ModernFix-fix/src/main/java/org/embeddedt/modernfix/load/LoadEvents.java
2023-02-22 11:44:56 -05:00

114 lines
5.5 KiB
Java

package org.embeddedt.modernfix.load;
import it.unimi.dsi.fastutil.longs.LongIterator;
import net.minecraft.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.LevelLoadingScreen;
import net.minecraft.client.gui.screens.ProgressScreen;
import net.minecraft.client.server.IntegratedServer;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.TicketType;
import net.minecraft.server.level.progress.ChunkProgressListener;
import net.minecraft.util.Unit;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.ForcedChunksSavedData;
import net.minecraftforge.client.event.GuiOpenEvent;
import net.minecraftforge.common.world.ForgeChunkManager;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.event.server.FMLServerAboutToStartEvent;
import net.minecraftforge.fml.server.ServerLifecycleHooks;
import org.embeddedt.modernfix.core.ModernFixMixinPlugin;
import org.embeddedt.modernfix.screen.DeferredLevelLoadingScreen;
import java.util.concurrent.locks.LockSupport;
import java.util.function.BooleanSupplier;
/**
* Handles deferring the world load screen.
* <p></p>
* TODO: The vanilla check that at least 441 chunks have been loaded does not check whether they are spawn chunks
* or chunks loaded by the player. Consequently it is possible for loading to finish before every spawn chunk has
* been loaded. However the chunk system has at least been warmed up by this point so the remaining chunks load
* reasonably quickly.
*/
public class LoadEvents {
private boolean hasFirstPlayerJoined = false;
@SubscribeEvent
public void serverWillStart(FMLServerAboutToStartEvent event) {
hasFirstPlayerJoined = false;
}
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onPlayerLogin(PlayerEvent.PlayerLoggedInEvent event) {
if(!hasFirstPlayerJoined && ModernFixMixinPlugin.instance.isOptionEnabled("perf.faster_singleplayer_load.ClientEvents")) {
hasFirstPlayerJoined = true;
MinecraftServer server = ServerLifecycleHooks.getCurrentServer();
if(server instanceof IntegratedServer) {
handleInitialChunkLoad();
}
}
}
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onWorldShow(GuiOpenEvent event) {
if(ServerLifecycleHooks.getCurrentServer() instanceof IntegratedServer) {
if(event.getGui() == null && Minecraft.getInstance().level != null && integratedWorldLoadListener != null) {
/* this means the world is about to be displayed, check if 441 initialized */
ServerChunkCache provider = ServerLifecycleHooks.getCurrentServer().overworld().getChunkSource();
BooleanSupplier worldLoadDone = () -> provider.getTickingGenerated() >= 441;
if(!worldLoadDone.getAsBoolean()) {
DeferredLevelLoadingScreen newScreen = new DeferredLevelLoadingScreen(Minecraft.getInstance().progressListener.get(), worldLoadDone);
event.setGui(newScreen);
}
} else if(event.getGui() instanceof LevelLoadingScreen && Minecraft.getInstance().level == null && ModernFixMixinPlugin.instance.isOptionEnabled("perf.faster_singleplayer_load.ClientEvents")) {
ProgressScreen loadscreen = new ProgressScreen();
loadscreen.progressStartNoAbort(new TranslatableComponent("connect.joining"));
event.setGui(loadscreen);
}
}
}
public static ChunkProgressListener integratedWorldLoadListener;
private void handleInitialChunkLoad() {
MinecraftServer server = ServerLifecycleHooks.getCurrentServer();
ServerLevel overworld = server.overworld();
ServerChunkCache provider = overworld.getChunkSource();
provider.getLightEngine().setTaskPerBatch(500);
provider.addRegionTicket(TicketType.START, new ChunkPos(overworld.getSharedSpawnPos()), 11, Unit.INSTANCE);
while(provider.getTickingGenerated() < 441) {
server.runAllTasks();
Thread.yield();
LockSupport.parkNanos("waiting for world load", 100000L);
server.nextTickTime = Util.getMillis() + 10;
}
for(ServerLevel serverworld1 : server.getAllLevels()) {
ForcedChunksSavedData forcedchunkssavedata = serverworld1.getDataStorage().get(ForcedChunksSavedData::new, "chunks");
if (forcedchunkssavedata != null) {
LongIterator longiterator = forcedchunkssavedata.getChunks().iterator();
while(longiterator.hasNext()) {
long i = longiterator.nextLong();
ChunkPos chunkpos = new ChunkPos(i);
serverworld1.getChunkSource().updateChunkForced(chunkpos, true);
}
ForgeChunkManager.reinstatePersistentChunks(serverworld1, forcedchunkssavedata);
}
}
server.runAllTasks();
server.nextTickTime = Util.getMillis() + 10;
provider.getLightEngine().setTaskPerBatch(5);
if(integratedWorldLoadListener != null) {
integratedWorldLoadListener.stop();
integratedWorldLoadListener = null;
}
}
}