embeddedt
ce6ce1d341
Add option categories
2023-07-04 11:14:23 -04:00
embeddedt
18f78b9624
Add in-game patch descriptions
2023-07-03 17:04:20 -04:00
embeddedt
8bb5e464bc
Disable cache_strongholds when LittleTiles is installed
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Related: #143
Related: https://github.com/CreativeMD/LittleTiles/issues/859
2023-06-27 16:39:49 -04:00
embeddedt
4f711a4995
Populate isFabric earlier
2023-06-27 15:29:14 -04:00
embeddedt
58eaf44d89
Make mixin info clearing work on Fabric
2023-06-26 21:15:19 -04:00
embeddedt
e3944d7879
Add option to aggressively clear Fabric mapping tables
2023-06-26 19:43:53 -04:00
embeddedt
4943702061
Add platform name to hooks
2023-06-26 14:21:07 -04:00
embeddedt
60525ad594
Add option to profile launch using Spark
2023-06-26 13:58:12 -04:00
embeddedt
b611830b7e
Eliminate need to use platform hook to retrieve server here
2023-06-26 13:01:53 -04:00
embeddedt
20ca15f0c4
Add a few more features to resource pack cache engine (for 1.19.4+)
2023-06-22 13:42:15 -04:00
embeddedt
19c6687745
More aggressively load model files
2023-06-21 21:17:11 -04:00
embeddedt
5d6566512c
Rewrite CanonizingStringMap to simply use a normal HashMap and intern keys
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There are no memory savings from using the fastutil maps, and they
may be harming performance based on the Project MMO issues
Probably also the solution to #134
2023-06-20 10:31:49 -04:00
embeddedt
c1acdf1bb4
Make config wrapping possible to disable
2023-06-20 09:42:44 -04:00
embeddedt
d242431e9a
Change dynamic_dfu to return real schemas as well
2023-06-12 21:57:22 -04:00
embeddedt
cfd3920c8c
Add tickable object framework
2023-06-12 10:24:49 -04:00
embeddedt
57e1e54441
Tweak faster_texture_loading injection point for compatibility
2023-06-06 19:12:03 -04:00
embeddedt
b430b67052
Return missing model for null BlockState
2023-06-05 19:43:25 -04:00
embeddedt
41c2bb733e
Add name change easter egg when running on snapshots
2023-06-03 20:01:19 -04:00
embeddedt
941331f90a
Compatibility improvements for mixin.perf.nbt_memory_usage
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Related: #119
2023-06-03 11:26:44 -04:00
embeddedt
39e1ac0896
Simplify item rendering optimization
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Now uses a wrapped item model instead of actually modifying
the rendering code, to avoid disabling Sodium's optimization
2023-06-01 21:11:54 -04:00
embeddedt
c8bce3e015
Disable bugfix.chunk_deadlock for DimThread
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Related: #118
2023-06-01 19:54:18 -04:00
embeddedt
4b73d699e4
Disable packet leak fix when MemoryLeakFix is present on Fabric
2023-06-01 19:45:19 -04:00
embeddedt
1a7d5b3436
Decommission the chunk saving fix
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Does not actually fix the issue, sadly
2023-06-01 19:39:21 -04:00
embeddedt
b15537a32f
Make CanonizingStringMap not crash on null keys/values
2023-05-31 09:37:34 -04:00
embeddedt
76485b0cba
Fix Skyblock Builder crash
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Related: #117
2023-05-30 10:43:08 -04:00
embeddedt
3dbff477e9
Improve structure cache wording
2023-05-29 18:29:11 -04:00
embeddedt
a7d894cbc2
Disable cache invalidation outside dev
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Not needed as mod contents shouldn't change (right...)
2023-05-29 10:16:54 -04:00
embeddedt
c4a50bb6e2
Replace default backing map of NBT tags in more compatible way
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Related: #111
2023-05-27 10:12:05 -04:00
embeddedt
b5d62b4bbb
Add off-by-default feature to automatically thread dump every 60 seconds
2023-05-26 11:55:57 -04:00
embeddedt
74eb8a0619
Split unbaked model load event into load and pre-bake stages
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Allows mods like Continuity to wrap the model being baked
separately from the model in the cache
2023-05-23 18:50:49 -04:00
embeddedt
be4c8607d4
Disable faster texture loader if Changed:MC is installed
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Related: #108
2023-05-23 11:53:28 -04:00
embeddedt
0a035b6e0d
Back client integration list with COW arraylist
2023-05-21 17:11:51 -04:00
embeddedt
c2f09fb998
Merge branch 'mod-api'
2023-05-21 15:24:46 -04:00
embeddedt
bb6d498d58
Disable faster_texture_loading and faster_texture_stitching when Opticrash is present
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Fixes #91
2023-05-21 14:11:05 -04:00
embeddedt
962b843199
Avoid exposing mods to exceptions when baking models
2023-05-20 12:35:33 -04:00
embeddedt
c51d7ae641
Use half fix for packet leak
2023-05-17 16:51:56 -04:00
embeddedt
0d4a12eafe
Revert "Hopefully more stable version of the original packet fix"
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This reverts commit b21ee9a7e7 .
2023-05-17 16:51:25 -04:00
embeddedt
f67fa07546
Synchronize LivingEntityRenderer layer list
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Related: #102
2023-05-17 16:50:08 -04:00
embeddedt
f22dbf5df1
Use less invasive mixin on Blocks.rebuildCache()
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Related: #99
2023-05-15 22:19:54 -04:00
embeddedt
c1c9c02ff4
Remove blockstate compression
2023-05-14 20:27:37 -04:00
embeddedt
b21ee9a7e7
Hopefully more stable version of the original packet fix
2023-05-14 19:59:39 -04:00
embeddedt
0f2764b79d
Revert "Fix incorrect logic in packet leak patch"
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This reverts commit 45d308c6a4 .
2023-05-14 19:48:57 -04:00
embeddedt
eb925bc3ba
Fix performance issue when loading large NBT maps
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Array map was not being changed to hash map until AFTER the insertions,
which is bad
2023-05-14 19:24:56 -04:00
embeddedt
a7e64f2947
Fix performance issue when loading large NBT maps
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Array map was not being changed to hash map until AFTER the insertions,
which is bad
2023-05-14 19:23:36 -04:00
embeddedt
b4ffe68adb
Replace Forge dynamic model bake event with modloader-independent custom solution
2023-05-13 16:37:20 -04:00
embeddedt
45d308c6a4
Fix incorrect logic in packet leak patch
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Related: #97
2023-05-13 09:36:34 -04:00
embeddedt
d427c5e050
Invalidate pack caches directly instead of iterating resource manager pack list
2023-05-10 18:12:32 -04:00
embeddedt
d97da8fe4c
Fix resource pack cache not invalidating on F3+T
2023-05-10 17:02:15 -04:00
embeddedt
1f16fc0204
Move iteration later in texture atlas patch
2023-05-10 11:42:16 -04:00
embeddedt
bcb33a1018
Shorten structure hashes to fix issues on Windows
2023-05-10 09:54:14 -04:00