ExDeorum/changelog.md
2024-05-27 21:53:51 -07:00

2.1 KiB

Ex Deorum 2.9

  • Fix overriding default world type in Create World screen when common config option set_void_world_as_default is false.
  • Removed set_void_world_as_default option from client config, you must now only use the option from the common config.
  • Fixed bug where barrels filled by rain would not trigger a transformation recipe (e.g. Witch Water conversion)
  • Added clientside config option to disable rainbow compost in barrels during June
  • Fixed barrel fluid transformation recipes ignoring the result fluid and only crafting witch water
  • Fixed bug where barrels would not trigger a transformation recipe while it is raining (ex. Witch Water conversion)
  • Add config options to prevent barrels and crucibles from collecting rainwater

Ex Deorum 2.8

  • Fixed bug where compressed sieves would not drop their sieves upon being broken.
  • Fix typo in JEI integration where both sieve categories were "Compressed Sieve".
  • Add integration for SkyBlock Builder. Now, if that mod is installed, SkyBlock builder's preset is chosen by default instead of Ex Deorum's. This goes for the server.properties file too.
  • Added config option for using compressed sieves simultaneously.
  • Added Immersive Engineering integration for Ex Deorum's ore chunks.

Ex Deorum 2.7

  • Fixed End Portal not spawning and End Cities not generating
  • Fixed an issue with void worlds not generating bastion remnants, nether fortresses, or obsidian pillars in the End

Ex Deorum 2.6

  • Fixed crash on server load

Ex Deorum 2.5

  • Fixed compatibility with EMI
  • Add compressed hammers, sieves, and blocks from Ex Deorum 1.30

Ex Deorum 2.4

  • Added compatibility with EMI (only works when also using JEI)

Ex Deorum 2.3

  • Fixed infested leaves not dropping string with a Crook

Ex Deorum 2.2

  • Fixed hammers and crooks not working

Ex Deorum 2.1

  • Add a config option to disable the automated_sieve nerf (now you can enable machines to use multiple sieves simultaneously)

Ex Deorum 2.0

  • Ported to NeoForge 1.20.4
  • Has same features as Ex Deorum 1.28
  • Fixed light levels for barrel and crucible