embeddedt
564d607db1
Merge remote-tracking branch 'origin/1.21.1' into 26.1
2026-04-22 19:09:27 -04:00
embeddedt
cae2af8bfc
Merge remote-tracking branch 'origin/1.20' into 1.21.1
2026-04-22 19:09:19 -04:00
Mustafa
26bd7116a1
Change log level from warn to debug for successfully created missing block entities
...
Closes #648
2026-04-22 19:05:18 -04:00
Mustafa
4d2f0da1fc
Reduce log level of mixin.perf.spam_thread_dump to info
...
Closes #647
2026-04-22 18:48:47 -04:00
embeddedt
502857229d
Adjust the model discovery mixin to not conflict with Sodium
...
Closes #644
Fixes #642
Fixes #640
Co-authored-by: coredex-source <samdhi2323@gmail.com>
2026-04-18 12:58:51 -04:00
embeddedt
c2f585da95
Fix rare crash from HandshakeHandler in 5.27.0+
...
The existing Forge logic can concurrently modify sentMessages from two threads,
since handleIndexedMessage runs on the Netty thread, while tickServer is on the
server thread. Ticking the handler faster made the race condition significantly
more likely to manifest.
2026-04-14 22:22:06 -04:00
Evoloxi
327c3cd9ff
Fall back to interfaces when resolving capability fields ( #643 )
2026-04-13 20:32:01 -04:00
embeddedt
6e4074ba3a
Merge remote-tracking branch 'origin/1.21.1' into 26.1
2026-04-12 16:39:49 -04:00
embeddedt
a25e37b968
Merge remote-tracking branch 'origin/1.20' into 1.21.1
2026-04-12 16:39:01 -04:00
embeddedt
c64ca2e54b
Fix potential crash with mods that inject custom surface building logic
...
Fixes #638
2026-04-12 16:36:44 -04:00
embeddedt
85955ebf75
Ensure integrated server is ticked at least once before player connects
...
Fixes #639
2026-04-12 16:02:54 -04:00
embeddedt
40e8f7ccec
Dynamically load client item info & properties
2026-04-11 19:51:03 -04:00
embeddedt
d749205427
Adjust dynamic_languages for better mod compatibility
2026-04-11 14:39:36 -04:00
embeddedt
438ceb1984
Move auditing to happen later in launch
2026-04-11 14:19:22 -04:00
embeddedt
5acb5115b9
Add mixin audit to CI
2026-04-11 14:14:53 -04:00
embeddedt
18734563d6
Merge remote-tracking branch 'origin/1.21.1' into 26.1
2026-04-11 14:07:18 -04:00
embeddedt
d9fb13a805
Merge remote-tracking branch 'origin/1.20' into 1.21.1
2026-04-11 14:07:02 -04:00
embeddedt
37dc9e60eb
Do not intern AttributeSuppliers after launch
2026-04-11 14:04:37 -04:00
embeddedt
8e2d6968a0
Improve dynamic resources performance when mods iterate the whole model map
2026-04-11 11:50:05 -04:00
embeddedt
7a8f40d0f9
Update to NeoForge 26.1.2.5-beta (MC 26.1.2)
2026-04-11 11:18:48 -04:00
embeddedt
757fdad7e0
Merge remote-tracking branch 'origin/1.21.1' into 26.1
2026-04-10 21:16:36 -04:00
embeddedt
003bfb46e5
Merge remote-tracking branch 'origin/1.20' into 1.21.1
2026-04-10 21:12:22 -04:00
embeddedt
c2191df359
Release 5.27.0 & enable continuous deployment
2026-04-10 21:07:34 -04:00
embeddedt
be491e29ea
Merge remote-tracking branch 'origin/1.21.1' into 26.1
2026-04-10 19:26:07 -04:00
embeddedt
c45f063bfb
Merge remote-tracking branch 'origin/1.20' into 1.21.1
2026-04-10 19:18:26 -04:00
embeddedt
d08da1b3c8
Disable release_protochunks when C2ME is installed
2026-03-29 19:46:04 -04:00
embeddedt
36f425b8cd
Fix excessive recursion from mailbox
2026-03-28 22:07:59 -04:00
embeddedt
dc3c379049
Fix ChunkBiomeLookup leaking a worldgen region
2026-03-28 21:45:59 -04:00
embeddedt
4ff7d4c554
Allow a single low-priority worker thread when cause_lag_by_disabling_threads is enabled
...
On a system with few cores, we should still benefit from using one low-priority
background thread for worldgen, because it avoids the server thread stopping
to handle it itself. The thread will be blocked
from progressing while higher-priority work (e.g. rendering or server ticking)
is in progress.
2026-03-28 21:45:14 -04:00
embeddedt
db13f39b30
Implement dynamic language loading
2026-03-28 20:55:27 -04:00
embeddedt
5a9c49f8d4
Add option to reduce memory usage of entity models
2026-03-28 20:02:30 -04:00
embeddedt
8ee85f2c16
Remove duplicate list held by DebugLevelSource
2026-03-28 19:31:24 -04:00
embeddedt
3da80a6d11
Update to 26.1 full release
2026-03-28 12:35:42 -04:00
embeddedt
565fe3d53e
Remove state_definition_construct as it no longer applies to 26.1
2026-03-28 12:35:31 -04:00
embeddedt
2081b63b56
Fix looking up private static final Capability fields
2026-03-27 22:38:18 -04:00
embeddedt
94f1fbf4db
Rewrite AttachCapabilitiesEvent hoisting to not rely on phases
2026-03-27 21:18:38 -04:00
embeddedt
f449fcb899
Fix option screen rendering
2026-03-27 20:36:17 -04:00
embeddedt
ab8a8068e0
Avoid synchronizing layer list in LivingEntityRenderer
2026-03-26 22:58:18 -04:00
embeddedt
a24037a9d5
Update to 26.1-rc-3
2026-03-23 18:47:55 -04:00
embeddedt
6a4e2810b4
Merge remote-tracking branch 'origin/1.21.1' into 26.1
2026-03-23 18:41:32 -04:00
embeddedt
9f56c913fa
Reduce redundant suspension checks
2026-03-22 22:14:54 -04:00
embeddedt
10f8be3d93
Merge remote-tracking branch 'origin/1.20' into 1.21.1
2026-03-22 22:00:51 -04:00
embeddedt
79d2b28d5b
Fix Forge handshake taking extremely long time with many payloads
2026-03-19 21:25:37 -04:00
embeddedt
18dc488ab9
Avoid spinning in Minecraft.doWorldLoad
2026-03-19 20:36:07 -04:00
embeddedt
a9340b2642
Rewrite and improve mixin.perf.cache_strongholds
2026-03-19 20:11:11 -04:00
embeddedt
670e06816b
Reduce work done while waiting for singleplayer client to initiate connection
2026-03-16 22:15:44 -04:00
embeddedt
53349cbd1a
Remove skip_redundant_saves
2026-03-16 22:14:35 -04:00
embeddedt
1794c81b61
Optimize sequence rules that check many biome conditions in a row
2026-03-15 15:24:54 -04:00
embeddedt
dbe9acb3d8
Heavily optimize the BlockColumn impl used during surface rule evaluation
2026-03-14 22:05:36 -04:00
embeddedt
22915a91a1
Implement a significantly more optimized biome lookup for surface rules
2026-03-14 19:44:42 -04:00