Minecraft 1.16 & 1.18+ bugfix/performance mod
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embeddedt 084b30e089
Latch JEI and blockstate threads until the world finishes loading
These processes are not necessary to get into the game, and so
we want to devote all CPU time to essential tasks like logging in
and loading chunks.
2023-02-22 13:07:38 -05:00
.github/workflows use Java 17 in Action 2023-02-18 12:53:25 -05:00
gradle/wrapper Initial commit 2022-12-31 18:35:31 -05:00
src/main Latch JEI and blockstate threads until the world finishes loading 2023-02-22 13:07:38 -05:00
.gitignore Initial commit 2022-12-31 18:35:31 -05:00
build.gradle Add CTM to dev env 2023-02-21 09:38:17 -05:00
gradle.properties Add CTM to dev env 2023-02-21 09:38:17 -05:00
gradlew Initial commit 2022-12-31 18:35:31 -05:00
gradlew.bat Initial commit 2022-12-31 18:35:31 -05:00
LICENSE Initial commit 2022-12-31 18:35:31 -05:00
README.md add message to README 2023-02-16 11:50:18 -05:00
settings.gradle Remap to full Mojmap (including classnames) 2023-02-14 21:59:30 -05:00

ModernFix

A Forge 1.16 mod that uses mixins to make the game slightly more performant (and hopefully less buggy too).

In the words of asiekierka, questionable "performance improvements" that are not in Forge for probably very good reasons.

Some fixes are based on prior work in various Forge PRs (check commit history and/or code comments). The config system is directly derived from Sodium and used under the terms of the LGPL-3.0 license.


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