Compare commits

...

106 Commits

Author SHA1 Message Date
Adrian Bergqvist
fbf12f90e7
Update README.md 2024-06-07 00:24:44 +02:00
Adrian Bergqvist
b2a9eeffa1
1 small extra fix 2024-02-28 20:40:50 +01:00
Icosider
eaa974593c
Fix loading config
Refactoring AmbassadorConfig
2024-02-27 15:30:42 +03:00
Adrian Bergqvist
0fcf6af72f
Fixed config 2024-02-17 18:40:28 +01:00
Adrian Bergqvist
c7c2e1cd33
Implemented kick-reset again with config option 2024-02-17 18:11:04 +01:00
Adrian Bergqvist
9c824abd45
1.18 might not send datapack registries fix 2024-02-15 23:00:24 +01:00
Adrian Bergqvist
25c6152087
Bump to avoid confusion 2024-02-15 20:51:28 +01:00
Adrian Bergqvist
e6532b4e9d
Bump 2024-02-13 02:00:22 +01:00
Adrian Bergqvist
45e41a5b83
zeta compatibility fixed 2024-02-13 01:59:51 +01:00
Adrian Bergqvist
b91d767163
Fixed codec 2024-02-13 01:26:33 +01:00
Adrian Bergqvist
5ffea5bc96
Fixed a small mistake 2024-02-12 14:11:37 +01:00
Adrian Bergqvist
3960efdba5
Bump 2024-02-12 12:33:24 +01:00
Adrian Bergqvist
246b8131b3
Also changed the CRPM complete decoder 2024-02-12 12:27:33 +01:00
Adrian Bergqvist
4b838990a6
Added handler for third party registry messages 2024-02-12 12:18:41 +01:00
Adrian Bergqvist
89372a4a3c
Update README.md 2024-02-01 17:02:34 +01:00
Adrian Bergqvist
34ef23593d
Update README.md 2024-02-01 16:59:02 +01:00
Adrian Bergqvist
8767d55873
Updated minVelocityVersion 2024-02-01 16:15:00 +01:00
Adrian Bergqvist
cd6c0be56e
Prevent Vanilla -> Forge switching with error message 2024-02-01 16:04:29 +01:00
Adrian Bergqvist
6dfbdecfaf
Recoded client phases and fixed FORGE - FORGE switch 2024-02-01 15:47:00 +01:00
Adrian Bergqvist
550328863a
Fixed reset mechanism 2024-01-22 23:57:27 +01:00
Adrian Bergqvist
7af0f5c880
Velocity refactor 2024-01-22 19:39:33 +01:00
Adrian Bergqvist
222b22eb3c
WIP handshake mechanism rewrite 2024-01-22 19:32:28 +01:00
Adrian Bergqvist
3fa30b7362
Debug mode 2023-12-29 01:40:32 +01:00
Adrian Bergqvist
cafa8adffd
New config. Able to bypass checks 2023-12-20 19:09:09 +01:00
Adrian Bergqvist
692e7c9e79
Correct kick handling 2023-11-30 00:39:04 +01:00
Adrian Bergqvist
503cc52dba
Dont' kick 2023-11-29 22:39:50 +01:00
Adrian Bergqvist
82f5729da4
Silent Gear handler 2023-11-28 18:39:48 +01:00
Adrian Bergqvist
dd89f5e07c
Verify per registry message 2023-11-28 17:44:13 +01:00
Adrian Bergqvist
55e0a66122
Avoid resets 2023-11-28 00:13:06 +01:00
Adrian Bergqvist
ba3132c1bd
Store data using byte array 2023-11-27 21:03:31 +01:00
Adrian Bergqvist
fa97806e2e
Pass down other packets too 2023-11-27 20:36:46 +01:00
Adrian Bergqvist
161700c7e6
Now understands forge packets 2023-11-27 20:11:36 +01:00
Adrian Bergqvist
c3ae255be6
Fixed some things 2023-11-27 17:56:56 +01:00
Adrian Bergqvist
57282b69ab
Reworked packet decoding/encoding 2023-11-27 00:03:26 +01:00
Adrian Bergqvist
82f3e1ba5f
New forge packets and handshake class 2023-11-24 17:50:32 +01:00
Adrian Bergqvist
669a856ec4
Packet Context Class 2023-11-23 18:07:00 +01:00
Adrian Bergqvist
0e5f3feb49
Velocity version checker 2023-10-17 22:44:39 +02:00
Adrian Bergqvist
f9ea48f93b
Removed debug logger and bumped version 2023-10-12 22:29:42 +02:00
Adrian Bergqvist
28ebcd76fa
Event handler handles PostLoginEvent instead of LoginEvent
In order to suppress setState(PLAY)
2023-10-12 22:26:41 +02:00
Brent P
594aa4ccea Velocity 1.20.2 Support but NOT Forge 1.20.2 support. Also compatible with Protocolize and Geyser 2023-10-12 13:55:56 -04:00
Adrian Bergqvist
4510f15ebb
Bump version 2023-10-04 14:01:42 +02:00
Adrian Bergqvist
30275d8895
Fixed BungeeGuard support 2023-10-04 14:00:03 +02:00
Adrian Bergqvist
14c23af7c2
ServerRedirect works when connected to vanilla 2023-10-04 13:54:44 +02:00
Adrian Bergqvist
6983b7abf1
Merge remote-tracking branch 'origin/non-api' into non-api 2023-09-02 00:52:47 +02:00
Adrian Bergqvist
172422a315
Update submodule 2023-09-02 00:52:38 +02:00
Adrian Bergqvist
e7fd073652
Updated ServerRedirekt mechanism to support newer Velocity 2023-09-02 00:48:24 +02:00
Adrian Bergqvist
fbc15bc4c8
Merge pull request #35 from dimadencep/velocity-tools
Compat with velocity-tools
2023-08-02 15:06:15 +02:00
dima_dencep
f94488ae85
Compat with velocity-tools 2023-08-02 18:32:35 +07:00
Adrian Bergqvist
652a16ea32
Update README.md 2023-06-12 20:37:43 +02:00
Adrian Bergqvist
1b25702c6b
Update README.md 2023-06-12 20:36:16 +02:00
Adrian Bergqvist
4b5d9131f4
Bump version 2023-06-12 20:15:02 +02:00
Adrian Bergqvist
7ab96fcbb4
Do not reset when going from vanilla to vanilla 2023-06-12 20:13:13 +02:00
Adrian Bergqvist
07547130be
Changed ChannelInitializers to be more compatible 2023-06-06 00:24:35 +02:00
Adrian Bergqvist
9c5f49f6e9
Change config and fixed some bugs 2023-06-03 00:35:31 +02:00
Adrian Bergqvist
cd8df2c5a0
CRPM detection 2023-05-30 19:52:41 +02:00
Adrian Bergqvist
1b59fbae1a
Added Server Redirect support 2023-05-12 19:25:25 +02:00
Adrian Bergqvist
b8c905e619
FML3 support 2023-05-07 16:25:28 +02:00
Adrian Bergqvist
e754f58623
Reset kick 2023-05-07 15:59:50 +02:00
Adrian Bergqvist
7f434a8c5e
Send empty modlist when connecting to vanilla 2023-05-07 14:12:17 +02:00
Adrian Bergqvist
a0b38b7595
Changed reset mechanism 2023-05-06 16:00:30 +02:00
Adrian Bergqvist
f1b1cc463c
Revert "Make minecraft packet instead of forge when decoding CRPM reset."
This reverts commit 30e90556ff.
2023-05-02 18:43:05 +02:00
Adrian Bergqvist
a9cf6b349e
Upgrade velocity 2023-05-02 16:43:21 +02:00
Adrian Bergqvist
1b223a119f
Upgrade gradle 2023-05-02 16:42:28 +02:00
Adrian Bergqvist
30e90556ff
Make minecraft packet instead of forge when decoding CRPM reset. 2023-05-02 16:28:41 +02:00
Adrian Bergqvist
cfa7ecad21
Removed forge packet queue from pipeline 2023-04-21 22:24:39 +02:00
Adrian Bergqvist
8a3f260375
Update README.md 2023-04-17 15:23:56 +02:00
Adrian Bergqvist
bee74b68b9
BungeeGuard support 2023-04-16 19:59:15 +02:00
Adrian Bergqvist
15d84984d1
Bump version 2023-04-14 22:13:33 +02:00
Adrian Bergqvist
7cb4890995
Plugin doesn't send anything during reset. Disconnect handling. 2023-04-13 23:50:57 +02:00
Adrian Bergqvist
08bdfe9b22
Fixed pluginloginpacket queue 2023-04-13 20:21:36 +02:00
Adrian Bergqvist
2ee56603da
Removed test message. 2023-04-09 19:11:38 +02:00
Adrian Bergqvist
0dadef647e
Bumb version 2023-04-08 19:28:31 +02:00
Adrian Bergqvist
8beb59a627
Queue packets when client isn't ready 2023-04-08 19:26:33 +02:00
Adrian Bergqvist
e0df9a5a48
Fixed default value 2023-04-07 16:14:56 +02:00
Adrian Bergqvist
1690815bd9
Updated reset-timeout limit 2023-04-07 16:13:14 +02:00
Adrian Bergqvist
3cc162a2a4
Unnecessary reset Vanilla <-> Vanilla 2023-04-06 15:33:50 +02:00
Adrian Bergqvist
ebc80709b1
Unregister connection before it's ready 2023-04-05 21:15:38 +02:00
Adrian Bergqvist
7613b68fc8
Can join server without command packet from server 2023-03-30 22:39:47 +02:00
Adrian Bergqvist
51c887bc3f
Update velocity 2023-03-28 18:57:45 +02:00
Adrian Bergqvist
71d5114d4a
Error handler 2023-03-27 00:07:45 +02:00
Adrian Bergqvist
dbf0777d29
Clarified error message 2023-03-26 21:52:48 +02:00
Adrian Bergqvist
9e31287476
Fixed #20 2023-03-26 21:45:17 +02:00
Adrian Bergqvist
8937cc8182
Available Commands via plugin message 2023-03-26 21:40:28 +02:00
Adrian Bergqvist
7894acd9f1
Cleanup 2023-03-26 19:56:49 +02:00
Adrian Bergqvist
dbd5e36311
Merge remote-tracking branch 'origin/non-api' into non-api 2023-03-26 19:32:14 +02:00
Adrian Bergqvist
d6a89ddec9
Interact with forge packets 2023-03-26 19:31:23 +02:00
Joseph T. McQuigg
39153ff423
1.19.4 Velocity
Signed-off-by: Joseph T. McQuigg <J.T.McQuigg12@gmail.com>
2023-03-23 00:24:12 -04:00
Adrian Bergqvist
0f1e07bb3b
Update README.md 2023-03-11 16:42:54 +01:00
Adrian Bergqvist
082b5a6309
Revised README.md 2023-02-22 22:21:00 +01:00
Adrian Bergqvist
6b3ba9c88a
Revised README.md 2023-02-22 22:20:19 +01:00
Joseph T. McQuigg
8e7cf65000
Gradle 8.0
Signed-off-by: Joseph T. McQuigg <J.T.McQuigg12@gmail.com>
2023-02-17 14:25:22 -05:00
Adrian Bergqvist
32bdc0c0de
Update README.md 2023-02-17 17:51:12 +01:00
Adrian Bergqvist
03d3bb06a8
Update README.md 2023-02-17 17:44:44 +01:00
Adrian Bergqvist
d9bab77195
Update README.md 2023-02-17 17:44:07 +01:00
Adrian Bergqvist
529d7e7636
JSON and color codes for disconnect message 2023-02-17 17:20:39 +01:00
Adrian Bergqvist
e690ead1eb
Small fix and refactoring 2023-02-17 13:38:15 +01:00
Adrian Bergqvist
14d4c6d5bc
Forge --> vanilla switch fixed 2023-02-17 13:23:59 +01:00
Adrian Bergqvist
d20a6a08ca
Tweaked logic and added disconnect handling 2023-02-16 23:28:26 +01:00
Adrian Bergqvist
d6cc47aba1
Server switch logic rewritten 2023-02-16 21:11:13 +01:00
Adrian Bergqvist
ce5420768d
Reorganized login process...
...in order to improve stability and maintainability.
2023-02-15 20:25:15 +01:00
Adrian Bergqvist
c77fcbd09f
Validate config 2023-02-10 19:06:49 +01:00
Adrian Bergqvist
e2c49f35e6
Config file 2023-02-09 22:41:29 +01:00
Adrian Bergqvist
c751342ad8
Legacy forwarding fix 2023-02-09 18:13:01 +01:00
Adrian Bergqvist
daac7c57d8
Command Argument ids for forge 2023-02-09 00:14:39 +01:00
Adrian Bergqvist
e1acc461a7
FML 3 marker 2023-02-08 19:54:43 +01:00
Adrian Bergqvist
3172c5f672
Command Argument Serializer 2023-02-08 17:54:37 +01:00
49 changed files with 2110 additions and 692 deletions

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@ -2,21 +2,28 @@
This is a Velocity plugin that makes it possible to host a modern Forge server behind a Velocity proxy!
Unlike other solutions, this plugin does not require any special modifications to the client. (The player doesn't need to do anything)
This plugin is right now in its alpha stage and should not be used in production, use it at your own risk, you have been warned.
Unlike other solutions, this plugin does not require any special modifications to the backend server nor the client. (The player doesn't need to do anything)
## Only for 1.13-1.20.1
Velocity has now added built-in support for newer mc versions and therefore don't need Ambassador. You might still need PCF mod on the server-side, for more info please visit: https://github.com/adde0109/Proxy-Compatible-Forge
## How to get started:
### On the Velocity proxy side:
1. Download and install this plugin to your proxy.
2. After starting the server, configure the plugin it to your liking using the config file found in the folder "Ambassador".
3. If you want to use player-information forwarding you can use any of these mods on the 1.13+ forge server:
- https://github.com/adde0109/Proxy-Compatible-Forge (Modern forwarding) (Magma 1.18.2 and higher includes this)
### On the Forge server side:
1. Download and install "Ambassador-Forge" as a mod to your Forge server. (Found at https://github.com/adde0109/Ambassador-Forge)
2. Start the server.
3. If you wish to use modern forwarding, close the server and open "ambassador-common.toml" in the config folder and put your forwarding secret in the "forwardingSecret" field.
4. In "server.properties" make sure online-mode is set to false.
5. You are now ready to start the server and connect to it with Velocity!
- https://github.com/caunt/BungeeForge (Legacy forwarding)
## Features
* Server switching.
* Server switching using kick to reset the client.
* Server switching using client mod: https://github.com/Just-Chaldea/Forge-Client-Reset-Packet
* Server switching without any client side mod when the servers are similar. (Mods must match)
* ServerRedirect support for server switching.
* Server switching using Client Reset Packet Mod for instant server switching:
1.16.5: https://github.com/Just-Chaldea/Forge-Client-Reset-Packet
1.18.2+: https://www.curseforge.com/minecraft/mc-mods/forge-client-reset-packet-forward
## Stuck on "Negotiating":
This is an issue with Client Reset Packet Mod being partly incompatible with certain mods on the client. Please remove incompatible mods on the client if you have this issue. (Yes, this also includes client-side only mods.)
## Discord
https://discord.gg/Vusz9pBNyJ

@ -1 +1 @@
Subproject commit f744b37ad5c7b6f00ca01681f26b75cad2584b7e
Subproject commit c3583e182ca6585e40d1eef0da8c18547c0b1bc1

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@ -1,11 +1,11 @@
plugins {
java
idea
id("com.github.johnrengelman.shadow") version "7.1.2"
id("com.github.johnrengelman.shadow") version "8.1.1"
}
group = "org.adde0109"
version = "1.1.7-alpha"
version = "1.5.3-beta"
repositories {
mavenCentral()
@ -19,11 +19,12 @@ dependencies {
compileOnly("com.velocitypowered:velocity-api")
compileOnly("com.velocitypowered:velocity-proxy")
annotationProcessor("com.velocitypowered:velocity-api")
implementation("com.electronwill.night-config:toml:3.6.6")
implementation("org.bstats:bstats-velocity:3.0.0")
implementation("org.apache.commons:commons-collections4:4.4")
compileOnly("io.netty:netty-buffer:4.1.86.Final")
compileOnly("io.netty:netty-transport:4.1.86.Final")
compileOnly("com.electronwill.night-config:toml:3.6.6")
implementation("org.bstats:bstats-velocity:3.0.1")
compileOnly("io.netty:netty-buffer:4.1.90.Final")
compileOnly("io.netty:netty-transport:4.1.90.Final")
compileOnly("io.netty:netty-codec:4.1.90.Final")
compileOnly("io.netty:netty-handler:4.1.90.Final")
}
tasks {

Binary file not shown.

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@ -1,5 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.6-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.1.1-bin.zip
networkTimeout=10000
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

19
gradlew vendored
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@ -55,7 +55,7 @@
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
@ -80,13 +80,10 @@ do
esac
done
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
@ -143,12 +140,16 @@ fi
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
@ -193,6 +194,10 @@ if "$cygwin" || "$msys" ; then
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in

1
gradlew.bat vendored
View File

@ -26,6 +26,7 @@ if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%

View File

@ -4,35 +4,63 @@ import com.google.inject.Inject;
import com.velocitypowered.api.event.PostOrder;
import com.velocitypowered.api.event.Subscribe;
import com.velocitypowered.api.event.proxy.ProxyInitializeEvent;
import com.velocitypowered.api.event.proxy.ProxyReloadEvent;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.plugin.Plugin;
import com.velocitypowered.api.plugin.annotation.DataDirectory;
import com.velocitypowered.api.proxy.ProxyServer;
import java.lang.reflect.Field;
import java.util.concurrent.Callable;
import java.lang.reflect.Method;
import java.nio.file.Files;
import java.util.HashMap;
import java.util.Map;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.network.BackendChannelInitializer;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.network.ConnectionManager;
import com.velocitypowered.proxy.network.ServerChannelInitializer;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packet.DisconnectPacket;
import com.velocitypowered.proxy.protocol.packet.brigadier.ArgumentIdentifier;
import com.velocitypowered.proxy.protocol.packet.brigadier.ArgumentPropertyRegistry;
import com.velocitypowered.proxy.protocol.packet.brigadier.ArgumentPropertySerializer;
import io.netty.buffer.ByteBuf;
import io.netty.channel.Channel;
import io.netty.channel.ChannelInitializer;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.minimessage.MiniMessage;
import org.adde0109.ambassador.velocity.VelocityBackendChannelInitializer;
import org.adde0109.ambassador.velocity.VelocityServerChannelInitializer;
import org.adde0109.ambassador.velocity.VelocityEventHandler;
import org.bstats.charts.SingleLineChart;
import org.adde0109.ambassador.velocity.protocol.EnumArgumentProperty;
import org.adde0109.ambassador.velocity.protocol.EnumArgumentPropertySerializer;
import org.adde0109.ambassador.velocity.protocol.ModIdArgumentProperty;
import org.bstats.velocity.Metrics;
import org.slf4j.Logger;
import java.nio.file.Path;
import java.util.concurrent.TimeUnit;
@Plugin(id = "ambassador", name = "Ambassador", version = "1.1.7-alpha", authors = {"adde0109"})
import static com.velocitypowered.api.network.ProtocolVersion.MINECRAFT_1_19;
import static com.velocitypowered.proxy.protocol.packet.brigadier.ArgumentIdentifier.mapSet;
@Plugin(id = "ambassador", name = "Ambassador", version = "1.5.3-beta", authors = {"adde0109"})
public class Ambassador {
//Don't forget to update checkCompatibleVersion() when changing this value
private static final String minVelocityVersion = "velocity-3.3.0-SNAPSHOT-330";
public ProxyServer server;
public final Logger logger;
private final Metrics.Factory metricsFactory;
private final Path dataDirectory;
public AmbassadorConfig config;
private static final MapWithExpiration<String, RegisteredServer> TEMPORARY_FORCED = new MapWithExpiration<>();
private static Ambassador instance;
public static Ambassador getInstance() {
return instance;
@ -48,27 +76,121 @@ public class Ambassador {
Ambassador.instance = this;
}
boolean checkCompatibleVersion() {
//Update this when changing minVelocityVersion
try {
Class.forName("com.velocitypowered.proxy.protocol.packet.DisconnectPacket");
} catch (ClassNotFoundException e) {
throw new RuntimeException(e);
}
return true;
}
@Subscribe(order = PostOrder.LAST)
public void onProxyInitialization(ProxyInitializeEvent event) throws ReflectiveOperationException {
public void onProxyInitialization(ProxyInitializeEvent event) {
initMetrics();
server.getEventManager().register(this, new VelocityEventHandler(this));
try {
if (!checkCompatibleVersion()) {
logger.error("Incompatible velocity version! Please use '" + minVelocityVersion + "' or higher.");
return;
}
inject();
Files.createDirectories(dataDirectory);
Path configPath = dataDirectory.resolve("Ambassador.toml");
config = AmbassadorConfig.read(configPath);
inject();
server.getEventManager().register(this, new VelocityEventHandler(this));
} catch (Exception e) {
logger.error("An error prevented Ambassador to load correctly: "+ e.toString());
}
}
@Subscribe
public void onProxyReload(ProxyReloadEvent event) {
try {
Path configPath = dataDirectory.resolve("Ambassador.toml");
final AmbassadorConfig newconfig = AmbassadorConfig.read(configPath);
config = newconfig;
} catch (Exception e) {
logger.error(e.toString());
logger.warn("Reload unsuccessful, old config will be used.");
}
}
private void inject() throws ReflectiveOperationException {
Field cmField = VelocityServer.class.getDeclaredField("cm");
cmField.setAccessible(true);
ChannelInitializer<?> original = ((ConnectionManager) cmField.get(server)).serverChannelInitializer.get();
((ConnectionManager) cmField.get(server)).serverChannelInitializer.set(new VelocityServerChannelInitializer(original,(VelocityServer) server));
ConnectionManager connectionManager = (ConnectionManager) cmField.get(server);
ChannelInitializer<?> originalBackend = ((ConnectionManager) cmField.get(server)).backendChannelInitializer.get();
((ConnectionManager) cmField.get(server)).backendChannelInitializer.set(new VelocityBackendChannelInitializer(originalBackend,(VelocityServer) server));
ChannelInitializer<Channel> original = connectionManager.getServerChannelInitializer().get();
connectionManager.getServerChannelInitializer().set(new VelocityServerChannelInitializer(original, (VelocityServer) server));
ChannelInitializer<Channel> originalBackend = connectionManager.getBackendChannelInitializer().get();
connectionManager.getBackendChannelInitializer().set(new VelocityBackendChannelInitializer(originalBackend, (VelocityServer) server));
Method argumentRegistry = ArgumentPropertyRegistry.class.getDeclaredMethod("register", ArgumentIdentifier.class, Class.class, ArgumentPropertySerializer.class);
argumentRegistry.setAccessible(true);
argumentRegistry.invoke(null,ArgumentIdentifier.id("forge:enum", mapSet(MINECRAFT_1_19, 50)), EnumArgumentProperty.class, EnumArgumentPropertySerializer.ENUM);
argumentRegistry.invoke(null,ArgumentIdentifier.id("forge:modid", mapSet(MINECRAFT_1_19, 51)), ModIdArgumentProperty.class,
new ArgumentPropertySerializer<>() {
@Override
public ModIdArgumentProperty deserialize(ByteBuf buf, ProtocolVersion protocolVersion) {
return new ModIdArgumentProperty();
}
@Override
public void serialize(Object object, ByteBuf buf, ProtocolVersion protocolVersion) {
}
});
}
public static MapWithExpiration<String, RegisteredServer> getTemporaryForced() {
return TEMPORARY_FORCED;
}
public void reconnectSwitchPlayer(ConnectedPlayer player) {
TEMPORARY_FORCED.put(player.getUsername(), player.getConnectionInFlight().getServer(),
config.getServerSwitchCancellationTime(), TimeUnit.SECONDS);
MiniMessage mm = MiniMessage.miniMessage();
Component parsed = mm.deserialize(config.getKickReconnectMessageString());
player.disconnect(parsed);
}
private void initMetrics() {
Metrics metrics = metricsFactory.make(this, 15655);
}
public static class MapWithExpiration<K, V> {
private final Map<K, ExpiringValue<V, Long>> expirationMap = new HashMap<>();
public V remove(K key) {
ExpiringValue<V, Long> expiringValue = expirationMap.remove(key);
if (expiringValue != null && expiringValue.value > System.currentTimeMillis()) {
return expiringValue.key;
} else {
return null;
}
}
public void put(K key, V value, int expirationTime, TimeUnit unit) {
expirationMap.values().removeIf((v) -> v.value <= System.currentTimeMillis());
expirationMap.put(key, new ExpiringValue<>(value,System.currentTimeMillis() + unit.toMillis(expirationTime)));
}
private record ExpiringValue<K, V>(K key, V value) {
}
}
}

View File

@ -0,0 +1,132 @@
package org.adde0109.ambassador;
import com.electronwill.nightconfig.core.conversion.InvalidValueException;
import com.electronwill.nightconfig.core.file.CommentedFileConfig;
import com.google.gson.annotations.Expose;
import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer;
import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
import java.io.IOException;
import java.net.URL;
import java.nio.file.Files;
import java.nio.file.Path;
public class AmbassadorConfig {
@Expose
private int serverSwitchCancellationTime = 30;
@Expose
private boolean silenceWarnings = false;
@Expose
private boolean bypassRegistryCheck = false;
@Expose
private boolean bypassModCheck = false;
@Expose
private boolean debugMode = false;
@Expose
private boolean enableKickReset = false;
@Expose
private String kickReconnectMessageString = "<red>Please reconnect.</red>";
private AmbassadorConfig(boolean silenceWarnings, boolean bypassRegistryCheck, boolean bypassModCheck,
boolean debugMode, boolean enableKickReset, String kickReconnectMessageString) {
this.silenceWarnings = silenceWarnings;
this.bypassRegistryCheck = bypassRegistryCheck;
this.bypassModCheck = bypassModCheck;
this.debugMode = debugMode;
this.enableKickReset = enableKickReset;
this.kickReconnectMessageString = kickReconnectMessageString;
}
public static AmbassadorConfig read(Path path) throws IOException {
URL defaultConfigLocation = AmbassadorConfig.class.getClassLoader()
.getResource("default-ambassador.toml");
if (defaultConfigLocation == null) {
throw new RuntimeException("Default configuration file does not exist.");
}
CommentedFileConfig config = CommentedFileConfig.builder(path)
.defaultData(defaultConfigLocation)
.autosave()
.preserveInsertionOrder()
.sync()
.build();
config.load();
double configVersion;
try {
configVersion = Double.parseDouble(config.getOrElse("config-version", "1.0"));
} catch (NumberFormatException e) {
configVersion = 1.0;
}
boolean silenceWarnings = config.getOrElse("silence-warnings", false);
int serverSwitchCancellationTime = config.getOrElse("serverRedirectTimeout", 30);
boolean bypassRegistryCheck = config.getOrElse("bypass-registry-checks", false);
boolean bypassModCheck = config.getOrElse("bypass-mod-checks", false);
boolean debugMode = config.getOrElse("debug-mode", false);
String kickReconnectMessageString = config.getOrElse("disconnect-reset-message",
config.getOrElse("reconnect-message", "<red>Please reconnect.</red>"));
//Upgrade config
if (configVersion <= 2.0) {
Files.delete(path);
config = CommentedFileConfig.builder(path)
.defaultData(defaultConfigLocation)
.autosave()
.preserveInsertionOrder()
.sync()
.build();
config.load();
config.set("silence-warnings", silenceWarnings);
config.set("serverRedirectTimeout", serverSwitchCancellationTime);
config.set("bypass-registry-checks", bypassRegistryCheck);
config.set("bypass-mod-checks", bypassModCheck);
config.set("debug-mode", debugMode);
config.set("reconnect-message", kickReconnectMessageString);
}
boolean enableKickReset = config.getOrElse("enable-kick-reset", false);
return new AmbassadorConfig(silenceWarnings, bypassRegistryCheck, bypassModCheck,
debugMode, enableKickReset, kickReconnectMessageString);
}
public int getServerSwitchCancellationTime() {
return serverSwitchCancellationTime;
}
public boolean isSilenceWarnings() {
return silenceWarnings;
}
public boolean isBypassRegistryCheck() {
return bypassRegistryCheck;
}
public boolean isBypassModCheck() {
return bypassModCheck;
}
public boolean isDebugMode() {
return debugMode;
}
public boolean isEnableKickReset() {
return enableKickReset;
}
public String getKickReconnectMessageString() {
return kickReconnectMessageString;
}
}

View File

@ -1,95 +0,0 @@
package org.adde0109.ambassador.forge;
import com.velocitypowered.api.event.player.KickedFromServerEvent;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.util.UuidUtils;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.config.PlayerInfoForwarding;
import com.velocitypowered.proxy.config.VelocityConfiguration;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packet.PluginMessage;
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccess;
import io.netty.buffer.Unpooled;
import org.adde0109.ambassador.Ambassador;
import org.adde0109.ambassador.velocity.VelocityForgeClientConnectionPhase;
import org.adde0109.ambassador.velocity.VelocityForgeHandshakeSessionHandler;
import org.adde0109.ambassador.velocity.VelocityLoginPayloadManager;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
public class FML2CRPMClientConnectionPhase extends VelocityForgeClientConnectionPhase {
//TODO: Use modData inside ConnectedPlayer instead
public byte[] modListData;
private RegisteredServer backupServer;
public FML2CRPMClientConnectionPhase(VelocityForgeClientConnectionPhase.ClientPhase clientPhase, VelocityLoginPayloadManager payloadManager) {
super(clientPhase,payloadManager);
}
public CompletableFuture<Boolean> reset(RegisteredServer server, ConnectedPlayer player) {
CompletableFuture<Boolean> future = new CompletableFuture<>();
if (player.getConnectedServer() != null) {
backupServer = player.getConnectedServer().getServer();
player.getConnectedServer().disconnect();
player.setConnectedServer(null);
}
MinecraftConnection connection = player.getConnection();
connection.setSessionHandler(new VelocityForgeHandshakeSessionHandler(connection.getSessionHandler(),this));
((VelocityServer) Ambassador.getInstance().server).unregisterConnection(player);
this.clientPhase = null;
ScheduledFuture<?> scheduledFuture = connection.eventLoop().schedule(()-> {
connection.getChannel().pipeline().remove(ForgeConstants.RESET_LISTENER);
future.complete(false);
},5, TimeUnit.SECONDS);
connection.getChannel().pipeline().addBefore(Connections.MINECRAFT_DECODER, ForgeConstants.RESET_LISTENER,new FML2CRPMResetCompleteDecoder());
getPayloadManager().listenFor(98).thenAccept(ignore -> {
if (scheduledFuture.cancel(false)) {
connection.getChannel().pipeline().remove(ForgeConstants.RESET_LISTENER);
connection.setState(StateRegistry.LOGIN);
this.clientPhase = ClientPhase.HANDSHAKE;
future.complete(true);
}
});
connection.write(new PluginMessage("fml:handshake",Unpooled.wrappedBuffer(ForgeHandshakeUtils.generatePluginResetPacket())));
return future;
}
public void complete(VelocityServer server, ConnectedPlayer player, MinecraftConnection connection) {
VelocityConfiguration configuration = (VelocityConfiguration) server.getConfiguration();
UUID playerUniqueId = player.getUniqueId();
if (configuration.getPlayerInfoForwardingMode() == PlayerInfoForwarding.NONE) {
playerUniqueId = UuidUtils.generateOfflinePlayerUuid(player.getUsername());
}
ServerLoginSuccess success = new ServerLoginSuccess();
success.setUsername(player.getUsername());
success.setUuid(playerUniqueId);
connection.write(success);
this.clientPhase = this.clientPhase == ClientPhase.MODLIST ? ClientPhase.MODDED : ClientPhase.VANILLA;
connection.setState(StateRegistry.PLAY);
connection.setSessionHandler(((VelocityForgeHandshakeSessionHandler) connection.getSessionHandler()).getOriginal());
((VelocityServer) Ambassador.getInstance().server).registerConnection(player);
backupServer = null;
}
public void handleKick(KickedFromServerEvent event) {
if (backupServer != null && !(event.getResult() instanceof KickedFromServerEvent.RedirectPlayer)) {
net.kyori.adventure.text.Component reason = event.getServerKickReason().orElse(null);
event.setResult(KickedFromServerEvent.RedirectPlayer.create(backupServer,reason));
backupServer = null;
}
}
}

View File

@ -1,124 +0,0 @@
package org.adde0109.ambassador.forge;
import com.velocitypowered.api.event.Continuation;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
import io.netty.buffer.ByteBuf;
import io.netty.util.ReferenceCountUtil;
import net.kyori.adventure.text.Component;
import org.adde0109.ambassador.velocity.VelocityForgeClientConnectionPhase;
import org.apache.commons.collections4.map.PassiveExpiringMap;
import java.lang.reflect.Method;
import java.util.Arrays;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.TimeUnit;
public class FML2ClientConnectionPhase extends VelocityForgeClientConnectionPhase {
private static String OUTBOUND_CATCHER_NAME = "ambassador-catcher";
private static final PassiveExpiringMap<String,RegisteredServer> TEMPORARY_FORCED = new PassiveExpiringMap<>(120, TimeUnit.SECONDS);
private Throwable throwable;
private RegisteredServer triedServer;
private Continuation continuation;
private CompletableFuture<Void> onJoinGame;
private static final Method CONNECT_TO_INITIAL_SERVER;
static {
Class clazz;
try {
clazz = Class.forName("com.velocitypowered.proxy.connection.client.LoginSessionHandler");
} catch (ClassNotFoundException ignored){
try {
clazz = Class.forName("com.velocitypowered.proxy.connection.client.AuthSessionHandler");
} catch (ClassNotFoundException e) {
throw new RuntimeException(e);
}
}
try {
CONNECT_TO_INITIAL_SERVER = clazz.getDeclaredMethod("connectToInitialServer", ConnectedPlayer.class);
CONNECT_TO_INITIAL_SERVER.setAccessible(true);
} catch (ReflectiveOperationException e) {
throw new RuntimeException(e);
}
}
@Override
public void handleLogin(ConnectedPlayer player, VelocityServer server, Continuation continuation) {
this.continuation = continuation;
final MinecraftConnection connection = player.getConnection();
forced = TEMPORARY_FORCED.remove(player.getUsername());
if (forced != null) {
player.createConnectionRequest(forced).fireAndForget();
} else {
try {
CONNECT_TO_INITIAL_SERVER.invoke(player.getConnection().getSessionHandler(),player);
} catch (ReflectiveOperationException e) {
continuation.resumeWithException(e);
}
}
}
@Override
public CompletableFuture<Boolean> reset(RegisteredServer server, ConnectedPlayer player) {
FML2CRPMClientConnectionPhase newPhase = new FML2CRPMClientConnectionPhase(clientPhase,getPayloadManager());
player.setPhase(newPhase);
CompletableFuture<Boolean> future = newPhase.reset(server,player);
future.thenAccept(success -> {
if (!success) {
TEMPORARY_FORCED.put(player.getUsername(),server);
player.disconnect(Component.text("Please reconnect"));
}
});
return future;
}
@Override
public void complete(VelocityServer server, ConnectedPlayer player, MinecraftConnection connection) {
if (triedServer != null)
player.sendMessage(Component.translatable("velocity.error.connecting-server-error",
Component.text(triedServer.getServerInfo().getName())));
clientPhase = clientPhase == ClientPhase.MODLIST ? ClientPhase.MODDED : ClientPhase.VANILLA;
internalServerConnection = player.getConnectionInFlight();
player.resetInFlightConnection();
this.onJoinGame = new CompletableFuture<>();
continuation.resume();
}
public void handleJoinGame() {
this.onJoinGame.complete(null);
}
public CompletableFuture<Void> awaitJoinGame() {
return this.onJoinGame;
}
@Override
public void handleForward(VelocityServerConnection serverConnection, LoginPluginMessage payload) {
final ByteBuf buf = payload.content().duplicate();
ProtocolUtils.readString(buf); //Channel
ProtocolUtils.readVarInt(buf); //Length
if (ProtocolUtils.readVarInt(buf) == 1) {
getPayloadManager().listenFor(payload.getId()).thenAccept(rawResponse -> {
final ByteBuf response = rawResponse.duplicate();
ProtocolUtils.readString(response); //Channel
ProtocolUtils.readVarInt(response); //Length
if (ProtocolUtils.readVarInt(response) == 2) {
String[] mods = ProtocolUtils.readStringArray(response);
if (Arrays.stream(mods).anyMatch(s -> s.equals("clientresetpacket"))) {
serverConnection.getPlayer().setPhase(new FML2CRPMClientConnectionPhase(clientPhase,getPayloadManager()));
}
}
});
}
}
}

View File

@ -4,8 +4,14 @@ import com.velocitypowered.proxy.connection.ConnectionType;
public class ForgeConstants {
public static final String HANDLER = "Modern Forge handler";
public static final String OUTBOUND_CATCHER_NAME = "ambassador-catcher";
public static final String MARKER_ADDER = "FML2/3 Marker Adder";
public static final String RESET_LISTENER = "ambassador-reset-listener";
public static final String SERVER_SUCCESS_LISTENER = "ambassador-server-success-listener";
public static final String PLUGIN_PACKET_QUEUE = "ambassador-plugin-generated-packet-queue";
public static final String LOGIN_PACKET_QUEUE = "ambassador-login-packet-queue";
public static final String FORGE_HANDSHAKE_DECODER = "ambassador-forge-decoder";
public static final String FORGE_HANDSHAKE_HANDLER = "ambassador-forge-handler";
public static final String COMMAND_ERROR_CATCHER = "ambassador-command-catcher";
public static final String FML2Marker = "\0FML2\0";
public static final String FML3Marker = "\0FML3\0";

View File

@ -5,7 +5,6 @@ import com.velocitypowered.proxy.config.PlayerInfoForwarding;
import com.velocitypowered.proxy.connection.ConnectionType;
import com.velocitypowered.proxy.connection.backend.BackendConnectionPhase;
import com.velocitypowered.proxy.connection.client.ClientConnectionPhase;
import org.adde0109.ambassador.velocity.backend.VelocityForgeBackendConnectionPhase;
import java.util.Collections;
@ -19,17 +18,18 @@ public class ForgeFMLConnectionType implements ConnectionType {
@Override
public ClientConnectionPhase getInitialClientPhase() {
return new FML2ClientConnectionPhase();
return VelocityForgeClientConnectionPhase.NOT_STARTED;
}
@Override
public BackendConnectionPhase getInitialBackendPhase() {
return new VelocityForgeBackendConnectionPhase();
return VelocityForgeBackendConnectionPhase.NOT_STARTED;
}
@Override
public GameProfile addGameProfileTokensIfRequired(GameProfile original, PlayerInfoForwarding forwardingType) {
if (forwardingType == PlayerInfoForwarding.LEGACY) {
//This is meant for Arclight to parse
if (forwardingType == PlayerInfoForwarding.LEGACY || forwardingType == PlayerInfoForwarding.BUNGEEGUARD) {
return original.addProperties(Collections.singleton(new GameProfile.Property("extraData", "\1FML" + netVersion + "\1", "")));
} else {
return original;

View File

@ -0,0 +1,42 @@
package org.adde0109.ambassador.forge;
import org.adde0109.ambassador.forge.packet.Context;
import org.adde0109.ambassador.forge.packet.GenericForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.packet.ModListReplyPacket;
import org.adde0109.ambassador.forge.packet.RegistryPacket;
import java.util.HashMap;
import java.util.Map;
import java.util.zip.Adler32;
import java.util.zip.Checksum;
public class ForgeHandshake {
private ModListReplyPacket modListReplyPacket;
private final Map<String, Long> registries = new HashMap<>();
public GenericForgeLoginWrapperPacket<Context.ClientContext> zetaFlagsPacket;
public ForgeHandshake() {
}
public ModListReplyPacket getModListReplyPacket() {
return modListReplyPacket;
}
public void setModListReplyPacket(ModListReplyPacket modListReplyPacket) {
this.modListReplyPacket = modListReplyPacket;
}
public void addRegistry(RegistryPacket packet) {
Checksum registryChecksum = new Adler32();
registryChecksum.update(packet.getSnapshot());
registries.put(packet.getRegistryName(), registryChecksum.getValue());
}
public Map<String, Long> getRegistries() {
return registries;
}
public boolean isCompatible(ForgeHandshake handshake) {
return this.registries.equals(handshake.registries);
}
}

View File

@ -3,25 +3,14 @@ package org.adde0109.ambassador.forge;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.proxy.server.ServerPing;
import com.velocitypowered.api.util.ModInfo;
import java.util.*;
import com.velocitypowered.api.util.UuidUtils;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.config.PlayerInfoForwarding;
import com.velocitypowered.proxy.config.VelocityConfiguration;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccess;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import org.adde0109.ambassador.velocity.VelocityForgeHandshakeSessionHandler;
import org.slf4j.Logger;
import io.netty.buffer.Unpooled;
import org.adde0109.ambassador.forge.packet.Context;
import org.adde0109.ambassador.forge.packet.GenericForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.packet.IForgeLoginWrapperPacket;
import java.nio.charset.StandardCharsets;
import java.util.concurrent.CompletableFuture;
public class ForgeHandshakeUtils {
@ -88,13 +77,23 @@ public class ForgeHandshakeUtils {
return dataAndPacketIdStream.toByteArray();
}
public static final byte[] emptyModlist = generateEmptyModlist();
private static byte[] generateEmptyModlist() {
public static final byte[] emptyModlistFML2 = generateEmptyModlist(2);
public static final byte[] emptyModlistFML3 = generateEmptyModlist(3);
private static byte[] generateEmptyModlist(int fmlVersion) {
ByteArrayDataOutput dataAndPacketIdStream = ByteStreams.newDataOutput();
writeVarInt(dataAndPacketIdStream,1);
writeVarInt(dataAndPacketIdStream,0);
writeVarInt(dataAndPacketIdStream,0);
writeVarInt(dataAndPacketIdStream,0);
writeVarInt(dataAndPacketIdStream,0); //Mods
if (fmlVersion == 3) {
writeVarInt(dataAndPacketIdStream,1); //Channels
writeUtf(dataAndPacketIdStream, "forge:tier_sorting");
writeUtf(dataAndPacketIdStream,"1.0");
writeVarInt(dataAndPacketIdStream,0); //Registries
writeVarInt(dataAndPacketIdStream,0); //Data-packs
} else {
writeVarInt(dataAndPacketIdStream,0); //Channels
writeVarInt(dataAndPacketIdStream,0); //Registries
}
ByteArrayDataOutput stream = ByteStreams.newDataOutput();
byte[] dataAndPacketId = dataAndPacketIdStream.toByteArray();
@ -117,4 +116,61 @@ public class ForgeHandshakeUtils {
stream.write(dataAndPacketId);
return stream.toByteArray();
}
public static class ThirdPartyRegistryUtils {
static enum ThirdPartyChannel {
SILENTGEAR_NETWORK {
@Override
public IForgeLoginWrapperPacket<Context.ClientContext> generateResponsePacket(Context.ClientContext context, ForgeHandshake completed) {
return new ACKPacket(context, 3);
}
},
ZETA_MAIN {
@Override
public IForgeLoginWrapperPacket<Context.ClientContext> generateResponsePacket(Context.ClientContext context, ForgeHandshake completed) {
return new GenericForgeLoginWrapperPacket<Context.ClientContext>(completed.zetaFlagsPacket.getContent(), context);
}
};
abstract public IForgeLoginWrapperPacket<Context.ClientContext> generateResponsePacket(Context.ClientContext context, ForgeHandshake completed);
}
static boolean isThirdPartyPacket(GenericForgeLoginWrapperPacket<Context> packet) {
try {
Enum.valueOf(ThirdPartyChannel.class,
packet.getContext().getChannelName().replace(':', '_').toUpperCase());
return true;
} catch (IllegalArgumentException e) {
return false;
}
}
static ThirdPartyChannel getThirdPartyChannel(GenericForgeLoginWrapperPacket<Context> packet) {
return Enum.valueOf(ThirdPartyChannel.class,
packet.getContext().getChannelName().replace(':', '_').toUpperCase());
}
static class ACKPacket implements IForgeLoginWrapperPacket<Context.ClientContext> {
private final Context.ClientContext context;
private final int packetID;
ACKPacket(Context.ClientContext context, int packetID) {
this.context = context;
this.packetID = packetID;
}
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, packetID);
return buf;
}
@Override
public Context.ClientContext getContext() {
return context;
}
}
}
}

View File

@ -0,0 +1,70 @@
package org.adde0109.ambassador.forge;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import org.adde0109.ambassador.forge.packet.*;
import java.util.HashMap;
import java.util.Map;
import java.util.zip.Adler32;
import java.util.zip.Checksum;
public class ShadowHandshakeReceiver {
private final ConnectedPlayer player;
private final ModListReplyPacket modListReplyPacket;
private final Map<String, Long> registries;
private ShadowHandshakeReceiver(ConnectedPlayer player, ModListReplyPacket modListReplyPacket,
Map<String, Long> registries) {
this.player = player;
this.modListReplyPacket = modListReplyPacket;
this.registries = registries;
}
void handle(IForgeLoginWrapperPacket packet) throws IncompatibleHandshake {
}
void handle(ModListPacket packet) throws IncompatibleHandshake {
//player.getConnection().write();
}
void handle(RegistryPacket packet) throws IncompatibleHandshake {
player.getConnection().write(new ACKPacket(Context.fromContext(packet.getContext(), true)));
}
void handle(ConfigDataPacket packet) throws IncompatibleHandshake {
player.getConnection().write(new ACKPacket(Context.fromContext(packet.getContext(), true)));
}
static class Builder {
ConnectedPlayer player;
ModListReplyPacket modListReplyPacket;
Map<String, Long> registries = new HashMap<>();
void addModListPacket(ModListPacket packet) {
}
void setModListReplyPacket(ModListReplyPacket packet) {
this.modListReplyPacket = packet;
}
void addRegistryPacket(RegistryPacket packet) {
Checksum registryChecksum = new Adler32();
registryChecksum.update(packet.getSnapshot());
registries.put(packet.getRegistryName(), registryChecksum.getValue());
}
ShadowHandshakeReceiver build() {
return new ShadowHandshakeReceiver(player, modListReplyPacket, registries);
}
}
class IncompatibleHandshake extends Throwable {
}
}

View File

@ -0,0 +1,203 @@
package org.adde0109.ambassador.forge;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.backend.BackendConnectionPhase;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.packet.AvailableCommandsPacket;
import com.velocitypowered.proxy.protocol.packet.PluginMessagePacket;
import net.kyori.adventure.text.Component;
import org.adde0109.ambassador.Ambassador;
import org.adde0109.ambassador.forge.packet.*;
import org.adde0109.ambassador.forge.pipeline.CommandDecoderErrorCatcher;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CountDownLatch;
public enum VelocityForgeBackendConnectionPhase implements BackendConnectionPhase {
NOT_STARTED {
@Override
VelocityForgeBackendConnectionPhase nextPhase() {
return IN_PROGRESS;
}
@Override
public boolean consideredComplete() {
//Safe if the server hasn't initiated the handshake yet.
return true;
}
},
IN_PROGRESS {
@Override
public void onLoginSuccess(VelocityServerConnection serverCon, ConnectedPlayer player) {
serverCon.setConnectionPhase(VelocityForgeBackendConnectionPhase.COMPLETE);
serverCon.getConnection().getChannel().pipeline().addBefore(Connections.MINECRAFT_DECODER,
ForgeConstants.COMMAND_ERROR_CATCHER,
new CommandDecoderErrorCatcher(serverCon.getConnection().getProtocolVersion(),player));
}
@Override
void onTransitionToNewPhase(VelocityServerConnection connection) {
MinecraftConnection mc = connection.getConnection();
if (mc != null) {
//This looks ugly. But unless the player didn't have a FML marker, we're fine.
mc.setType(connection.getPlayer().getConnection().getType());
}
}
},
COMPLETE {
@Override
public boolean consideredComplete() {
return true;
}
};
public ForgeHandshake handshake = new ForgeHandshake();
CountDownLatch remainingRegistries;
VelocityForgeBackendConnectionPhase() {
}
public void handle(VelocityServerConnection server, ConnectedPlayer player, IForgeLoginWrapperPacket<Context> message) {
VelocityForgeBackendConnectionPhase newPhase = getNewPhase(server,message);
server.setConnectionPhase(newPhase);
//Forge -> Forge
VelocityForgeClientConnectionPhase clientPhase = (VelocityForgeClientConnectionPhase) player.getPhase();
if (!player.isActive()) {
return;
}
if (!clientPhase.consideredComplete()) {
//Initial Forge
if (message instanceof ModListPacket modListPacket) {
clientPhase.forgeHandshake = new ForgeHandshake();
}
if (message instanceof RegistryPacket registryPacket) {
clientPhase.forgeHandshake.addRegistry(registryPacket);
}
player.getConnection().write(message);
} else {
//Reset client if not ready to receive new handshake
if (clientPhase.getResetType() == VelocityForgeClientConnectionPhase.ClientResetType.CRP ||
clientPhase.getResetType() == VelocityForgeClientConnectionPhase.ClientResetType.SR) {
clientPhase.resetConnectionPhase(player);
player.getConnection().write(message);
return;
}
if (clientPhase.forgeHandshake.getModListReplyPacket() == null) {
//We have nothing to respond with during this handshake. Unable to proceed.
if (Ambassador.getInstance().config.isEnableKickReset()) {
//Kick-reset
Ambassador.getInstance().reconnectSwitchPlayer(player);
} else {
Ambassador.getInstance().logger.error("Unable for {} to switch servers. Vanilla({}) -> Forge({}) switch " +
"without client side mod or kick-reset enabled is not yet supported!",
player.getGameProfile().getName(), player.getConnectedServer().getServerInfo().getName(),
server.getServerInfo().getName());
server.disconnect();
}
return;
}
if (message instanceof ModListPacket modListPacket) {
remainingRegistries = new CountDownLatch(modListPacket.getRegistries().size());
if (Ambassador.getInstance().config.isDebugMode())
player.sendMessage(Component.text("Expecting " + modListPacket.getRegistries().size() +
" packets from server " + server.getServer().getServerInfo().getName()));
long time = System.currentTimeMillis();
CompletableFuture.runAsync(() -> {
try {
remainingRegistries.await();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}).thenAcceptAsync((v) -> {
if(Ambassador.getInstance().config.isDebugMode()) {
player.sendMessage(Component.text("Handshake took: " + (System.currentTimeMillis()-time) + " ms"));
player.sendMessage(Component.text("Avg packet time" +
(System.currentTimeMillis()-time)/modListPacket.getRegistries().size() + " ms"));
}
if (Ambassador.getInstance().config.isBypassRegistryCheck() ||
clientPhase.forgeHandshake.isCompatible(handshake)) {
server.ensureConnected().write(clientPhase.forgeHandshake.getModListReplyPacket());
} else if (Ambassador.getInstance().config.isEnableKickReset()) {
//Kick-reset
Ambassador.getInstance().reconnectSwitchPlayer(player);
} else {
Ambassador.getInstance().logger.error("Unable to switch due to the registries of " +
server.getServer().getServerInfo().getName() + " being different from the registries of " +
player.getConnectedServer().getServer().getServerInfo().getName());
server.disconnect();
}
}, server.ensureConnected().eventLoop());
} else if (message instanceof RegistryPacket registryPacket) {
server.getConnection().write(new ACKPacket(Context.fromContext(message.getContext(), true)));
handshake.addRegistry(registryPacket);
remainingRegistries.countDown();
} else if (message instanceof ConfigDataPacket) {
server.getConnection().write(new ACKPacket(Context.fromContext(message.getContext(), true)));
} else if (message instanceof GenericForgeLoginWrapperPacket<Context> packet
&& ForgeHandshakeUtils.ThirdPartyRegistryUtils.isThirdPartyPacket(packet)) {
server.getConnection().write(
ForgeHandshakeUtils.ThirdPartyRegistryUtils.getThirdPartyChannel(packet).
generateResponsePacket(
Context.ClientContext.fromContext(packet.getContext(), true),
clientPhase.forgeHandshake));
}
}
//Forge server
//To avoid unnecessary resets, we wait until we get the handshake even if we know that we should
//reset because that the previous server was Forge.
}
public void onLoginSuccess(VelocityServerConnection serverCon, ConnectedPlayer player) {
}
void onTransitionToNewPhase(VelocityServerConnection connection) {
}
VelocityForgeBackendConnectionPhase nextPhase() {
return this;
}
private VelocityForgeBackendConnectionPhase getNewPhase(VelocityServerConnection serverConnection,
IForgeLoginWrapperPacket<Context> packet) {
VelocityForgeBackendConnectionPhase phaseToTransitionTo = nextPhase();
if (phaseToTransitionTo != this) {
phaseToTransitionTo.onTransitionToNewPhase(serverConnection);
}
return phaseToTransitionTo;
}
@Override
public boolean handle(VelocityServerConnection server, ConnectedPlayer player, PluginMessagePacket message) {
if (message.getChannel().equals("ambassador:commands")) {
AvailableCommandsPacket packet = new AvailableCommandsPacket();
packet.decode(message.content(), ProtocolUtils.Direction.CLIENTBOUND,server.getConnection().getProtocolVersion());
server.getConnection().getActiveSessionHandler().handle(packet);
return true;
}
return false;
}
public boolean consideredComplete() {
return false;
}
}

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package org.adde0109.ambassador.forge;
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
import com.velocitypowered.api.util.ModInfo;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ClientConnectionPhase;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessagePacket;
import com.velocitypowered.proxy.protocol.packet.PluginMessagePacket;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import net.kyori.adventure.text.Component;
import org.adde0109.ambassador.Ambassador;
import org.adde0109.ambassador.forge.packet.Context;
import org.adde0109.ambassador.forge.packet.GenericForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.packet.IForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.packet.ModListReplyPacket;
import org.adde0109.ambassador.velocity.client.FML2CRPMResetCompleteDecoder;
import org.adde0109.ambassador.velocity.client.OutboundSuccessHolder;
import org.adde0109.ambassador.velocity.client.ClientPacketQueue;
import java.nio.charset.StandardCharsets;
import java.util.concurrent.TimeUnit;
public enum VelocityForgeClientConnectionPhase implements ClientConnectionPhase {
NOT_STARTED {
@Override
VelocityForgeClientConnectionPhase nextPhase() {
return IN_PROGRESS;
}
@Override
public void complete(ConnectedPlayer player) {
//When no handshake has taken place.
//Test if the client supports CRP.
ClientResetType.CRP.doReset(player);
}
},
IN_PROGRESS {
},
WAITING_RESET() {
@Override
void onTransitionToNewPhase(ConnectedPlayer player) {
//We unregister so no plugin sees this client while the client is being reset.
((VelocityServer) Ambassador.getInstance().server).unregisterConnection(player);
player.getConnection().getChannel().pipeline().addAfter(Connections.MINECRAFT_ENCODER,
ForgeConstants.LOGIN_PACKET_QUEUE, new ClientPacketQueue(StateRegistry.PLAY));
if (player.getConnection().getChannel().pipeline().get(ForgeConstants.PLUGIN_PACKET_QUEUE) == null)
player.getConnection().getChannel().pipeline().addAfter(Connections.MINECRAFT_ENCODER,
ForgeConstants.PLUGIN_PACKET_QUEUE, new ClientPacketQueue(StateRegistry.LOGIN));
}
@Override
public boolean handle(ConnectedPlayer player, IForgeLoginWrapperPacket msg, VelocityServerConnection server) {
if (msg.getContext().getResponseID() == 98) {
//Reset complete
player.getConnection().getChannel().pipeline().remove(ForgeConstants.RESET_LISTENER);
player.setPhase(NOT_STARTED);
player.getConnection().getChannel().pipeline().remove(ForgeConstants.LOGIN_PACKET_QUEUE);
if (!(server.getConnection().getType() instanceof ForgeFMLConnectionType)) {
// -> vanilla
complete(player, ((Context.ClientContext) msg.getContext()).success() ? ClientResetType.CRP : null);
}
if (player.getConnectionInFlight() != null) {
player.getConnectionInFlight().getConnection().getChannel().config().setAutoRead(true);
}
return true;
} else {
return false;
}
}
},
COMPLETE {
private ClientResetType resetType = ClientResetType.UNKNOWN;
@Override
void onTransitionToNewPhase(ConnectedPlayer player) {
//Send Login Success to client
MinecraftConnection connection = player.getConnection();
((OutboundSuccessHolder) connection.getChannel().pipeline().get(ForgeConstants.SERVER_SUCCESS_LISTENER))
.sendPacket();
connection.setState(StateRegistry.PLAY);
//Plugins may now send packets to client
player.getConnection().getChannel().pipeline().remove(ForgeConstants.PLUGIN_PACKET_QUEUE);
((VelocityServer) Ambassador.getInstance().server).registerConnection(player);
}
@Override
public void resetConnectionPhase(ConnectedPlayer player) {
getResetType().doReset(player);
}
@Override
public boolean consideredComplete() {
return true;
}
@Override
public void complete(ConnectedPlayer player) {
if (Ambassador.getInstance().config.isDebugMode()) {
player.sendMessage(Component.text("Not resetting"));
}
}
@Override
void setResetType(ConnectedPlayer player, ClientResetType resetType) {
this.resetType = resetType;
if (Ambassador.getInstance().config.isDebugMode()) {
player.sendMessage(Component.text("Reset type: " + this.resetType.toString()));
}
}
@Override
public ClientResetType getResetType() {
return resetType;
}
};
//TODO: Make a new class that's linked to each player with these fields instead of having them in this phase class
public ForgeHandshake forgeHandshake = new ForgeHandshake();
public boolean handle(ConnectedPlayer player, IForgeLoginWrapperPacket<Context.ClientContext> msg, VelocityServerConnection server) {
if (msg.getContext().getChannelName().equals("zeta:main")) {
forgeHandshake.zetaFlagsPacket = (GenericForgeLoginWrapperPacket<Context.ClientContext>) msg;
}
if (msg instanceof ModListReplyPacket replyPacket) {
ModInfo modInfo = new ModInfo("FML2", replyPacket.getMods().stream().map(
(v) -> new ModInfo.Mod(v,"1")).toList());
player.setModInfo(modInfo);
forgeHandshake.setModListReplyPacket(replyPacket);
if (!(server.getConnection().getType() instanceof ForgeFMLConnectionType)) {
complete(player);
player.getConnectionInFlight().getConnection().getChannel().config().setAutoRead(true);
return true;
}
replyPacket.getChannels().put(MinecraftChannelIdentifier.from("ambassador:commands"),"1");
}
player.getConnectionInFlight().getConnection().write(msg);
player.setPhase(nextPhase());
nextPhase().forgeHandshake = this.forgeHandshake;
return true;
}
public void complete(ConnectedPlayer player) {
complete(player, null);
}
public void complete(ConnectedPlayer player, ClientResetType resetType) {
//Change phase to COMPLETE
player.setPhase(COMPLETE);
COMPLETE.onTransitionToNewPhase(player);
COMPLETE.forgeHandshake = forgeHandshake;
if (resetType != null) {
COMPLETE.setResetType(player, resetType);
}
if (Ambassador.getInstance().config.isDebugMode()) {
player.sendMessage(Component.text("Forge handshake complete"));
}
}
void onTransitionToNewPhase(ConnectedPlayer player) {
}
VelocityForgeClientConnectionPhase nextPhase() {
return this;
}
@Override
public boolean consideredComplete() {
return false;
}
public ClientResetType getResetType() {
return COMPLETE.getResetType();
}
private ClientResetType getResetType(ConnectedPlayer player) {
if (Ambassador.getInstance().config.isDebugMode()) {
player.sendMessage(Component.text("Scanning modlist for client reset mods"));
}
if (player.getModInfo().isPresent()) {
if (player.getModInfo().get().getMods().stream().anyMatch((mod -> mod.getId().equals("clientresetpacket")))) {
return ClientResetType.CRP;
} else if (Ambassador.getInstance().config.getServerSwitchCancellationTime() >= 0 &&
player.getModInfo().get().getMods().stream().anyMatch((mod -> mod.getId().equals("serverredirect")
|| mod.getId().equals("srvredirect:red")))
&& player.getVirtualHost().isPresent()) {
return ClientResetType.SR;
}
}
return ClientResetType.NONE;
}
void setResetType(ConnectedPlayer player, ClientResetType resetType) {
COMPLETE.setResetType(player, resetType);
}
public void updateResetType(ConnectedPlayer player) {
COMPLETE.setResetType(player, getResetType(player));
}
public enum ClientResetType {
UNKNOWN,
NONE,
CRP {
@Override
void doReset(ConnectedPlayer player) {
MinecraftConnection connection = player.getConnection();
//There is no going back even if the handshake fails. No reason to still be connected.
if (player.getConnectedServer() != null) {
player.getConnectedServer().disconnect();
player.setConnectedServer(null);
}
//Don't handle anything from the server until the reset has completed.
if (player.getConnectionInFlight() != null) {
player.getConnectionInFlight().getConnection().getChannel().config().setAutoRead(false);
}
if (connection.getState() == StateRegistry.PLAY || connection.getState() == StateRegistry.CONFIG) {
connection.write(new PluginMessagePacket("fml:handshake", Unpooled.wrappedBuffer(ForgeHandshakeUtils.generatePluginResetPacket())));
connection.setState(StateRegistry.LOGIN);
} else {
connection.write(new LoginPluginMessagePacket(98,"fml:loginwrapper", Unpooled.wrappedBuffer(ForgeHandshakeUtils.generateResetPacket())));
}
//Prepare to receive reset ACK
connection.getChannel().pipeline().addBefore(Connections.MINECRAFT_DECODER,
ForgeConstants.RESET_LISTENER, new FML2CRPMResetCompleteDecoder());
//Transition
player.setPhase(WAITING_RESET);
WAITING_RESET.onTransitionToNewPhase(player);
}
},
SR {
@Override
void doReset(ConnectedPlayer player) {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 0);
buf.writeBytes((player.getVirtualHost().get().getHostName() + ":"
+ player.getVirtualHost().get().getPort()).getBytes(StandardCharsets.UTF_8));
player.getConnection().write(new PluginMessagePacket("srvredirect:red", buf));
Ambassador.getInstance().reconnectSwitchPlayer(player);
}
};
void doReset(ConnectedPlayer player) {
}
}
}

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package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
public class ACKPacket implements IForgeLoginWrapperPacket<Context.ClientContext> {
private final Context.ClientContext context;
public ACKPacket(Context.ClientContext context) {
this.context = context;
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 99);
return buf;
}
@Override
public Context.ClientContext getContext() {
return context;
}
}

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package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
public class ConfigDataPacket implements IForgeLoginWrapperPacket<Context> {
private final String fileName;
private final byte[] fileData;
private final Context context;
public ConfigDataPacket(String fileName, byte[] fileData, Context context) {
this.fileName = fileName;
this.fileData = fileData;
this.context = context;
}
public static ConfigDataPacket read(ByteBuf input, Context context, boolean FML3) {
String registryName = ProtocolUtils.readString(input);
byte[] snapshot = ProtocolUtils.readByteArray(input);
return new ConfigDataPacket(registryName, snapshot, context);
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 4);
ProtocolUtils.writeString(buf, fileName);
ProtocolUtils.writeByteArray(buf, fileData);
return buf;
}
@Override
public Context getContext() {
return context;
}
}

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package org.adde0109.ambassador.forge.packet;
public class Context {
private final int responseID;
private final String channelName;
private Context(int responseID, String channelName) {
this.responseID = responseID;
this.channelName = channelName;
}
public static Context createContext(int responseID, String channelName) {
return new Context(responseID, channelName);
}
public static ClientContext createClientContext(int responseID, boolean clientSuccess, String channelName) {
return new ClientContext(responseID, clientSuccess, channelName);
}
public static ClientContext fromContext(Context context, boolean clientSuccess) {
return new ClientContext(context.responseID, clientSuccess, context.channelName);
}
public int getResponseID() {
return responseID;
}
public String getChannelName() {
return channelName;
}
public static class ClientContext extends Context {
private final boolean clientSuccess;
ClientContext(int responseID, boolean clientSuccess, String channelName) {
super(responseID, channelName);
this.clientSuccess = clientSuccess;
}
public boolean success() {
return clientSuccess;
}
}
}

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package org.adde0109.ambassador.forge.packet;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
public class GenericForgeLoginWrapperPacket<T extends Context> implements IForgeLoginWrapperPacket<T> {
private final byte[] content;
private final T context;
public GenericForgeLoginWrapperPacket(byte[] content, T context) {
this.content = content;
this.context = context;
}
static public GenericForgeLoginWrapperPacket<?> read(ByteBuf input, Context context) {
byte[] content = new byte[input.readableBytes()];
input.readBytes(content);
return new GenericForgeLoginWrapperPacket<>(content, context);
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
buf.writeBytes(content);
return buf;
}
public byte[] getContent() {
return content;
}
@Override
public T getContext() {
return context;
}
}

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package org.adde0109.ambassador.forge.packet;
import io.netty.buffer.ByteBuf;
public interface IForgeLoginWrapperPacket<T extends Context> {
ByteBuf encode();
T getContext();
}

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package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
public class ModDataPacket implements IForgeLoginWrapperPacket<Context> {
private final byte[] content;
private final Context context;
ModDataPacket(byte[] content, Context context) {
this.content = content;
this.context = context;
}
static public ModDataPacket read(ByteBuf input, Context context) {
byte[] content = new byte[input.readableBytes()];
input.readBytes(content);
return new ModDataPacket(content, context);
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 5); //PacketID
buf.writeBytes(content);
return buf;
}
public byte[] getContent() {
return content;
}
@Override
public Context getContext() {
return context;
}
}

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package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class ModListPacket implements IForgeLoginWrapperPacket<Context> {
private List<String> mods;
private Map<ChannelIdentifier, String> channels;
private List<String> registries;
private final List<String> dataPackRegistries;
private final Context context;
private ModListPacket(List<String> mods, Map<ChannelIdentifier,
String> channels, List<String> registries, Context context, List<String> dataPackRegistries) {
this.mods = mods;
this.channels = channels;
this.registries = registries;
this.context = context;
this.dataPackRegistries = dataPackRegistries;
}
public static ModListPacket read(ByteBuf input, Context context, boolean FML3) {
List<String> mods = new ArrayList<>();
int len = ProtocolUtils.readVarInt(input);
for (int x = 0; x < len; x++)
mods.add(ProtocolUtils.readString(input, 0x100));
Map<ChannelIdentifier, String> channels = new HashMap<>();
len = ProtocolUtils.readVarInt(input);
for (int x = 0; x < len; x++)
channels.put(MinecraftChannelIdentifier.from(ProtocolUtils.readString(input, 32767)),
ProtocolUtils.readString(input, 0x100));
List<String> registries = new ArrayList<>();
len = ProtocolUtils.readVarInt(input);
for (int x = 0; x < len; x++)
registries.add(ProtocolUtils.readString(input, 32767));
List<String> dataPackRegistries = null;
if (FML3 && input.isReadable()) {
dataPackRegistries = new ArrayList<>();
len = ProtocolUtils.readVarInt(input);
for (int x = 0; x < len; x++)
dataPackRegistries.add(ProtocolUtils.readString(input, 0x100));
}
return new ModListPacket(mods, channels, registries, context, dataPackRegistries);
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 1);
ProtocolUtils.writeVarInt(buf, mods.size());
mods.forEach(m -> ProtocolUtils.writeString(buf, m));
ProtocolUtils.writeVarInt(buf, channels.size());
channels.forEach((k, v) -> {
ProtocolUtils.writeString(buf,k.getId());
ProtocolUtils.writeString(buf,v);
});
ProtocolUtils.writeVarInt(buf, registries.size());
registries.forEach(k -> ProtocolUtils.writeString(buf, k));
if (dataPackRegistries != null) {
ProtocolUtils.writeVarInt(buf, dataPackRegistries.size());
dataPackRegistries.forEach(k -> ProtocolUtils.writeString(buf, k));
}
return buf;
}
@Override
public Context getContext() {
return context;
}
public List<String> getMods() {
return mods;
}
public Map<ChannelIdentifier, String> getChannels() {
return channels;
}
public List<String> getRegistries() {
return registries;
}
}

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package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class ModListReplyPacket implements IForgeLoginWrapperPacket<Context.ClientContext> {
private List<String> mods;
private Map<ChannelIdentifier, String> channels;
private Map<String, String> registries;
private final Context.ClientContext context;
private ModListReplyPacket(List<String> mods, Map<ChannelIdentifier,
String> channels, Map<String, String> registries, Context.ClientContext context) {
this.mods = mods;
this.channels = channels;
this.registries = registries;
this.context = context;
}
public static ModListReplyPacket read(ByteBuf input, Context.ClientContext context) {
List<String> mods = new ArrayList<>();
int len = ProtocolUtils.readVarInt(input);
for (int x = 0; x < len; x++)
mods.add(ProtocolUtils.readString(input, 0x100));
Map<ChannelIdentifier, String> channels = new HashMap<>();
len = ProtocolUtils.readVarInt(input);
for (int x = 0; x < len; x++)
channels.put(MinecraftChannelIdentifier.from(ProtocolUtils.readString(input, 32767)),
ProtocolUtils.readString(input, 0x100));
Map<String, String> registries = new HashMap<>();
len = ProtocolUtils.readVarInt(input);
for (int x = 0; x < len; x++)
registries.put(ProtocolUtils.readString(input, 32767), ProtocolUtils.readString(input, 0x100));
return new ModListReplyPacket(mods, channels, registries, context);
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 2);
ProtocolUtils.writeVarInt(buf, mods.size());
mods.forEach(m -> ProtocolUtils.writeString(buf, m));
ProtocolUtils.writeVarInt(buf, channels.size());
channels.forEach((k, v) -> {
ProtocolUtils.writeString(buf,k.getId());
ProtocolUtils.writeString(buf,v);
});
ProtocolUtils.writeVarInt(buf, registries.size());
registries.forEach((k, v) -> {
ProtocolUtils.writeString(buf, k);
ProtocolUtils.writeString(buf, v);
});
return buf;
}
@Override
public Context.ClientContext getContext() {
return context;
}
public List<String> getMods() {
return mods;
}
public Map<ChannelIdentifier, String> getChannels() {
return channels;
}
}

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package org.adde0109.ambassador.forge.packet;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
public class RegistryPacket implements IForgeLoginWrapperPacket<Context> {
private final String registryName;
private final byte[] snapshot;
private final Context context;
public RegistryPacket(String registryName, byte[] snapshot, Context context) {
this.registryName = registryName;
this.snapshot = snapshot;
this.context = context;
}
public static RegistryPacket read(ByteBuf input, Context context, boolean FML3) {
String registryName = ProtocolUtils.readString(input);
byte[] snapshot = null;
if (input.readBoolean()) {
snapshot = new byte[input.readableBytes()];
input.readBytes(snapshot);
}
return new RegistryPacket(registryName, snapshot, context);
}
@Override
public ByteBuf encode() {
ByteBuf buf = Unpooled.buffer();
ProtocolUtils.writeVarInt(buf, 3);
ProtocolUtils.writeString(buf, registryName);
if (snapshot != null) {
buf.writeBoolean(true);
buf.writeBytes(snapshot);
} else {
buf.writeBoolean(false);
}
return buf;
}
@Override
public Context getContext() {
return context;
}
public String getRegistryName() {
return registryName;
}
public byte[] getSnapshot() {
return snapshot;
}
}

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package org.adde0109.ambassador.forge.pipeline;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.netty.MinecraftDecoder;
import com.velocitypowered.proxy.protocol.packet.AvailableCommandsPacket;
import com.velocitypowered.proxy.util.except.QuietRuntimeException;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.handler.codec.CorruptedFrameException;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.adde0109.ambassador.Ambassador;
import org.jetbrains.annotations.NotNull;
public class CommandDecoderErrorCatcher extends ChannelInboundHandlerAdapter {
private final StateRegistry.PacketRegistry.ProtocolRegistry registry;
private final ConnectedPlayer player;
private boolean sentWarning = false;
public CommandDecoderErrorCatcher(ProtocolVersion protocolVersion, ConnectedPlayer player) {
this.registry = StateRegistry.PLAY.getProtocolRegistry(ProtocolUtils.Direction.CLIENTBOUND, protocolVersion);
this.player = player;
}
@Override
public void channelRead(@NotNull ChannelHandlerContext ctx, @NotNull Object msg) throws Exception {
if (msg instanceof ByteBuf buf) {
if (!ctx.channel().isActive() || !buf.isReadable()) {
buf.release();
return;
}
int originalReaderIndex = buf.readerIndex();
int packetId = ProtocolUtils.readVarInt(buf);
MinecraftPacket packet = registry.createPacket(packetId);
buf.readerIndex(originalReaderIndex);
if (packet instanceof AvailableCommandsPacket) {
try {
((MinecraftDecoder) ctx.pipeline().get(Connections.MINECRAFT_DECODER)).channelRead(ctx, msg);
} catch (QuietRuntimeException | CorruptedFrameException e) {
RegisteredServer server = player.getConnectedServer().getServer();
if (!Ambassador.getInstance().config.isSilenceWarnings() && !sentWarning) {
player.sendMessage(Component.text("[Ambassador Warning]: Unsupported command argument type detected! " +
"Please install Proxy-Compatible-Forge mod on this backend server to have access to commands. " +
"This message can be silenced in the ambassador.toml config file.", NamedTextColor.YELLOW));
sentWarning = true;
}
}
} else {
ctx.fireChannelRead(msg);
}
}
}
}

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@ -0,0 +1,146 @@
package org.adde0109.ambassador.forge.pipeline;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessagePacket;
import com.velocitypowered.proxy.protocol.packet.LoginPluginResponsePacket;
import com.velocitypowered.proxy.protocol.util.DeferredByteBufHolder;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.DecoderException;
import io.netty.handler.codec.MessageToMessageCodec;
import io.netty.util.ReferenceCountUtil;
import org.adde0109.ambassador.Ambassador;
import org.adde0109.ambassador.forge.packet.*;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class ForgeLoginWrapperCodec extends MessageToMessageCodec<DeferredByteBufHolder, IForgeLoginWrapperPacket<?>> {
private final boolean FML3;
private final Map<Integer, Context> loginWrapperContexts = new HashMap<>();
public ForgeLoginWrapperCodec(boolean fml3) {
FML3 = fml3;
}
@Override
public boolean acceptInboundMessage(Object msg) throws Exception {
return (msg instanceof LoginPluginMessagePacket
&& ((LoginPluginMessagePacket) msg).getChannel().equals("fml:loginwrapper"))
|| (msg instanceof LoginPluginResponsePacket
&& loginWrapperContexts.containsKey(((LoginPluginResponsePacket) msg).getId()));
}
@Override
protected void decode(ChannelHandlerContext ctx, DeferredByteBufHolder in, List<Object> out) throws Exception {
ByteBuf buf = in.content();
Context context;
if (in instanceof LoginPluginResponsePacket msg) {
//Continue from stored context
context = Context.fromContext(
loginWrapperContexts.remove(((LoginPluginResponsePacket) msg).getId()), msg.isSuccess());
if (!msg.isSuccess()) {
//Nothing to read, just create an empty packet.
out.add(GenericForgeLoginWrapperPacket.read(buf, context));
return;
} else {
String channel = ProtocolUtils.readString(buf); //Read the channel even though we know the channel by context.
Ambassador.getInstance();
}
} else {
//New context.
LoginPluginMessagePacket msg = (LoginPluginMessagePacket) in;
String channel = ProtocolUtils.readString(buf);
context = Context.createContext(msg.getId(), channel);
}
//Decoding of data starts here - channel already read
int originalReaderIndex = buf.readerIndex();
if (!context.getChannelName().equals("fml:handshake")) {
out.add(GenericForgeLoginWrapperPacket.read(buf, context));
} else {
int length = ProtocolUtils.readVarInt(buf);
int packetID = ProtocolUtils.readVarInt(buf);
if (context instanceof Context.ClientContext clientContext) {
switch (packetID) {
case 2:
out.add(ModListReplyPacket.read(buf, clientContext));
break;
case 99:
out.add(new ACKPacket(clientContext));
break;
default:
//Undo decoding
buf.readerIndex(originalReaderIndex);
out.add(GenericForgeLoginWrapperPacket.read(buf, context));
if (Ambassador.getInstance().config.isDebugMode()) {
Ambassador.getInstance().logger.warn(
"Unrecognised packet id received from client on fml:handshake: " + packetID);
}
}
} else {
switch (packetID) {
case 1:
out.add(ModListPacket.read(buf, context, FML3));
break;
case 3:
out.add(RegistryPacket.read(buf, context, FML3));
break;
case 4:
out.add(ConfigDataPacket.read(buf, context, FML3));
break;
case 5:
if (FML3) {
out.add(ModDataPacket.read(buf, context));
break;
}
default:
//Undo decoding
buf.readerIndex(originalReaderIndex);
out.add(GenericForgeLoginWrapperPacket.read(buf, context));
if (Ambassador.getInstance().config.isDebugMode()) {
Ambassador.getInstance().logger.warn(
"Unrecognised packet id received from server on fml:handshake: " + packetID);
}
}
}
}
}
@Override
protected void encode(ChannelHandlerContext ctx, IForgeLoginWrapperPacket<?> msg, List<Object> out) throws Exception {
ByteBuf wrapped;
boolean data = !(msg.getContext() instanceof Context.ClientContext clientContext && !clientContext.success());
boolean includeLength = !(msg instanceof GenericForgeLoginWrapperPacket);
String channel = msg.getContext().getChannelName();
wrapped = Unpooled.buffer();
if (data) {
ByteBuf encoded = msg.encode();
ProtocolUtils.writeString(wrapped, channel);
if (includeLength)
ProtocolUtils.writeVarInt(wrapped, encoded.readableBytes());
wrapped.writeBytes(encoded);
encoded.release();
}
if (msg.getContext() instanceof Context.ClientContext clientContext) {
out.add(new LoginPluginResponsePacket(clientContext.getResponseID(), clientContext.success(), wrapped));
} else {
out.add(new LoginPluginMessagePacket(msg.getContext().getResponseID(), "fml:loginwrapper", wrapped));
if (!(msg instanceof ModDataPacket)) { //ModDataPacket doesn't require a response
this.loginWrapperContexts.put(msg.getContext().getResponseID(), msg.getContext());
}
}
}
}

View File

@ -0,0 +1,42 @@
package org.adde0109.ambassador.forge.pipeline;
import com.velocitypowered.proxy.connection.MinecraftConnectionAssociation;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.util.ReferenceCountUtil;
import org.adde0109.ambassador.forge.ForgeConstants;
import org.adde0109.ambassador.forge.ForgeFMLConnectionType;
import org.adde0109.ambassador.forge.VelocityForgeBackendConnectionPhase;
import org.adde0109.ambassador.forge.packet.Context;
import org.adde0109.ambassador.forge.packet.IForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.VelocityForgeClientConnectionPhase;
public class ForgeLoginWrapperHandler extends SimpleChannelInboundHandler<IForgeLoginWrapperPacket<?>> {
private final MinecraftConnectionAssociation connection;
public ForgeLoginWrapperHandler(MinecraftConnectionAssociation connection) {
super(false);
this.connection = connection;
}
@Override
protected void channelRead0(ChannelHandlerContext ctx, IForgeLoginWrapperPacket msg) throws Exception {
if (connection instanceof ConnectedPlayer player) {
VelocityForgeClientConnectionPhase phase = (VelocityForgeClientConnectionPhase) player.getPhase();
phase.handle(player,msg,player.getConnectionInFlight());
} else if (connection instanceof VelocityServerConnection serverConnection){
if (!(serverConnection.getConnection().getType() instanceof ForgeFMLConnectionType)) {
serverConnection.getConnection().setType(serverConnection.getPlayer().getConnection().getType());
serverConnection.setConnectionPhase(serverConnection.getConnection().getType().getInitialBackendPhase());
}
VelocityForgeBackendConnectionPhase phase =
(VelocityForgeBackendConnectionPhase) serverConnection.getPhase();
phase.handle(serverConnection, serverConnection.getPlayer(), msg);
}
}
}

View File

@ -5,40 +5,40 @@ import com.velocitypowered.proxy.network.BackendChannelInitializer;
import io.netty.channel.Channel;
import io.netty.channel.ChannelInitializer;
import org.adde0109.ambassador.forge.ForgeConstants;
import org.adde0109.ambassador.velocity.backend.FMLMarkerAdder;
import org.adde0109.ambassador.velocity.backend.VelocityForgeBackendHandshakeHandler;
import org.slf4j.Logger;
import java.lang.reflect.Method;
public class VelocityBackendChannelInitializer extends BackendChannelInitializer {
private static final Method INIT_CHANNEL;
private final Method INIT_CHANNEL;
private final ChannelInitializer<?> delegate;
private final ChannelInitializer<Channel> delegate;
private final VelocityServer server;
static {
public VelocityBackendChannelInitializer(ChannelInitializer<Channel> delegate, VelocityServer server) {
super(server);
this.delegate = delegate;
this.server = server;
try {
INIT_CHANNEL = ChannelInitializer.class.getDeclaredMethod("initChannel", Channel.class);
INIT_CHANNEL = delegate.getClass().getDeclaredMethod("initChannel", Channel.class);
INIT_CHANNEL.setAccessible(true);
} catch (ReflectiveOperationException e) {
throw new RuntimeException(e);
}
}
public VelocityBackendChannelInitializer(ChannelInitializer<?> delegate, VelocityServer server) {
super(server);
this.delegate = delegate;
this.server = server;
}
@Override
protected void initChannel(Channel ch) {
try {
INIT_CHANNEL.invoke(delegate,ch);
INIT_CHANNEL.invoke(delegate, ch);
} catch (ReflectiveOperationException e) {
throw new RuntimeException(e);
}
ch.pipeline().addLast(ForgeConstants.MARKER_ADDER, new FMLMarkerAdder(server));
ch.pipeline().addLast(ForgeConstants.HANDLER, new VelocityForgeBackendHandshakeHandler(server));
}
}

View File

@ -4,18 +4,19 @@ import com.velocitypowered.api.event.Continuation;
import com.velocitypowered.api.event.PostOrder;
import com.velocitypowered.api.event.Subscribe;
import com.velocitypowered.api.event.connection.PostLoginEvent;
import com.velocitypowered.api.event.permission.PermissionsSetupEvent;
import com.velocitypowered.api.event.player.*;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.util.ModInfo;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.packet.ClientSettings;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.StateRegistry;
import org.adde0109.ambassador.Ambassador;
import org.adde0109.ambassador.forge.FML2CRPMClientConnectionPhase;
import org.adde0109.ambassador.forge.FML2ClientConnectionPhase;
import org.adde0109.ambassador.forge.ForgeConstants;
import org.adde0109.ambassador.forge.ForgeFMLConnectionType;
import org.adde0109.ambassador.velocity.backend.VelocityForgeBackendConnectionPhase;
import org.adde0109.ambassador.forge.VelocityForgeClientConnectionPhase;
import org.adde0109.ambassador.forge.pipeline.ForgeLoginWrapperCodec;
import org.adde0109.ambassador.forge.pipeline.ForgeLoginWrapperHandler;
public class VelocityEventHandler {
@ -25,44 +26,26 @@ public class VelocityEventHandler {
this.ambassador = ambassador;
}
@Subscribe
public void onPermissionsSetupEvent(PermissionsSetupEvent event, Continuation continuation) {
if(!(event.getSubject() instanceof ConnectedPlayer player)) {
continuation.resume();
return;
}
if (!(player.getPhase() instanceof VelocityForgeClientConnectionPhase phase)) {
continuation.resume();
return;
}
player.getConnection().eventLoop().submit(() -> phase.fireLoginEvent(player, (VelocityServer) ambassador.server,continuation));
}
@Subscribe(order = PostOrder.LAST)
public void onKickedFromServerEvent(KickedFromServerEvent event, Continuation continuation) {
if (((ConnectedPlayer) event.getPlayer()).getPhase() instanceof FML2CRPMClientConnectionPhase phase) {
phase.handleKick(event);
}
continuation.resume();
}
@Subscribe(order = PostOrder.LAST)
public void onServerPreConnectEvent(ServerPreConnectEvent event, Continuation continuation) {
@Subscribe(order = PostOrder.FIRST)
public void onPostLoginEvent(PostLoginEvent event, Continuation continuation) {
ConnectedPlayer player = (ConnectedPlayer) event.getPlayer();
if (!(player.getPhase() instanceof VelocityForgeClientConnectionPhase phase)) {
continuation.resume();
return;
}
if (phase.internalServerConnection != null) {
event.setResult(ServerPreConnectEvent.ServerResult.denied());
player.setConnectedServer((VelocityServerConnection) phase.internalServerConnection);
phase.internalServerConnection = null;
} else if (phase.clientPhase == VelocityForgeClientConnectionPhase.ClientPhase.MODDED) {
player.getConnection().eventLoop().submit(() -> phase.reset(event.getOriginalServer(), (ConnectedPlayer) event.getPlayer())
.thenAccept((ignored) -> continuation.resume()));
} else {
continuation.resume();
if (player.getPhase() instanceof VelocityForgeClientConnectionPhase) {
((VelocityServer) Ambassador.getInstance().server).unregisterConnection(player);
player.getConnection().eventLoop().submit(() -> {
player.getConnection().setState(StateRegistry.LOGIN);
player.getConnection().getChannel().pipeline().addBefore(
Connections.HANDLER,
ForgeConstants.FORGE_HANDSHAKE_DECODER, new ForgeLoginWrapperCodec(
player.getConnection().getType() == ForgeConstants.ForgeFML3));
player.getConnection().getChannel().pipeline().addAfter(
ForgeConstants.FORGE_HANDSHAKE_DECODER,
ForgeConstants.FORGE_HANDSHAKE_HANDLER, new ForgeLoginWrapperHandler(player));
});
}
//event.getPlayer().sendMessage(Component.text("post login event"));
continuation.resume();
}
@Subscribe(order = PostOrder.LAST)
@ -72,40 +55,28 @@ public class VelocityEventHandler {
continuation.resume();
return;
}
if (event.getInitialServer().isEmpty())
event.setInitialServer(phase.internalServerConnection.getServer());
continuation.resume();
}
@Subscribe(order = PostOrder.LAST)
public void onServerPostConnectEvent(ServerPostConnectEvent event, Continuation continuation) {
ConnectedPlayer player = (ConnectedPlayer) event.getPlayer();
if (!(player.getPhase() instanceof VelocityForgeClientConnectionPhase phase)) {
continuation.resume();
return;
}
if (phase instanceof FML2ClientConnectionPhase specialPhase) {
specialPhase.handleJoinGame();
}
//if (((ConnectedPlayer) event.getPlayer()).getConnectedServer() != null && ((ConnectedPlayer) event.getPlayer()).getConnectedServer().getConnection() != null) {
// ((ConnectedPlayer) event.getPlayer()).getConnectedServer().getConnection().write(new ClientSettings("en_GB", (byte) 10, 0, true, (short) 0xFF,1,false,true));
//}
RegisteredServer chosenServer = Ambassador.getTemporaryForced().remove(player.getUsername());
if (chosenServer != null)
event.setInitialServer(chosenServer);
//event.getPlayer().sendMessage(Component.text("choose server event"));
continuation.resume();
}
@Subscribe
public void onLoginEvent(PostLoginEvent event, Continuation continuation) {
public void onPlayerChannelRegisterEvent(PlayerChannelRegisterEvent event) {
ConnectedPlayer player = (ConnectedPlayer) event.getPlayer();
if (!(player.getPhase() instanceof VelocityForgeClientConnectionPhase phase)) {
continuation.resume();
if (!(player.getConnection().getType() instanceof ForgeFMLConnectionType)) {
return;
}
player.setModInfo(new ModInfo("Channels", event.getChannels().stream().map((id) -> {
return new ModInfo.Mod(id.getId(), "");
}).toList()));
if (phase instanceof FML2ClientConnectionPhase specialPhase) {
specialPhase.awaitJoinGame().thenAcceptAsync((ignored) -> {
player.setConnectedServer(null);
continuation.resume();
},player.getConnection().eventLoop());
VelocityForgeClientConnectionPhase clientPhase = (VelocityForgeClientConnectionPhase) player.getPhase();
//If reset typ is still unknown, set it!
if (clientPhase.getResetType() == VelocityForgeClientConnectionPhase.ClientResetType.UNKNOWN) {
clientPhase.updateResetType(player);
}
}
}

View File

@ -1,78 +0,0 @@
package org.adde0109.ambassador.velocity;
import com.velocitypowered.api.event.Continuation;
import com.velocitypowered.api.proxy.ServerConnection;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ClientConnectionPhase;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
import java.util.concurrent.CompletableFuture;
public abstract class VelocityForgeClientConnectionPhase implements ClientConnectionPhase {
//TODO:Make class when PCF is done
VelocityLoginPayloadManager payloadManager;
public VelocityForgeClientConnectionPhase.ClientPhase clientPhase = ClientPhase.HANDSHAKE;
public ServerConnection internalServerConnection;
public RegisteredServer forced;
protected VelocityForgeClientConnectionPhase(ClientPhase clientPhase, VelocityLoginPayloadManager payloadManager) {
this.clientPhase = clientPhase;
this.payloadManager = payloadManager;
}
protected VelocityForgeClientConnectionPhase() {
}
public void handleLogin(ConnectedPlayer player, VelocityServer server, Continuation continuation) {
}
public CompletableFuture<Boolean> reset(RegisteredServer server, ConnectedPlayer player) {
return CompletableFuture.completedFuture(false);
}
public void complete(VelocityServer server, ConnectedPlayer player, MinecraftConnection connection) {
}
final void fireLoginEvent(ConnectedPlayer player, VelocityServer server, Continuation continuation) {
payloadManager = new VelocityLoginPayloadManager(player.getConnection());
handleLogin(player,server,continuation);
VelocityForgeHandshakeSessionHandler sessionHandler = new VelocityForgeHandshakeSessionHandler(player.getConnection().getSessionHandler(), this);
player.getConnection().setSessionHandler(sessionHandler);
}
public void handleForward(VelocityServerConnection serverConnection, LoginPluginMessage payload) {
}
final public void forwardPayload(VelocityServerConnection serverConnection, LoginPluginMessage payload) {
handleForward(serverConnection,payload);
if (payloadManager == null) {
payload.release();
return;
}
payloadManager.sendPayload("fml:loginwrapper",payload.content()).thenAccept((responseData) -> {
//Move this to the backend. Backend should have its own forwarder.
serverConnection.getConnection().write(new LoginPluginResponse(payload.getId(),responseData.isReadable(),responseData.retain()));
});
clientPhase = ClientPhase.MODLIST;
}
public final VelocityLoginPayloadManager getPayloadManager() {
return payloadManager;
}
public enum ClientPhase {
VANILLA,
HANDSHAKE,
MODLIST,
MODDED
}
}

View File

@ -1,38 +0,0 @@
package org.adde0109.ambassador.velocity;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
import io.netty.buffer.ByteBuf;
public class VelocityForgeHandshakeSessionHandler implements MinecraftSessionHandler {
private final MinecraftSessionHandler original;
private final VelocityForgeClientConnectionPhase phase;
public VelocityForgeHandshakeSessionHandler(MinecraftSessionHandler original, VelocityForgeClientConnectionPhase phase) {
this.original = original;
this.phase = phase;
}
@Override
public boolean handle(LoginPluginResponse packet) {
if (phase.getPayloadManager().handlePayload(packet)) {
return true;
} else {
return original.handle(packet);
}
}
@Override
public void handleUnknown(ByteBuf buf) {
original.handleUnknown(buf);
}
@Override
public void disconnected() {
original.disconnected();
}
public MinecraftSessionHandler getOriginal() {
return this.original;
}
}

View File

@ -1,62 +0,0 @@
package org.adde0109.ambassador.velocity;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
import io.netty.buffer.ByteBuf;
import java.util.HashMap;
import java.util.List;
import java.util.concurrent.CompletableFuture;
public class VelocityLoginPayloadManager {
private final HashMap<Integer, CompletableFuture<ByteBuf>> listenerList = new HashMap<>();
private int counter = 0;
private final MinecraftConnection connection;
public VelocityLoginPayloadManager(MinecraftConnection connection) {
this.connection = connection;
}
public CompletableFuture<ByteBuf> sendPayload(String channel, ByteBuf data) {
connection.write(new LoginPluginMessage(counter,channel,data));
CompletableFuture<ByteBuf> future = listenFor(counter);
counter++;
return future;
}
public CompletableFuture<ByteBuf> sendPayloads(String channel, List<ByteBuf> dataList) {
final CompletableFuture<ByteBuf> callback = new CompletableFuture<>();
for (ByteBuf data : dataList) {
connection.delayedWrite(new LoginPluginMessage(counter, channel, data));
listenerList.put(counter,callback);
counter++;
}
connection.flush();
return callback;
}
public CompletableFuture<ByteBuf> listenFor(int id) {
CompletableFuture<ByteBuf> value = listenerList.get(id);
if (value == null) {
CompletableFuture<ByteBuf> callback = new CompletableFuture<>();
listenerList.put(id,callback);
return callback;
} else {
return value;
}
}
boolean handlePayload(LoginPluginResponse response) {
final CompletableFuture<ByteBuf> callback = listenerList.get(response.getId());
if (callback != null) {
listenerList.remove(response.getId());
if (!listenerList.containsValue(callback)) {
callback.complete(response.content());
}
return true;
} else {
return false;
}
}
}

View File

@ -5,30 +5,31 @@ import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.client.HandshakeSessionHandler;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.network.ServerChannelInitializer;
import com.velocitypowered.proxy.protocol.StateRegistry;
import io.netty.channel.Channel;
import io.netty.channel.ChannelHandler;
import io.netty.channel.ChannelInitializer;
import org.adde0109.ambassador.velocity.client.VelocityHandshakeSessionHandler;
import org.jetbrains.annotations.NotNull;
import java.lang.reflect.Method;
public class VelocityServerChannelInitializer extends ServerChannelInitializer {
private static final Method INIT_CHANNEL;
private Method INIT_CHANNEL;
private final ChannelInitializer<?> delegate;
static {
try {
INIT_CHANNEL = ChannelInitializer.class.getDeclaredMethod("initChannel", Channel.class);
INIT_CHANNEL.setAccessible(true);
} catch (ReflectiveOperationException e) {
throw new RuntimeException(e);
}
}
private final VelocityServer server;
public VelocityServerChannelInitializer(ChannelInitializer<?> delegate,VelocityServer server) {
super(server);
this.delegate = delegate;
this.server = server;
try {
INIT_CHANNEL = delegate.getClass().getDeclaredMethod("initChannel", Channel.class);
INIT_CHANNEL.setAccessible(true);
} catch (ReflectiveOperationException e) {
throw new RuntimeException(e);
}
}
@Override
@ -38,9 +39,12 @@ public class VelocityServerChannelInitializer extends ServerChannelInitializer {
} catch (ReflectiveOperationException e) {
throw new RuntimeException(e);
}
ChannelHandler handler = ch.pipeline().get(Connections.HANDLER);
if (!(handler instanceof final MinecraftConnection connection)) throw new RuntimeException("plugin conflict");
HandshakeSessionHandler originalSessionHandler = (HandshakeSessionHandler) connection.getSessionHandler();
connection.setSessionHandler(new VelocityHandshakeSessionHandler(originalSessionHandler, connection));
finally {
if (ch.pipeline().get(MinecraftConnection.class) == null)
super.initChannel(ch);
MinecraftConnection handler = ch.pipeline().get(MinecraftConnection.class);
HandshakeSessionHandler originalSessionHandler = (HandshakeSessionHandler) handler.getActiveSessionHandler();
handler.setActiveSessionHandler(StateRegistry.HANDSHAKE, new VelocityHandshakeSessionHandler(originalSessionHandler, handler, server));
}
}
}

View File

@ -0,0 +1,42 @@
package org.adde0109.ambassador.velocity.backend;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.config.PlayerInfoForwarding;
import com.velocitypowered.proxy.connection.ConnectionTypes;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.packet.HandshakePacket;
import io.netty.channel.*;
import io.netty.handler.codec.MessageToMessageEncoder;
import org.adde0109.ambassador.forge.ForgeConstants;
import org.adde0109.ambassador.forge.ForgeFMLConnectionType;
import java.util.List;
import static com.velocitypowered.proxy.connection.forge.legacy.LegacyForgeConstants.HANDSHAKE_HOSTNAME_TOKEN;
public class FMLMarkerAdder extends MessageToMessageEncoder<HandshakePacket> {
final VelocityServer server;
public FMLMarkerAdder(VelocityServer server) {
super(HandshakePacket.class);
this.server = server;
}
@Override
protected void encode(ChannelHandlerContext ctx, HandshakePacket msg, List<Object> out) {
MinecraftConnection connection = (MinecraftConnection) ctx.pipeline().get(Connections.HANDLER);
VelocityServerConnection serverConnection = (VelocityServerConnection) connection.getAssociation();
PlayerInfoForwarding forwardingMode = server.getConfiguration().getPlayerInfoForwardingMode();
if (serverConnection.getPlayer().getConnection().getType() instanceof ForgeFMLConnectionType FMLType
&& forwardingMode != PlayerInfoForwarding.LEGACY
&& forwardingMode != PlayerInfoForwarding.BUNGEEGUARD) {
msg.setServerAddress(msg.getServerAddress() + (FMLType == ForgeConstants.ForgeFML3 ? ForgeConstants.FML3Marker : ForgeConstants.FML2Marker));
}
out.add(msg);
ctx.pipeline().remove(this);
}
}

View File

@ -1,71 +0,0 @@
package org.adde0109.ambassador.velocity.backend;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.connection.backend.LoginSessionHandler;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.packet.Disconnect;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccess;
import io.netty.buffer.ByteBuf;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.adde0109.ambassador.forge.ForgeConstants;
import org.adde0109.ambassador.forge.ForgeFMLConnectionType;
import org.adde0109.ambassador.velocity.VelocityForgeClientConnectionPhase;
public class ForgeHandshakeSessionHandler implements MinecraftSessionHandler {
private final LoginSessionHandler original;
private final VelocityServerConnection serverConnection;
private final VelocityServer server;
public ForgeHandshakeSessionHandler(LoginSessionHandler original, VelocityServerConnection serverConnection, VelocityServer server) {
this.original = original;
this.serverConnection = serverConnection;
this.server = server;
}
@Override
public boolean handle(LoginPluginMessage packet) {
if (packet.getChannel().equals("fml:loginwrapper")) {
if (!(serverConnection.getConnection().getType() instanceof ForgeFMLConnectionType)) {
if (!(serverConnection.getPlayer().getConnection().getType() instanceof ForgeFMLConnectionType clientType)) {
final String reason = "This server has mods that require Forge to be installed on the client. Contact your server admin for more details.";
original.handle(Disconnect.create(Component.text(reason, NamedTextColor.RED),serverConnection.getPlayer().getProtocolVersion()));
return true;
}
serverConnection.getConnection().setType(clientType);
serverConnection.setConnectionPhase(clientType.getInitialBackendPhase());
}
((VelocityForgeBackendConnectionPhase) serverConnection.getPhase()).handle(serverConnection,serverConnection.getPlayer(),packet);
return true;
}
return original.handle(packet);
}
@Override
public boolean handle(ServerLoginSuccess packet) {
if ((serverConnection.getPlayer().getPhase() instanceof VelocityForgeClientConnectionPhase phase)) {
phase.complete(server,serverConnection.getPlayer(),serverConnection.getPlayer().getConnection());
}
return original.handle(packet);
}
@Override
public void disconnected() {
original.disconnected();
}
public void handleGeneric(MinecraftPacket packet) {
if (!packet.handle(original))
original.handleGeneric(packet);
}
public MinecraftSessionHandler getOriginal() {
return this.original;
}
}

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@ -0,0 +1,67 @@
package org.adde0109.ambassador.velocity.backend;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.config.PlayerInfoForwarding;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.connection.backend.*;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.packet.DisconnectPacket;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessagePacket;
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccessPacket;
import com.velocitypowered.proxy.util.except.QuietRuntimeException;
import io.netty.buffer.Unpooled;
import org.adde0109.ambassador.forge.*;
public class ForgeLoginSessionHandler implements MinecraftSessionHandler {
private final LoginSessionHandler original;
private final VelocityServerConnection serverConnection;
private final VelocityServer server;
public ForgeLoginSessionHandler(LoginSessionHandler original, VelocityServerConnection serverConnection, VelocityServer server) {
this.original = original;
this.serverConnection = serverConnection;
this.server = server;
}
@Override
public boolean handle(ServerLoginSuccessPacket packet) {
if ((serverConnection.getPhase() instanceof VelocityForgeBackendConnectionPhase phase)) {
phase.onLoginSuccess(serverConnection,serverConnection.getPlayer());
}
original.handle(packet); //Can lead to disconnect.
//If we are still connected after handling that package.
if (serverConnection.getConnection() != null) {
ConnectedPlayer player = serverConnection.getPlayer();
VelocityForgeClientConnectionPhase clientPhase = (VelocityForgeClientConnectionPhase) player.getPhase();
clientPhase.complete(player);
}
return true;
}
@Override
public boolean handle(DisconnectPacket packet) {
return original.handle(packet);
}
@Override
public void disconnected() {
original.disconnected();
}
public void handleGeneric(MinecraftPacket packet) {
if (!packet.handle(original))
original.handleGeneric(packet);
}
public MinecraftSessionHandler getOriginal() {
return this.original;
}
}

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@ -1,41 +0,0 @@
package org.adde0109.ambassador.velocity.backend;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.backend.BackendConnectionPhase;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
import io.netty.buffer.ByteBuf;
import io.netty.util.ReferenceCountUtil;
import org.adde0109.ambassador.velocity.VelocityForgeClientConnectionPhase;
import java.util.ArrayList;
import java.util.List;
public class VelocityForgeBackendConnectionPhase implements BackendConnectionPhase {
public VelocityForgeBackendConnectionPhase() {
}
public void handle(VelocityServerConnection server, ConnectedPlayer player, LoginPluginMessage message) {
VelocityForgeClientConnectionPhase clientPhase = ((VelocityForgeClientConnectionPhase) player.getPhase());
if (clientPhase.clientPhase == VelocityForgeClientConnectionPhase.ClientPhase.VANILLA) {
final LoginPluginMessage msg = message;
msg.content().retain().discardSomeReadBytes();
server.getConnection().getChannel().config().setAutoRead(false);
clientPhase.reset(server.getServer(),player).thenAccept((success) -> {
if (success) {
clientPhase.forwardPayload(server,msg);
server.getConnection().getChannel().config().setAutoRead(true);
} else {
msg.release();
}
});
} else {
clientPhase.forwardPayload(server, (LoginPluginMessage) message.retain());
}
}
}

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@ -1,19 +1,17 @@
package org.adde0109.ambassador.velocity.backend;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.config.PlayerInfoForwarding;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.backend.LoginSessionHandler;
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.packet.Handshake;
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccess;
import com.velocitypowered.proxy.protocol.StateRegistry;
import io.netty.channel.*;
import io.netty.util.ReferenceCountUtil;
import org.adde0109.ambassador.forge.ForgeConstants;
import org.adde0109.ambassador.forge.ForgeFMLConnectionType;
import org.adde0109.ambassador.velocity.VelocityForgeClientConnectionPhase;
import org.adde0109.ambassador.forge.pipeline.ForgeLoginWrapperCodec;
import org.adde0109.ambassador.forge.pipeline.ForgeLoginWrapperHandler;
import org.jetbrains.annotations.NotNull;
public class VelocityForgeBackendHandshakeHandler extends ChannelInboundHandlerAdapter {
@ -29,11 +27,22 @@ public class VelocityForgeBackendHandshakeHandler extends ChannelInboundHandlerA
MinecraftConnection connection = (MinecraftConnection) ctx.pipeline().get(Connections.HANDLER);
VelocityServerConnection serverConnection = (VelocityServerConnection) connection.getAssociation();
if (serverConnection.getPlayer().getConnection().getType() instanceof ForgeFMLConnectionType) {
connection.setSessionHandler(new ForgeHandshakeSessionHandler((LoginSessionHandler) connection.getSessionHandler(),serverConnection,server));
ctx.pipeline().remove(this);
ConnectedPlayer player = serverConnection.getPlayer();
if (player.getConnection().getType() instanceof ForgeFMLConnectionType) {
ForgeLoginSessionHandler forgeLoginSessionHandler = new ForgeLoginSessionHandler((LoginSessionHandler) connection.getActiveSessionHandler(), serverConnection,server);
connection.setActiveSessionHandler(StateRegistry.LOGIN, forgeLoginSessionHandler);
serverConnection.getConnection().getChannel().pipeline().addBefore(
Connections.HANDLER,
ForgeConstants.FORGE_HANDSHAKE_DECODER, new ForgeLoginWrapperCodec(
player.getConnection().getType() == ForgeConstants.ForgeFML3));
serverConnection.getConnection().getChannel().pipeline().addAfter(
ForgeConstants.FORGE_HANDSHAKE_DECODER,
ForgeConstants.FORGE_HANDSHAKE_HANDLER, new ForgeLoginWrapperHandler(serverConnection));
}
ctx.pipeline().remove(this);
ctx.pipeline().fireChannelActive();
}
}

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@ -0,0 +1,49 @@
package org.adde0109.ambassador.velocity.client;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.StateRegistry;
import io.netty.channel.*;
public class ClientPacketQueue extends ChannelOutboundHandlerAdapter {
private PendingWriteQueue queue;
private final StateRegistry allow;
public ClientPacketQueue(StateRegistry registry) {
this.allow = registry;
}
@Override
public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
queue = new PendingWriteQueue(ctx);
}
@Override
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
MinecraftConnection connection = ctx.pipeline().get(MinecraftConnection.class);
if (msg instanceof MinecraftPacket packet) {
try {
allow.getProtocolRegistry(ProtocolUtils.Direction.CLIENTBOUND ,
connection.getProtocolVersion()).getPacketId(packet);
ctx.write(msg,promise);
} catch (IllegalArgumentException e) {
queue.add(msg, promise);
}
} else {
ctx.write(msg,promise);
}
}
@Override
public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
if (ctx.channel().isActive()) {
queue.removeAndWriteAll();
ctx.flush();
} else {
queue.removeAndFailAll(new ChannelException());
}
}
}

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@ -1,11 +1,13 @@
package org.adde0109.ambassador.forge;
package org.adde0109.ambassador.velocity.client;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import org.adde0109.ambassador.forge.packet.Context;
import org.adde0109.ambassador.forge.packet.GenericForgeLoginWrapperPacket;
import org.adde0109.ambassador.forge.packet.IForgeLoginWrapperPacket;
public class FML2CRPMResetCompleteDecoder extends ChannelInboundHandlerAdapter {
@ -25,8 +27,8 @@ public class FML2CRPMResetCompleteDecoder extends ChannelInboundHandlerAdapter {
boolean success = buf.readBoolean();
if (id == 98) {
try {
MinecraftPacket packet = new LoginPluginResponse(id,success,buf.readRetainedSlice(buf.readableBytes()));
ctx.fireChannelRead(packet);
ctx.fireChannelRead(GenericForgeLoginWrapperPacket.read(
Unpooled.EMPTY_BUFFER, Context.createClientContext(id, success, "fml:handshake")));
} finally {
buf.release();
}

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@ -0,0 +1,31 @@
package org.adde0109.ambassador.velocity.client;
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccessPacket;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelOutboundHandlerAdapter;
import io.netty.channel.ChannelPromise;
public class OutboundSuccessHolder extends ChannelOutboundHandlerAdapter {
private ServerLoginSuccessPacket packet;
private ChannelHandlerContext ctx;
@Override
public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
this.ctx = ctx;
}
@Override
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
if ((msg instanceof ServerLoginSuccessPacket packet)) {
this.packet = packet;
} else {
ctx.write(msg, promise);
}
}
public void sendPacket() {
ctx.write(packet, ctx.voidPromise());
ctx.flush();
}
}

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@ -1,34 +1,42 @@
package org.adde0109.ambassador.velocity;
package org.adde0109.ambassador.velocity.client;
import com.velocitypowered.proxy.VelocityServer;
import com.velocitypowered.proxy.connection.ConnectionTypes;
import com.velocitypowered.proxy.connection.MinecraftConnection;
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
import com.velocitypowered.proxy.connection.client.HandshakeSessionHandler;
import com.velocitypowered.proxy.network.Connections;
import com.velocitypowered.proxy.protocol.MinecraftPacket;
import com.velocitypowered.proxy.protocol.StateRegistry;
import com.velocitypowered.proxy.protocol.packet.Handshake;
import com.velocitypowered.proxy.protocol.packet.HandshakePacket;
import io.netty.buffer.ByteBuf;
import org.adde0109.ambassador.forge.ForgeConstants;
public class VelocityHandshakeSessionHandler implements MinecraftSessionHandler {
public class VelocityHandshakeSessionHandler extends HandshakeSessionHandler {
private final HandshakeSessionHandler original;
private final MinecraftConnection connection;
public VelocityHandshakeSessionHandler(HandshakeSessionHandler original, MinecraftConnection connection) {
public VelocityHandshakeSessionHandler(HandshakeSessionHandler original, MinecraftConnection connection, VelocityServer server) {
super(connection, server);
this.original = original;
this.connection = connection;
}
@Override
public boolean handle(Handshake handshake) {
public boolean handle(HandshakePacket handshake) {
handshake.handle(original);
if (connection.getType() == ConnectionTypes.VANILLA) {
final String[] markerSplit = handshake.getServerAddress().split("\0");
if (connection.getState() == StateRegistry.LOGIN && markerSplit.length > 1) {
if (connection.getState() == StateRegistry.LOGIN && markerSplit.length > 1 && markerSplit[1].startsWith("FML")) {
switch (markerSplit[1]) {
case "FML2" -> connection.setType(ForgeConstants.ForgeFML2);
case "FML3" -> connection.setType(ForgeConstants.ForgeFML3);
case "FML2":
connection.setType(ForgeConstants.ForgeFML2);
break;
case "FML3":
connection.setType(ForgeConstants.ForgeFML3);
break;
}
connection.getChannel().pipeline().addAfter(Connections.MINECRAFT_ENCODER,ForgeConstants.SERVER_SUCCESS_LISTENER, new OutboundSuccessHolder());
connection.getChannel().pipeline().addAfter(Connections.MINECRAFT_ENCODER,ForgeConstants.PLUGIN_PACKET_QUEUE, new ClientPacketQueue(StateRegistry.LOGIN));
}
}
return true;

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@ -0,0 +1,23 @@
package org.adde0109.ambassador.velocity.protocol;
import com.mojang.brigadier.StringReader;
import com.mojang.brigadier.arguments.ArgumentType;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
public class EnumArgumentProperty implements ArgumentType<String> {
private final String className;
public EnumArgumentProperty(String className) {
this.className = className;
}
public String getClassName() {
return this.className;
}
@Override
public String parse(StringReader reader) throws CommandSyntaxException {
return reader.readUnquotedString();
}
}

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@ -0,0 +1,28 @@
package org.adde0109.ambassador.velocity.protocol;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.proxy.protocol.ProtocolUtils;
import com.velocitypowered.proxy.protocol.packet.brigadier.ArgumentPropertySerializer;
import io.netty.buffer.ByteBuf;
import org.checkerframework.checker.nullness.qual.Nullable;
/**
* An argument property serializer that will serialize and deserialize nothing.
*/
public class EnumArgumentPropertySerializer implements ArgumentPropertySerializer<EnumArgumentProperty> {
public static final EnumArgumentPropertySerializer ENUM = new EnumArgumentPropertySerializer();
private EnumArgumentPropertySerializer() {
}
@Override
public @Nullable EnumArgumentProperty deserialize(ByteBuf buf, ProtocolVersion protocolVersion) {
return new EnumArgumentProperty(ProtocolUtils.readString(buf));
}
@Override
public void serialize(EnumArgumentProperty object, ByteBuf buf, ProtocolVersion protocolVersion) {
ProtocolUtils.writeString(buf, object.getClassName());
}
}

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@ -0,0 +1,47 @@
package org.adde0109.ambassador.velocity.protocol;
import com.mojang.brigadier.StringReader;
import com.mojang.brigadier.arguments.ArgumentType;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import com.mojang.brigadier.suggestion.Suggestions;
import com.mojang.brigadier.suggestion.SuggestionsBuilder;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.util.ModInfo;
import java.util.Collection;
import java.util.concurrent.CompletableFuture;
public class ModIdArgumentProperty implements ArgumentType<String> {
public ModIdArgumentProperty() {}
@Override
public String parse(StringReader reader) throws CommandSyntaxException {
return reader.readUnquotedString();
}
@Override
public <S> CompletableFuture<Suggestions> listSuggestions(CommandContext<S> context,
SuggestionsBuilder builder) {
S source = context.getSource();
if (source instanceof Player) {
ModInfo modInfo = ((Player) source).getModInfo().orElse(null);
if (modInfo != null) {
for (ModInfo.Mod mod : modInfo.getMods()) {
builder.suggest(mod.getId());
}
return builder.buildFuture();
}
}
return Suggestions.empty();
}
@Override
public Collection<String> getExamples() {
throw new UnsupportedOperationException();
}
}

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@ -0,0 +1,29 @@
# Do not change this
config-version = "2.1"
# How much time the player has to reconnect before canceling the server switch. (In seconds)
# Only for players with ServerRedirect mod installed. Set to -1 to disable ServerRedirect mod support.
serverRedirectTimeout = 30
# Silence PCF absence warnings.
silence-warnings = false
# Allow server switches without reset even though the new server's registries don't match the old servers registry.
# Large modpacks often needs this set to true. Warning: This is a safety measure and setting this to true
# can lead to unstable behaviour.
bypass-registry-checks = false
# Allow player to switch without reset when the server's mods don't match. Even more unstable than bypassRegistryCheck.
# Warning: This is a safety measure for when bypassRegistryCheck is true. Setting this to also true can cause crashes.
bypass-mod-checks = false
# Only for debug/troubleshooting
debug-mode = false
# Make the player reconnect when server switching as a last resort if
# the player can't reset or switch servers without resetting.
enable-kick-reset = false
# Message to display when player gets kicked due to server switching according to enable-kick-reset.
# This input is deserialzied as MiniMessage and support formating according to the MiniMessage format.
reconnect-message = "<red>Please reconnect.</red>"