embeddedt
f931d5c442
Fix isOptionEnabled being invoked in hot path during capability provider creation
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Fixes #664
2026-05-15 21:04:40 -04:00
embeddedt
55cec86e5f
Disable mixin.perf.faster_ingredients with Prefab installed
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Prefab relies on the nullity of `Ingredient.itemStacks` matching
vanilla, which is not true with this option enabled
aa5386c78b/Shared/src/com/prefab/recipe/ConditionedShapedRecipe.java (L166)
Fixes #660
2026-05-07 21:48:04 -04:00
embeddedt
4ec8ef753a
Fix scripts not detecting 26.1 branch
2026-05-06 18:19:17 -04:00
embeddedt
3f22e23565
Further optimize OptimizedBiomeLookupSequenceRule
2026-05-06 18:18:14 -04:00
embeddedt
a73dd5ef6a
Update bug report template
2026-05-05 20:27:55 -04:00
embeddedt
653a477060
Fix crash when mods use null attributes
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Fixes #658
2026-05-05 20:23:06 -04:00
embeddedt
44113d2536
Improve efficiency of surface rule optimizer when rules are complex
2026-05-05 19:41:28 -04:00
embeddedt
1165d3bdd1
Fix Crash Assistant treating a mixin audit as a crash
2026-04-29 18:47:02 -04:00
embeddedt
c73cdc49a4
Replace CapabilityProvider mixin with ASM transformer
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Works around this Mixin bug: https://github.com/FabricMC/Mixin/issues/146
Since CapabilityProvider is the parent of many commonly targeted classes
like Level, ItemStack, etc., this breaks mods
Fixes #650
2026-04-28 18:59:09 -04:00
embeddedt
4e3ecf9b6d
Disable mixin.perf.release_protochunks when Moonrise is present
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Fixes #652
2026-04-27 19:52:08 -04:00
embeddedt
a40363c1fb
Improve issue comment workflow [skip ci]
2026-04-22 19:42:45 -04:00
embeddedt
46dd5ecddd
Comment on issues when fix is released
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Fixes #649
2026-04-22 19:36:59 -04:00
embeddedt
b765bcb51f
Improve compatibility with mods that inject into ModelBaker.bake
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Fixes #646
2026-04-22 19:27:07 -04:00
Mustafa
26bd7116a1
Change log level from warn to debug for successfully created missing block entities
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Closes #648
2026-04-22 19:05:18 -04:00
Mustafa
4d2f0da1fc
Reduce log level of mixin.perf.spam_thread_dump to info
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Closes #647
2026-04-22 18:48:47 -04:00
embeddedt
c2f585da95
Fix rare crash from HandshakeHandler in 5.27.0+
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The existing Forge logic can concurrently modify sentMessages from two threads,
since handleIndexedMessage runs on the Netty thread, while tickServer is on the
server thread. Ticking the handler faster made the race condition significantly
more likely to manifest.
2026-04-14 22:22:06 -04:00
Evoloxi
327c3cd9ff
Fall back to interfaces when resolving capability fields ( #643 )
2026-04-13 20:32:01 -04:00
embeddedt
c64ca2e54b
Fix potential crash with mods that inject custom surface building logic
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Fixes #638
2026-04-12 16:36:44 -04:00
embeddedt
85955ebf75
Ensure integrated server is ticked at least once before player connects
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Fixes #639
2026-04-12 16:02:54 -04:00
embeddedt
d749205427
Adjust dynamic_languages for better mod compatibility
2026-04-11 14:39:36 -04:00
embeddedt
438ceb1984
Move auditing to happen later in launch
2026-04-11 14:19:22 -04:00
embeddedt
5acb5115b9
Add mixin audit to CI
2026-04-11 14:14:53 -04:00
embeddedt
37dc9e60eb
Do not intern AttributeSuppliers after launch
2026-04-11 14:04:37 -04:00
embeddedt
c2191df359
Release 5.27.0 & enable continuous deployment
2026-04-10 21:07:34 -04:00
embeddedt
d08da1b3c8
Disable release_protochunks when C2ME is installed
2026-03-29 19:46:04 -04:00
embeddedt
36f425b8cd
Fix excessive recursion from mailbox
2026-03-28 22:07:59 -04:00
embeddedt
dc3c379049
Fix ChunkBiomeLookup leaking a worldgen region
2026-03-28 21:45:59 -04:00
embeddedt
4ff7d4c554
Allow a single low-priority worker thread when cause_lag_by_disabling_threads is enabled
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On a system with few cores, we should still benefit from using one low-priority
background thread for worldgen, because it avoids the server thread stopping
to handle it itself. The thread will be blocked
from progressing while higher-priority work (e.g. rendering or server ticking)
is in progress.
2026-03-28 21:45:14 -04:00
embeddedt
db13f39b30
Implement dynamic language loading
2026-03-28 20:55:27 -04:00
embeddedt
5a9c49f8d4
Add option to reduce memory usage of entity models
2026-03-28 20:02:30 -04:00
embeddedt
8ee85f2c16
Remove duplicate list held by DebugLevelSource
2026-03-28 19:31:24 -04:00
embeddedt
2081b63b56
Fix looking up private static final Capability fields
2026-03-27 22:38:18 -04:00
embeddedt
94f1fbf4db
Rewrite AttachCapabilitiesEvent hoisting to not rely on phases
2026-03-27 21:18:38 -04:00
embeddedt
ab8a8068e0
Avoid synchronizing layer list in LivingEntityRenderer
2026-03-26 22:58:18 -04:00
embeddedt
79d2b28d5b
Fix Forge handshake taking extremely long time with many payloads
2026-03-19 21:25:37 -04:00
embeddedt
18dc488ab9
Avoid spinning in Minecraft.doWorldLoad
2026-03-19 20:36:07 -04:00
embeddedt
a9340b2642
Rewrite and improve mixin.perf.cache_strongholds
2026-03-19 20:11:11 -04:00
embeddedt
670e06816b
Reduce work done while waiting for singleplayer client to initiate connection
2026-03-16 22:15:44 -04:00
embeddedt
53349cbd1a
Remove skip_redundant_saves
2026-03-16 22:14:35 -04:00
embeddedt
1794c81b61
Optimize sequence rules that check many biome conditions in a row
2026-03-15 15:24:54 -04:00
embeddedt
dbe9acb3d8
Heavily optimize the BlockColumn impl used during surface rule evaluation
2026-03-14 22:05:36 -04:00
embeddedt
22915a91a1
Implement a significantly more optimized biome lookup for surface rules
2026-03-14 19:44:42 -04:00
embeddedt
1289897004
Add worldgen benchmarking harness
2026-03-14 18:46:32 -04:00
embeddedt
9692da12b4
Add idle timer to prevent chunks from suspending too quickly
2026-03-14 15:59:52 -04:00
embeddedt
e34a99b38c
Simplify chunk unload logic & fix events not being fired when INACCESSIBLE chunks are unloaded
2026-03-14 14:59:45 -04:00
embeddedt
f79eae8b83
Make integrated server treat game as paused while singleplayer client is still loading
2026-03-14 10:44:04 -04:00
embeddedt
38288d5e6a
Automatically free contents of ChunkHolders only used for worldgen when generation finishes
2026-03-13 22:26:51 -04:00
embeddedt
2050516bf1
Do not cache supported glyphs in lazy provider
2026-03-13 19:53:33 -04:00
embeddedt
02f486ebf4
Avoid loading multiple copies of a lazy glyph provider
2026-03-13 19:36:15 -04:00
embeddedt
9edce9ad91
Dynamically load/unload Unihex font data
2026-03-06 20:52:26 -05:00