扩充了形状工具类的方法

This commit is contained in:
叁玖领域 2025-10-14 17:38:05 +08:00
parent bb3097e68c
commit 21d37dd152
3 changed files with 61 additions and 2 deletions

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@ -33,7 +33,7 @@ mod_name=3944Realms 's Lib Mod
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=MIT
# The mod version. See https://semver.org/
mod_version=0.0.3
mod_version=0.0.5
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html

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@ -0,0 +1,22 @@
package top.r3944realms.lib39.util.shape;
import com.mojang.math.Axis;
import org.joml.Quaternionf;
public final class Quaternions {
public static final Quaternionf XP_90 = Axis.XP.rotationDegrees(90);
public static final Quaternionf XP_180 = Axis.XP.rotationDegrees(180);
public static final Quaternionf XN_90 = Axis.XN.rotationDegrees(90);
public static final Quaternionf YP_90 = Axis.YP.rotationDegrees(90);
public static final Quaternionf YN_90 = Axis.YN.rotationDegrees(90);
public static final Quaternionf ZP_90 = Axis.ZP.rotationDegrees(90);
public static final Quaternionf ZP_180 = Axis.ZP.rotationDegrees(180);
public static final Quaternionf ZN_90 = Axis.ZN.rotationDegrees(90);
private Quaternions() { }
}

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@ -2,12 +2,49 @@ package top.r3944realms.lib39.util.shape;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.List;
public class ShapeUtil {
/**
* 创建基于像素的碰撞箱将像素坐标转换为方块坐标
*/
public static VoxelShape createPixelBasedShape(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {
public static @NotNull VoxelShape createPixelBasedShape(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {
return Shapes.box(minX / 16.0d, minY / 16.0d, minZ / 16.0d, maxX / 16.0d, maxY / 16.0d, maxZ / 16.0d);
}
public static @NotNull VoxelShape rotateVoxelShapeClockwise(@NotNull VoxelShape in) {
final List<VoxelShape> generatedShapes = new ArrayList<>();
in.forAllBoxes((arg0, arg1, arg2, arg3, arg4, arg5) -> {
VoxelShape shape = Shapes.box(1.0 - arg5, arg1, arg0, 1.0 - arg2, arg4, arg3);
generatedShapes.add(shape);
});
return getVoxelShape(generatedShapes);
}
public static VoxelShape RotateVoxelShapeXAxis(VoxelShape in) {
final List<VoxelShape> generatedShapes = new ArrayList<>();
in.forAllBoxes((arg0, arg1, arg2, arg3, arg4, arg5) -> {
VoxelShape shape = Shapes.box(arg0, 1.0 - arg5, arg1, arg3, 1.0 - arg2, arg4);
generatedShapes.add(shape);
});
return getVoxelShape(generatedShapes);
}
@NotNull
private static VoxelShape getVoxelShape(List<VoxelShape> generatedShapes) {
if (generatedShapes.isEmpty()) {
return Shapes.block();
} else {
VoxelShape out = generatedShapes.get(0);
for(int i = 1; i < generatedShapes.size(); ++i) {
VoxelShape shape = generatedShapes.get(i);
out = Shapes.or(out, shape);
}
out.optimize();
return out;
}
}
}