ExDeorum/changelog.md

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## Ex Deorum 3.3
- Now built against Minecraft 1.21.1
- Add native EMI support.
- Fix bug where removing all Compressed Sieve recipes would break regular Sieve recipe display in JEI.
- Hack fix for random crashes with fluid transformation recipe cache
## Ex Deorum 3.2
- Fix KubeJS plugin.
- Buff wooden crucibles to 4x like in old Ex Nihilo
## Ex Deorum 3.1
- Fix bug where logs drop sawdust.
## Ex Deorum 3.0
- Update to NeoForge 1.21
- MODPACK MAKERS: Check the Ex Deorum Documentation soon, there have been several changes to Ex Deorum recipes.
- The One Probe (TOP) compat is unimplemented
- REI compat is unimplemented
- KubeJS compat is unimplemented
#### Changes
- Any recipes that have fluidstack outputs (ex. crucible recipes) must now change the `fluid` field to `id`, due to a change in NeoForge.
- Any recipes that use fluid inputs have changed
- Any recipes that used to output items now output item stacks instead (supports components!)
- Any sieve/hammer recipes now return itemstacks instead of items.
- `exdeorum:silk_worm` now has ID `exdeorum:silkworm`, and `exdeorum:cooked_silk_worm` now has ID `exdeorum:cooked_silkworm`.