embeddedt
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a2d0984078
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Add ItemColors mixin as well
Related: #59
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2023-04-19 16:09:40 -04:00 |
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embeddedt
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201c2f3b51
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Add off-by-default option to disable the DFU maps for flattening
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2023-04-18 22:02:06 -04:00 |
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embeddedt
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7df692da1a
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Backport Starlight patch to lazily init emptiness maps
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2023-04-17 18:23:30 -04:00 |
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embeddedt
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274c41d637
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Allow unloading unused structures
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2023-04-16 20:54:41 -04:00 |
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embeddedt
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1602d3352f
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Fix crash with some more types of empty paths
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2023-04-16 14:38:11 -04:00 |
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embeddedt
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0af09b7e27
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1.19 does not allow changing RenderTypes at runtime
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2023-04-16 14:37:51 -04:00 |
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embeddedt
|
3497adfa6d
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Bugfixes
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2023-04-16 13:21:10 -04:00 |
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embeddedt
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f8c5c50ce4
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Improve speed of cache building
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2023-04-16 13:15:13 -04:00 |
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embeddedt
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ea86bc6850
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More aggressive interning of cached path components
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2023-04-16 12:48:16 -04:00 |
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embeddedt
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3922c3ec26
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Reduce memory usage of dynamic CTMPackReloadListener
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2023-04-16 11:55:00 -04:00 |
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embeddedt
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61af88a2ab
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Improve memory usage of resource pack cache
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2023-04-16 09:35:31 -04:00 |
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embeddedt
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9225962983
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Invalidate material cache if the texture map changes on a model
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2023-04-15 21:26:49 -04:00 |
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embeddedt
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58d066d0db
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Use high-priority mixin with injects instead of overwrites for
dynamic resources
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2023-04-15 12:00:03 -04:00 |
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embeddedt
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c4fbde015e
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Use reflection instead of mixins for SyncExecutor patch
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2023-04-13 13:00:43 -04:00 |
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embeddedt
|
e977fcdfce
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Improved chunk deadlock detection system + patch Valhelsia Structures
when installed
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2023-04-12 19:06:40 -04:00 |
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embeddedt
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3b56f00b82
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Fix world load freezing if mods access the previous server world
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2023-04-12 14:42:11 -04:00 |
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embeddedt
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d709335ac2
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Fetch a model the vanilla way if it fails to be present in
the lookup cache when gathering textures
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2023-04-11 21:31:55 -04:00 |
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embeddedt
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87f74bc1b9
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Skip calling stateToModelLocation
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2023-04-11 11:12:13 -04:00 |
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embeddedt
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f1d23f9a92
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Avoid loading every permutation of a multipart model at once
Fixes the 5 second lag spike for mods like Pedestals on 1.19+
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2023-04-11 10:11:10 -04:00 |
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embeddedt
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a4e6522c52
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Rewrite model material gathering to use blockstate files
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2023-04-10 19:25:01 -04:00 |
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embeddedt
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6374d90d4a
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Properly hold onto unbaked models as they are loaded
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2023-04-10 15:58:12 -04:00 |
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embeddedt
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2889a4e39b
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Move DynamicModelBakeEvent off modloading bus
The modloading bus insists on logging every event that is fired
which is very laggy
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2023-04-10 10:43:24 -04:00 |
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embeddedt
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af85a4293a
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Add compat for SuperMartijn642CoreLib
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2023-04-10 10:02:15 -04:00 |
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embeddedt
|
882f4832df
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Allow concurrent retrieval of models from the cache
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2023-04-09 14:03:32 -04:00 |
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embeddedt
|
e5cd9f57b5
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CTM support
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2023-04-09 13:52:40 -04:00 |
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embeddedt
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8937ca020d
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Add ModelBakeEvent alternative for dynamic models
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2023-04-09 12:48:00 -04:00 |
|
embeddedt
|
a6d924535e
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Fix KubeJS resources not being scanned for textures
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2023-04-09 12:29:47 -04:00 |
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embeddedt
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a2af0cf835
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Add blockstate compression optimization (off by default for mod compat)
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2023-04-08 22:15:32 -04:00 |
|
embeddedt
|
d2e2040ce4
|
Reduce allocation rate from biome zoomer
|
2023-04-08 20:28:48 -04:00 |
|
embeddedt
|
1796d80d40
|
Make ModelLocationCache more low-memory friendly
|
2023-04-08 20:01:40 -04:00 |
|
embeddedt
|
e724c4dfb1
|
Strengthen exception when parsing models
|
2023-04-08 17:28:17 -04:00 |
|
embeddedt
|
4f35a6cda3
|
Make material gatherer resilient to JSON errors
|
2023-04-08 17:08:35 -04:00 |
|
embeddedt
|
26d76de7ef
|
Dynamic model loading
|
2023-04-08 17:01:16 -04:00 |
|
embeddedt
|
3a8bc41dd4
|
Fix mixin warnings
|
2023-04-07 19:03:00 -04:00 |
|
embeddedt
|
4dd6b7641e
|
Fix https://github.com/refinedmods/refinedstorage/issues/2636
Mixin version of https://github.com/refinedmods/refinedstorage/pull/3435
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2023-04-07 18:54:54 -04:00 |
|
embeddedt
|
304fd05955
|
Clean up log messages
|
2023-03-26 19:30:10 -04:00 |
|
embeddedt
|
bb9201c58c
|
Add some mixins to speed up dev time
|
2023-03-26 18:20:57 -04:00 |
|
embeddedt
|
c37d91e476
|
Avoid fetching key state on background threads
|
2023-03-26 09:17:03 -04:00 |
|
embeddedt
|
5e81a49dc8
|
Don't use cached server resources if they got closed somehow
Related: #46
|
2023-03-24 10:50:47 -04:00 |
|
embeddedt
|
b623b3fa96
|
Fix Lightspeed incompatibility
Fixes #43
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2023-03-21 09:20:35 -04:00 |
|
embeddedt
|
a4e16704a3
|
Synchronize on public class to prevent obscure crashes in some cases
|
2023-03-21 09:16:57 -04:00 |
|
embeddedt
|
5167f81f1f
|
Cache JEResources villagers
|
2023-03-19 17:48:58 -04:00 |
|
embeddedt
|
00d0885245
|
Build blockstate cache on-demand instead of using a background thread
Should also hide incompatibility with buggy block impls. like Dynamic Trees
|
2023-03-19 17:48:58 -04:00 |
|
embeddedt
|
14e266288a
|
Cache BlockModelShaper.statePropertiesToString
|
2023-03-11 09:38:06 -05:00 |
|
embeddedt
|
6a7ca1e518
|
Remove unnecessary Files.exists call in ModFileResourcePack.getResource()
|
2023-03-10 20:14:11 -05:00 |
|
embeddedt
|
cb23ee5a54
|
Add debug tool for weird crashes, off by default
|
2023-03-06 13:06:15 -05:00 |
|
embeddedt
|
7a2b57221e
|
Return to baking models on the main thread
Mods... as usual.
|
2023-03-06 09:12:04 -05:00 |
|
embeddedt
|
1c2a2c65ad
|
Fix some bugs
|
2023-03-04 19:21:49 -05:00 |
|
embeddedt
|
6d7a450ec8
|
Modify branding control mixin priority
|
2023-03-04 15:05:24 -05:00 |
|
embeddedt
|
a54e7b831a
|
Improve compatibility of ID desync fix, and add Roadrunner support
|
2023-03-04 09:10:12 -05:00 |
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