添加方块相关的注册Builder和形状、声音工具类
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@ -33,7 +33,7 @@ mod_name=3944Realms 's Lib Mod
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=MIT
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# The mod version. See https://semver.org/
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mod_version=0.0.2
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mod_version=0.0.3
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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@ -1,20 +1,29 @@
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package top.r3944realms.lib39.core.event;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.level.block.Block;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.BuildCreativeModeTabContentsEvent;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.event.entity.EntityJoinLevelEvent;
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import net.minecraftforge.event.entity.EntityLeaveLevelEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.registries.RegistryObject;
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import top.r3944realms.lib39.Lib39;
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import top.r3944realms.lib39.api.event.SyncManagerRegisterEvent;
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import top.r3944realms.lib39.core.sync.ISyncData;
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import top.r3944realms.lib39.core.sync.SyncData2Manager;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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public class CommonHandler {
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@Mod.EventBusSubscriber(modid = Lib39.MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE)
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@net.minecraftforge.fml.common.Mod.EventBusSubscriber(modid = Lib39.MOD_ID, bus = net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus.FORGE)
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public static class Game extends CommonHandler {
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static volatile SyncData2Manager syncData2Manager;
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public static SyncData2Manager getSyncData2Manager() {
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@ -61,4 +70,31 @@ public class CommonHandler {
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}
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}
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}
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@net.minecraftforge.fml.common.Mod.EventBusSubscriber(modid = Lib39.MOD_ID, bus = net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus.MOD)
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public static class Mod extends CommonHandler {
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private static final Map<RegistryObject<Block>, ResourceKey<CreativeModeTab>[]> itemAddMap = new ConcurrentHashMap<>();
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private static final Map<ResourceKey<CreativeModeTab>, List<RegistryObject<Block>>> tabToItemsMap = new ConcurrentHashMap<>();
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@SafeVarargs
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public static void addItemToTabs(RegistryObject<Block> item, ResourceKey<CreativeModeTab>... tabs) {
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itemAddMap.put(item, tabs);
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// 更新反向映射
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for (ResourceKey<CreativeModeTab> tab : tabs) {
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tabToItemsMap.computeIfAbsent(tab, k -> new ArrayList<>()).add(item);
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}
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}
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@SubscribeEvent
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public static void onBuildCreativeTabContents(BuildCreativeModeTabContentsEvent event) {
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List<RegistryObject<Block>> itemsForTab = tabToItemsMap.get(event.getTabKey());
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if (itemsForTab != null) {
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itemsForTab.forEach(event::accept);
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}
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}
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public static Map<RegistryObject<Block>, ResourceKey<CreativeModeTab>[]> getItemAddMap() {
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return itemAddMap;
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}
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}
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}
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@ -10,6 +10,7 @@ import org.jetbrains.annotations.NotNull;
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import top.r3944realms.lib39.Lib39;
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import top.r3944realms.lib39.core.network.toClient.SyncNBTDataS2CPack;
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@SuppressWarnings("unused")
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public class NetworkHandler {
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private static int cid = 0;
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public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(
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@ -0,0 +1,73 @@
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package top.r3944realms.lib39.util.block;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.item.CreativeModeTabs;
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import net.minecraft.world.level.block.Block;
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import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.RegistryObject;
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import top.r3944realms.lib39.core.event.CommonHandler;
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import java.util.function.Supplier;
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@SuppressWarnings({"UnusedReturnValue", "unused"})
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public class BlockRegistryBuilder {
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private String registryName;
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private RegistryObject<Block> blockObject;
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/**
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* 创建新的构建器实例
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*/
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public static BlockRegistryBuilder create() {
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return new BlockRegistryBuilder();
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}
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/**
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* 设置注册名称
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*/
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public BlockRegistryBuilder withName(String name) {
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this.registryName = name;
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return this;
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}
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/**
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* 注册方块(不自动注册物品)
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*/
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public BlockRegistryBuilder registerBlock(DeferredRegister<Block> blockRegister, Supplier<? extends Block> blockSupplier) {
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this.blockObject = blockRegister.register(this.registryName, blockSupplier);
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return this;
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}
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/**
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* 内部方法:注册对应的方块物品
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*/
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@SafeVarargs
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private void registerBlockItem(RegistryObject<Block> blockObject, ResourceKey<CreativeModeTab>... creativeTabs) {
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CommonHandler.Mod.addItemToTabs(blockObject, creativeTabs);
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}
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/**
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* 注册方块和物品到建筑标签页
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*/
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public BlockRegistryBuilder registerWithBuildingTab(DeferredRegister<Block> blockRegister, Supplier<? extends Block> blockSupplier) {
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registerBlock(blockRegister, blockSupplier);
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registerBlockItem(this.blockObject, CreativeModeTabs.BUILDING_BLOCKS);
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return this;
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}
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/**
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* 注册方块和物品到功能标签页
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*/
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public BlockRegistryBuilder registerWithFunctionalTab(DeferredRegister<Block> blockRegister, Supplier<? extends Block> blockSupplier) {
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registerBlock(blockRegister, blockSupplier);
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registerBlockItem(this.blockObject, CreativeModeTabs.FUNCTIONAL_BLOCKS);
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return this;
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}
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/**
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* 获取注册的方块对象
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*/
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public RegistryObject<Block> build() {
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return this.blockObject;
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}
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}
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@ -0,0 +1,13 @@
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package top.r3944realms.lib39.util.shape;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class ShapeUtil {
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/**
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* 创建基于像素的碰撞箱(将像素坐标转换为方块坐标)
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*/
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public static VoxelShape createPixelBasedShape(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {
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return Shapes.box(minX / 16.0d, minY / 16.0d, minZ / 16.0d, maxX / 16.0d, maxY / 16.0d, maxZ / 16.0d);
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}
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}
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@ -0,0 +1,14 @@
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package top.r3944realms.lib39.util.sound;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.world.entity.LivingEntity;
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public class SoundUtil {
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/**
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* 为实体播放声音
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*/
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public static void playSoundForEntity(LivingEntity entity, SoundEvent soundEvent, SoundSource soundCategory, float volume, float pitch) {
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entity.level().playSound(null, entity.getX(), entity.getY(), entity.getZ(), soundEvent, soundCategory, volume, pitch);
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}
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}
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