Commit Graph

2327 Commits

Author SHA1 Message Date
embeddedt
0cf089febe Skip entity ID sync in singleplayer 2023-03-02 16:11:15 -05:00
embeddedt
e8311d0b95 Fix Twilight Forest CME during game startup 2023-03-02 16:04:03 -05:00
embeddedt
ce1462efd1 Add system to detect and correct SynchedEntityData ID mismatches
Should fix weird stacktraces being thrown when mods like Citadel
and Caves and Cliffs Backport are installed together
2023-03-02 15:53:00 -05:00
embeddedt
db95e37d22
Fix MC-218112 2023-03-01 20:03:47 -05:00
embeddedt
cc79bf7274 Allow JEPB and JEResources to use integrated server resources 2023-03-01 15:47:53 -05:00
embeddedt
b9050368bc Reduce verbosity of some log messages 2023-03-01 15:47:53 -05:00
狂想ThePotato
7342bb4fb4
Update zh_cn.json (#26) 2023-02-28 09:49:18 -05:00
embeddedt
6e58570ea7 Remove CTM from dev environment, not needed anymore 2023-02-27 21:02:18 -05:00
embeddedt
9902b97b1d Warn if LazyDFU is not installed 2023-02-27 20:58:46 -05:00
embeddedt
fca7c9f7ef Skip reloading server resources if switching worlds and the datapack
order didn't change
2023-02-27 12:17:54 -05:00
embeddedt
c27f189154 Turn off faster singleplayer load by default for now 2023-02-27 09:32:33 -05:00
embeddedt
d9b2a880bb Handle mods that request paths with double slashes 2023-02-27 09:31:16 -05:00
embeddedt
c269cbedac
Patch VanillaPackResources.getResource since it's still an issue 2023-02-26 20:13:28 -05:00
embeddedt
f36074376b
Reaches main menu on 1.19.2 2023-02-26 19:50:42 -05:00
embeddedt
a38e46a970
Check JEI version dynamically 2023-02-26 13:33:53 -05:00
embeddedt
bad48db4d5
Merge remote-tracking branch 'origin/main' into 1.18 2023-02-25 20:58:40 -05:00
embeddedt
11c04fb668
Replace existing DataVersion in structure with new version 2023-02-25 20:58:25 -05:00
embeddedt
9c7ef72b8f
Merge remote-tracking branch 'origin/main' into 1.18 2023-02-25 20:43:19 -05:00
embeddedt
c883b0953e
Include hash in warning message 2023-02-25 20:43:09 -05:00
embeddedt
431f6930ce
Merge remote-tracking branch 'origin/main' into 1.18 2023-02-25 20:38:42 -05:00
embeddedt
4024bf03ad
Warn if structure runs through DFU 2023-02-25 20:38:29 -05:00
embeddedt
007a7fb077
Merge remote-tracking branch 'origin/main' into 1.18 2023-02-25 20:29:54 -05:00
embeddedt
5c853a7259
Cache upgraded structures instead of running them through DFU every time
Fixes https://github.com/TelepathicGrunt/RepurposedStructures/issues/264
and similar issues
2023-02-25 20:28:58 -05:00
embeddedt
374f0a0841
Relax JEI version requirement 2023-02-25 19:39:27 -05:00
embeddedt
6aed33a5d7
Port stronghold caching to 1.18 2023-02-25 19:27:57 -05:00
embeddedt
963394c558
Merge remote-tracking branch 'origin/main' into 1.18 2023-02-25 18:52:20 -05:00
embeddedt
314a1e27cc
Cache stronghold locations instead of recomputing them on every world load 2023-02-25 18:51:27 -05:00
embeddedt
341631a8e1
Fix crash in creative search 2023-02-24 20:56:36 -05:00
embeddedt
11de406065
Merge remote-tracking branch 'origin/main' into 1.18 2023-02-24 19:42:07 -05:00
embeddedt
654c98b969
Fix a number of injections being misplaced on 1.18 2023-02-24 19:38:19 -05:00
embeddedt
6f5f21267e
Disable source JAR generation 2023-02-24 18:14:28 -05:00
embeddedt
b6497cee4e
Show branding on F3 2023-02-24 18:14:21 -05:00
embeddedt
8702ff2971
Add branding and revamp version control 2023-02-24 17:53:08 -05:00
embeddedt
7f018c1ff7
Minor optimization to ForgeRegistry.validateContent 2023-02-24 13:17:44 -05:00
embeddedt
4af85f4076
Speed up VanillaPackResources.getResource 2023-02-24 12:42:35 -05:00
embeddedt
a22d36b485
Fix resource pack optimization so it actually works 2023-02-22 21:43:10 -05:00
embeddedt
da1017e61e
Remove JEI dependency 2023-02-22 20:14:27 -05:00
embeddedt
5cd3b40add
Add 1.18 version of resource pack optimization 2023-02-22 20:12:06 -05:00
embeddedt
17e526bcfe
Merge branch 'main' into 1.18 2023-02-22 19:38:48 -05:00
embeddedt
7868bd90ee
Fix exception thrown in dev 2023-02-22 15:39:16 -05:00
embeddedt
084b30e089
Latch JEI and blockstate threads until the world finishes loading
These processes are not necessary to get into the game, and so
we want to devote all CPU time to essential tasks like logging in
and loading chunks.
2023-02-22 13:07:38 -05:00
embeddedt
3baace55a8
Avoid lazily baking multiparts and multivariants
Some mods use instanceof checks and so the correct class needs to
be present.

Fixes #24
2023-02-22 12:34:47 -05:00
embeddedt
c258bba5ec
Minor code cleanup 2023-02-22 11:44:56 -05:00
embeddedt
145213afa8
Minor bugfixes to faster singleplayer load 2023-02-21 22:51:38 -05:00
embeddedt
2b7d79f4a7
Ensure configurability of faster singleplayer load works 2023-02-21 22:35:45 -05:00
embeddedt
a4ce490963
Fix main thread not actually blocking until JEI thread finishes 2023-02-21 22:35:29 -05:00
embeddedt
bc5b85efcc
Move 441 chunk loading to after join game packets are sent on integrated server 2023-02-21 22:24:50 -05:00
embeddedt
cb6399e820
Port faster texture stitching by SuperCoder79 2023-02-21 11:26:46 -05:00
embeddedt
749c4e1d9d
Add CTM to dev env 2023-02-21 09:38:17 -05:00
embeddedt
b57799cedd
1.7.0 - KubeJS optimizations + minor bugfixes 2023-02-20 12:12:08 -05:00