing them.
2025-07-28 22:12:47 +00:00
EoD
0e96107416
remove duplicate UPDATE server_info
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the UPDATE is already happening in in the INSERT statement above
2025-07-28 22:06:45 +00:00
EoD
54cbb9c9a8
log the advancement's data type before altering
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it seems that sometimes this is triggered on an existing database. This
should help identifying what is happening in these cases.
2025-07-28 21:56:24 +00:00
mlus
2ec7fec89e
Merge pull request #93 from EoD/fix-string-to-map
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fix string to map generation with base64 encoding
2025-07-12 13:14:19 +08:00
mlus
0d1a26e348
Merge pull request #91 from EoD/remove-unnecessary-import-1.20.1
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[1.20.1] remove unnecessary deserializeString import
2025-07-11 12:37:33 +08:00
EoD
a70605a8b6
unify item creation in curios and normal inventory
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this also allows creation of placeholders within curios containers
2025-07-10 22:33:15 +00:00
EoD
53bdfe2309
simplify and exit early in stringToGenericMap
2025-07-10 22:07:55 +00:00
EoD
228b835c2a
unify both stringToMap functions
2025-07-10 22:07:55 +00:00
EoD
de324a23be
fix string to map generation with base64 encoding
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The new base64 encoding uses "=" characters as part of its encoding.
The previous code split those and trimmed them afterwards, making the
base64 not consistent with the rest of the code that assumed "=" are
still present, like "B64:e30=".
2025-07-10 22:07:03 +00:00
EoD
4ae1954b29
remove unnecessary deserializeString import
2025-07-10 19:26:23 +00:00
EoD
a1e1616eac
properly upgrade items with newer MC versions
2025-07-06 16:02:08 +00:00
mlus
d29234109b
Merge pull request #85 from EoD/organize-imports-1.20.1
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[1.20.1] optimize all imports
2025-06-18 12:28:35 +08:00
EoD
1193a17010
optimize all imports
2025-06-17 23:53:10 +00:00
EoD
51200c28b3
use same save logic in 1.20.1 and 1.20.4
2025-06-17 21:20:21 +00:00
mlus
2d891db071
Merge pull request #79 from mlus-asuka/1.20.1-dev
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Fix error when no player in server
2025-06-06 13:02:22 +08:00
mlus
d766febb11
Fix error when no player in server
2025-06-06 12:59:52 +08:00
mlus
8f2b6d84b1
Merge branch '1.20.1' into 1.20.1-dev
2025-06-05 03:30:19 +08:00
mlus
a774688d45
Full tested ChatSync Feature
2025-06-05 03:28:24 +08:00
EoD
d83bad5a33
fix XP being lost or duplicated
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The current calculation did not work for larger amounts of levels
and either removed or added levels unintentionally.
2025-05-17 19:32:20 +00:00
EoD
6ac6f297af
encode unknown items using Paper
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This allows using PlayerSync with different minecraft versions and
even different sets of mods.
All unknown items are replaced by Paper with its original NBT data
encoded into the paper item.
2025-05-04 16:48:57 +00:00
mlus
ba879dabdb
Merge pull request #63 from EoD/disable-chat-sync-by-default
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disable chat sync by default
2025-05-04 20:29:22 +08:00
mlus
39b69424e8
so it is 2.0.0 release
2025-05-04 18:40:39 +08:00