77 lines
6.1 KiB
Markdown
77 lines
6.1 KiB
Markdown
## Ex Deorum 1.10
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- Added crucibles, sieves, and barrels for wood types from Blue Skies and Aether mods.
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- Added Certus Quartz Dust as a sieve drop from Dust.
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- Allow extracting water from wooden crucibles using water bottles.
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- Watering cans now accelerate crops from Pam's Harvestcraft 2 Crops
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- Fixed a crash that happened with Ex Deorum barrels and crucibles when logging out of a world.
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## Ex Deorum 1.9
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- Fixed incompatibility with SkyblockBuilder where player would not receive torch/watering can and Ex Deorum advancements
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- Fixed error message printing while patching the End Portal method
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- Fixed several issues with hammers in LAN and server worlds
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- Fixed hammer recipes with tag ingredients not functioning
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## Ex Deorum 1.8
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- Added a config option to limit the number of sieve drops from sieving moss. May be useful when playing with mods that add a lot of different saplings.
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- Added compatibility with Ars Nouveau's saplings and Sourceberries to the sieve.
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- Added compatibility with Ars Nouveau's wood types for Crucibles, Barrels, and Sieve.
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- Added missing TOP compatibility for seeing fluids inside Barrels and Crucibles. The exact fluid and amount are now visible when crouching.
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- Added Witch Water entity conversion functionality from the original Ex Nihilo, can be disabled in config. Here are the following conversions: Villager -> Zombie Villager, Cleric Villager -> Witch, Skeleton -> Wither Skeleton, Creeper -> Charged Creeper, Spider -> Cave Spider, Pig & Piglin -> Zombified Piglin, Squid -> Ghast, Mooshroom -> Brown Mooshroom, Axolotl -> Blue Axolotl, Rabbit -> Killer Rabbit, Pufferfish -> Guardian, Horse -> Skeleton/Zombie Horse
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- Allow using glass bottles to carry water from wooden crucibles to barrels. Can be disabled in config.
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- Fix Mekanism's Tin ore not being detected by Ex Deorum as a valid tin ore.
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## Ex Deorum 1.7
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- Actually added way to obtain Sky Stone Dust from AE2.
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- Added compatibility with Factorium's ores, which can now be crafted with Ex Deorum's ore chunks.
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- Hammer now has slight benefits for using Fortune. For blocks with multiple drops, slightly increases the number of drops, and for blocks which have a chance to not drop anything, decreases the chance that nothing is dropped.
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## Ex Deorum 1.6
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- Added way to obtain sky stone dust from AE2.
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- Fixed End Portal not generating properly.
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- Fixed missing Biomes O' Plenty recipes for the sieves, barrels, and crucibles.
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## Ex Deorum 1.5
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- Added Random Pottery Sherd and Random Armor Trim items to replace the bloated sand loot tables for obtaining pottery sherds and armor trims.
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- Added compatibility with Biomes O' Plenty (sieves, barrels, crucibles, saplings obtainable from sifting moss like other saplings)
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- Added compatibility with Extreme Reactors
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- Added WIP compatibility with Applied Energistics 2
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- Added compatibility with KubeJS for Crucibles, with methods called `exdeorum.setCrucibleHeatValue(BlockState, int)` and `exdeorum.setCrucibleHeatValueForBlock(Block, int)`
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- Fixed an incorrect error message saying "Unable to grant player the Void World advancement" when the player already has it
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- Fixed a bug with the crucible filling up too quickly.
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- Added a config option to change which configured_feature to use when generating the spawn island
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- Added a config option to use a different spawn tree based on the biome the player spawns in
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## Ex Deorum 1.4
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- Red Sand is now obtainable by hammering crushed netherrack.
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- Sieves can no longer be automated by machines (can be re-enabled in the server config.)
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- Fixed desync bug when a machine like Create's Deployer interacts with the Sieve
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- Fixed an edge case where a modded ore wouldn't appear if the item form wasn't in the ore's tag.
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- Fixed #5, which prevented automating the Crucible
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## Ex Deorum 1.3
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- Allow modded ores to drop from sieving Gravel and Crushed Deepslate if a mod with that ore is installed. Supported ores are Aluminum, Cobalt, Silver, Lead, Platinum, Nickel, Uranium, Osmium, Tin, Zinc, and Iridium.
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- Allow some modded drops from sieving if a mod with those resources is installed. Currently, only Grains of Infinity from Ender IO is supported.
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- If you would like to see some more mod compatibility related additions to Ex Deorum, open an issue on GitHub or let me know on Discord.
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## Ex Deorum 1.2
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- Fixed the missing recipes for Deepslate pebbles
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## Ex Deorum 1.1
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- Fixed the missing barrel mixing recipe for Clay Block
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## Ex Deorum 1.0
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*Ex Deorum*'s new additions are listed first, then the additions from original *Ex Nihilo*.
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- Added the Watering Can, which can be used to hydrate farmland and speed up plant and tree growth. It is intended to be
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an alternative to mods like Twerk or Tree Growing Simulator, as a Wooden Watering Can is given to the player at the start (configurable).
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The list of blocks that Watering Cans can be used on is defined by the tag `exdeorum:watering_can_blocks`.
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- Added the Sculk Core, which can be used to enable player-placed Sculk Shriekers to spawn Wardens.
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- Added Witch Water, which can be used to create a variety of blocks with the barrel AND it can be used to create a Netherrack generator,
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replacing where regular Water would be used. (configurable)
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- Added the Sieve, which uses sieve meshes to filter items. (drops are configurable through data pack)
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- Added the Porcelain, Crimson, and Warped Crucibles which melt cobblestone into lava when placed above a heat source. (configurable through data pack, supports modded fluids)
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- Added Wooden Crucibles which melt plant material into water. (configurable through data pack, supports modded fluids)
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- Added the Barrel, which has all of its functionality from Ex Nihilo. (Composting and Mixing recipes are configurable through data pack)
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- Added the Silk Worm, which can infest a tree so that can be harvested for string. It can also be cooked and eaten... if you're desperate.
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- Added the Crook, which can be used to break leaves and infested leaves for increased drop rates.
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- Added the Hammer, which can be used to crush and smash blocks. (recipes are configurable through data pack)
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- Added the porcelain bucket, a cheap alternative to a regular bucket in the early game with the catch that it breaks after pouring out lava. |