Server switch logic rewritten
This commit is contained in:
parent
ce5420768d
commit
d6cc47aba1
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@ -24,6 +24,7 @@ dependencies {
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compileOnly("io.netty:netty-buffer:4.1.86.Final")
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compileOnly("io.netty:netty-transport:4.1.86.Final")
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compileOnly("io.netty:netty-codec:4.1.86.Final")
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compileOnly("io.netty:netty-handler:4.1.86.Final")
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}
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tasks {
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@ -1,76 +0,0 @@
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package org.adde0109.ambassador.forge;
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import com.velocitypowered.api.event.player.KickedFromServerEvent;
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import com.velocitypowered.api.proxy.server.RegisteredServer;
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import com.velocitypowered.api.util.UuidUtils;
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import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.config.PlayerInfoForwarding;
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import com.velocitypowered.proxy.config.VelocityConfiguration;
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import com.velocitypowered.proxy.connection.MinecraftConnection;
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import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
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import com.velocitypowered.proxy.network.Connections;
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import com.velocitypowered.proxy.protocol.StateRegistry;
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import com.velocitypowered.proxy.protocol.packet.PluginMessage;
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import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccess;
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import io.netty.buffer.Unpooled;
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import org.adde0109.ambassador.Ambassador;
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import org.adde0109.ambassador.velocity.VelocityForgeClientConnectionPhase;
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import org.adde0109.ambassador.velocity.VelocityForgeHandshakeSessionHandler;
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import org.adde0109.ambassador.velocity.VelocityLoginPayloadManager;
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import java.util.UUID;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.TimeUnit;
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public class FML2CRPMClientConnectionPhase extends VelocityForgeClientConnectionPhase {
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//TODO: Use modData inside ConnectedPlayer instead
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public byte[] modListData;
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private RegisteredServer backupServer;
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public FML2CRPMClientConnectionPhase(VelocityForgeClientConnectionPhase.ClientPhase clientPhase, VelocityLoginPayloadManager payloadManager) {
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super(clientPhase,payloadManager);
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}
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public CompletableFuture<Boolean> reset(RegisteredServer server, ConnectedPlayer player) {
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CompletableFuture<Boolean> future = new CompletableFuture<>();
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if (player.getConnectedServer() != null) {
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backupServer = player.getConnectedServer().getServer();
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player.getConnectedServer().disconnect();
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player.setConnectedServer(null);
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}
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MinecraftConnection connection = player.getConnection();
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connection.setSessionHandler(new VelocityForgeHandshakeSessionHandler(connection.getSessionHandler(),player));
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((VelocityServer) Ambassador.getInstance().server).unregisterConnection(player);
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this.clientPhase = null;
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ScheduledFuture<?> scheduledFuture = connection.eventLoop().schedule(()-> {
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connection.getChannel().pipeline().remove(ForgeConstants.RESET_LISTENER);
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future.complete(false);
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}, Ambassador.getInstance().config.getResetTimeout(), TimeUnit.MILLISECONDS);
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connection.getChannel().pipeline().addBefore(Connections.MINECRAFT_DECODER, ForgeConstants.RESET_LISTENER,new FML2CRPMResetCompleteDecoder());
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getPayloadManager().listenFor(98).thenAccept(ignore -> {
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if (scheduledFuture.cancel(false)) {
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connection.getChannel().pipeline().remove(ForgeConstants.RESET_LISTENER);
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connection.setState(StateRegistry.LOGIN);
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this.clientPhase = ClientPhase.HANDSHAKE;
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future.complete(true);
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}
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});
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connection.write(new PluginMessage("fml:handshake",Unpooled.wrappedBuffer(ForgeHandshakeUtils.generatePluginResetPacket())));
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return future;
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}
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public void handleKick(KickedFromServerEvent event) {
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if (backupServer != null && !(event.getResult() instanceof KickedFromServerEvent.RedirectPlayer)) {
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net.kyori.adventure.text.Component reason = event.getServerKickReason().orElse(null);
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event.setResult(KickedFromServerEvent.RedirectPlayer.create(backupServer,reason));
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backupServer = null;
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}
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}
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}
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@ -1,54 +1,17 @@
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package org.adde0109.ambassador.forge;
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import com.velocitypowered.api.event.Continuation;
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import com.velocitypowered.api.proxy.server.RegisteredServer;
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import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.connection.MinecraftConnection;
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import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
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import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
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import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
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import io.netty.buffer.ByteBuf;
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import net.kyori.adventure.text.Component;
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import org.adde0109.ambassador.Ambassador;
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import org.adde0109.ambassador.velocity.VelocityForgeClientConnectionPhase;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.Arrays;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.Future;
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import java.util.concurrent.TimeUnit;
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public class FML2ClientConnectionPhase extends VelocityForgeClientConnectionPhase {
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private Throwable throwable;
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private RegisteredServer triedServer;
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private CompletableFuture<Void> onServerSuccess;
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private CompletableFuture<Void> onJoinGame;
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private static final Method CONNECT_TO_INITIAL_SERVER;
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static {
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Class clazz;
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try {
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clazz = Class.forName("com.velocitypowered.proxy.connection.client.LoginSessionHandler");
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} catch (ClassNotFoundException ignored){
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try {
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clazz = Class.forName("com.velocitypowered.proxy.connection.client.AuthSessionHandler");
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} catch (ClassNotFoundException e) {
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throw new RuntimeException(e);
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}
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}
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try {
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CONNECT_TO_INITIAL_SERVER = clazz.getDeclaredMethod("connectToInitialServer", ConnectedPlayer.class);
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CONNECT_TO_INITIAL_SERVER.setAccessible(true);
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} catch (ReflectiveOperationException e) {
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throw new RuntimeException(e);
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}
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}
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public class FML2ClientConnectionPhase {
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/*
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@Override
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public RegisteredServer chooseServer(ConnectedPlayer player) {
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forced = Ambassador.getTemporaryForced().remove(player.getUsername());
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@ -70,15 +33,8 @@ public class FML2ClientConnectionPhase extends VelocityForgeClientConnectionPhas
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}
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public void handleJoinGame() {
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this.onJoinGame.complete(null);
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}
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public CompletableFuture<Void> awaitJoinGame() {
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return this.onJoinGame;
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}
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@Override
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/*
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public void handleForward(VelocityServerConnection serverConnection, LoginPluginMessage payload) {
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final ByteBuf buf = payload.content().duplicate();
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ProtocolUtils.readString(buf); //Channel
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@ -96,5 +52,7 @@ public class FML2ClientConnectionPhase extends VelocityForgeClientConnectionPhas
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}
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});
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}
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}
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*/
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}
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@ -5,9 +5,9 @@ import com.velocitypowered.proxy.connection.ConnectionType;
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public class ForgeConstants {
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public static final String HANDLER = "Modern Forge handler";
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public static final String MARKER_ADDER = "FML2/3 Marker Adder";
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public static final String OUTBOUND_CATCHER_NAME = "ambassador-catcher";
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public static final String RESET_LISTENER = "ambassador-reset-listener";
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public static final String SERVER_SUCCESS_LISTENER = "ambassador-server-success-listener";
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public static final String FORGE_HANDSHAKE_HOLDER = "ambassador-forge-handshake-holder";
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public static final String FML2Marker = "\0FML2\0";
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public static final String FML3Marker = "\0FML3\0";
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@ -5,6 +5,7 @@ import com.velocitypowered.proxy.config.PlayerInfoForwarding;
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import com.velocitypowered.proxy.connection.ConnectionType;
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import com.velocitypowered.proxy.connection.backend.BackendConnectionPhase;
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import com.velocitypowered.proxy.connection.client.ClientConnectionPhase;
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import org.adde0109.ambassador.velocity.VelocityForgeClientConnectionPhase;
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import org.adde0109.ambassador.velocity.backend.VelocityForgeBackendConnectionPhase;
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import java.util.Collections;
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@ -19,7 +20,7 @@ public class ForgeFMLConnectionType implements ConnectionType {
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@Override
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public ClientConnectionPhase getInitialClientPhase() {
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return new FML2ClientConnectionPhase();
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return VelocityForgeClientConnectionPhase.NOT_STARTED;
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}
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@Override
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@ -11,7 +11,6 @@ import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
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import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
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import com.velocitypowered.proxy.protocol.StateRegistry;
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import org.adde0109.ambassador.Ambassador;
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import org.adde0109.ambassador.forge.FML2CRPMClientConnectionPhase;
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public class VelocityEventHandler {
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@ -40,31 +39,9 @@ public class VelocityEventHandler {
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continuation.resume();
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}
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@Subscribe(order = PostOrder.LAST)
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public void onKickedFromServerEvent(KickedFromServerEvent event, Continuation continuation) {
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if (((ConnectedPlayer) event.getPlayer()).getPhase() instanceof FML2CRPMClientConnectionPhase phase) {
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phase.handleKick(event);
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}
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continuation.resume();
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}
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@Subscribe(order = PostOrder.LAST)
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public void onServerPreConnectEvent(ServerPreConnectEvent event, Continuation continuation) {
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ConnectedPlayer player = (ConnectedPlayer) event.getPlayer();
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if (!(player.getPhase() instanceof VelocityForgeClientConnectionPhase phase)) {
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continuation.resume();
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return;
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}
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if (phase.internalServerConnection != null) {
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event.setResult(ServerPreConnectEvent.ServerResult.denied());
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player.setConnectedServer((VelocityServerConnection) phase.internalServerConnection);
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phase.internalServerConnection = null;
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} else if (phase.clientPhase == VelocityForgeClientConnectionPhase.ClientPhase.MODDED) {
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player.getConnection().eventLoop().submit(() -> phase.reset(event.getOriginalServer(), (ConnectedPlayer) event.getPlayer())
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.thenAccept((ignored) -> continuation.resume()));
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} else {
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continuation.resume();
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}
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continuation.resume();
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}
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@Subscribe(order = PostOrder.LAST)
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@ -74,7 +51,7 @@ public class VelocityEventHandler {
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continuation.resume();
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return;
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}
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RegisteredServer chosenServer = phase.chooseServer(player);
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RegisteredServer chosenServer = Ambassador.getTemporaryForced().remove(player.getUsername());
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if (chosenServer != null)
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event.setInitialServer(chosenServer);
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continuation.resume();
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@ -1,5 +1,6 @@
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package org.adde0109.ambassador.velocity;
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import com.velocitypowered.api.event.player.KickedFromServerEvent;
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import com.velocitypowered.api.proxy.ServerConnection;
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import com.velocitypowered.api.proxy.server.RegisteredServer;
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import com.velocitypowered.proxy.VelocityServer;
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@ -7,58 +8,115 @@ import com.velocitypowered.proxy.connection.MinecraftConnection;
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import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
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import com.velocitypowered.proxy.connection.client.ClientConnectionPhase;
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import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
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import com.velocitypowered.proxy.network.Connections;
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import com.velocitypowered.proxy.protocol.StateRegistry;
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import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
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import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
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import com.velocitypowered.proxy.protocol.packet.PluginMessage;
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import io.netty.buffer.Unpooled;
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import net.kyori.adventure.text.Component;
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import org.adde0109.ambassador.Ambassador;
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import org.adde0109.ambassador.forge.FML2CRPMResetCompleteDecoder;
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import org.adde0109.ambassador.forge.ForgeConstants;
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import org.adde0109.ambassador.forge.ForgeHandshakeUtils;
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import org.adde0109.ambassador.velocity.client.OutboundForgeHandshakeHolder;
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import java.lang.reflect.InvocationTargetException;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.ScheduledFuture;
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public abstract class VelocityForgeClientConnectionPhase implements ClientConnectionPhase {
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public enum VelocityForgeClientConnectionPhase implements ClientConnectionPhase {
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//TODO:Make class when PCF is done
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NOT_STARTED {
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@Override
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VelocityForgeClientConnectionPhase nextPhase() {
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return IN_PROGRESS;
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}
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},
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IN_PROGRESS {
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VelocityLoginPayloadManager payloadManager;
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public VelocityForgeClientConnectionPhase.ClientPhase clientPhase = ClientPhase.HANDSHAKE;
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},
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COMPLETE {
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public ServerConnection internalServerConnection;
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public RegisteredServer forced;
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@Override
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public void resetConnectionPhase(ConnectedPlayer player) {
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MinecraftConnection connection = player.getConnection();
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protected VelocityForgeClientConnectionPhase(ClientPhase clientPhase, VelocityLoginPayloadManager payloadManager) {
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this.clientPhase = clientPhase;
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this.payloadManager = payloadManager;
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}
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protected VelocityForgeClientConnectionPhase() {
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}
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public RegisteredServer chooseServer(ConnectedPlayer player) {
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return null;
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}
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//We unregister so no plugin sees this client while the client is being reset.
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((VelocityServer) Ambassador.getInstance().server).unregisterConnection(player);
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connection.getChannel().pipeline().addBefore(Connections.MINECRAFT_DECODER, ForgeConstants.RESET_LISTENER,new FML2CRPMResetCompleteDecoder());
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connection.getChannel().pipeline().addLast(ForgeConstants.FORGE_HANDSHAKE_HOLDER,new OutboundForgeHandshakeHolder());
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connection.write(new PluginMessage("fml:handshake", Unpooled.wrappedBuffer(ForgeHandshakeUtils.generatePluginResetPacket())));
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player.setPhase(WAITING_RESET);
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WAITING_RESET.onTransitionToNewPhase(player);
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}
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},
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WAITING_RESET {
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ScheduledFuture<?> scheduledFuture;
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@Override
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void onTransitionToNewPhase(ConnectedPlayer player) {
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scheduledFuture = player.getConnection().eventLoop().schedule(()-> {
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player.getConnection().getChannel().pipeline().remove(ForgeConstants.RESET_LISTENER);
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Ambassador.getTemporaryForced().put(player.getUsername(), player.getConnectionInFlight().getServer(),
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Ambassador.getInstance().config.getServerSwitchCancellationTime(), TimeUnit.SECONDS);
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//Disconnect - Reset Timeout
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player.disconnect(Component.text(Ambassador.getInstance().config.getDisconnectResetMessage()));
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}, Ambassador.getInstance().config.getResetTimeout(), TimeUnit.MILLISECONDS);
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}
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@Override
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public boolean handle(ConnectedPlayer player, LoginPluginResponse response, VelocityServerConnection server) {
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if (response.getId() == 98) {
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if (scheduledFuture.cancel(false)) {
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player.getConnection().getChannel().pipeline().remove(ForgeConstants.RESET_LISTENER);
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player.getConnection().setState(StateRegistry.LOGIN);
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player.setPhase(NOT_STARTED);
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//Send all held messages
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player.getConnection().getChannel().pipeline().remove(ForgeConstants.FORGE_HANDSHAKE_HOLDER);
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player.getConnection().setSessionHandler(new VelocityForgeHandshakeSessionHandler(player.getConnection().getSessionHandler(),player));
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}
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return true;
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} else {
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return false;
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}
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}
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};
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public CompletableFuture<Boolean> reset(RegisteredServer server, ConnectedPlayer player) {
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return CompletableFuture.completedFuture(false);
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}
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final void onFirstLogin(ConnectedPlayer player, VelocityServer server) throws InterruptedException, InvocationTargetException, IllegalAccessException {
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}
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public void handleForward(VelocityServerConnection serverConnection, LoginPluginMessage payload) {
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}
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public final VelocityLoginPayloadManager getPayloadManager() {
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return payloadManager;
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}
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public ServerConnection internalServerConnection;
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public boolean handle(ConnectedPlayer player, LoginPluginResponse response, VelocityServerConnection server) {
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server.getConnection().write(response.retain());
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player.setPhase(nextPhase());
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player.getConnectionInFlight().getConnection().write(response.retain());
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return true;
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}
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public enum ClientPhase {
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VANILLA,
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HANDSHAKE,
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MODLIST,
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MODDED
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private RegisteredServer lastKnownWorking;
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void onTransitionToNewPhase(ConnectedPlayer player) {
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}
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VelocityForgeClientConnectionPhase nextPhase() {
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return this;
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}
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/*
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public void handleKick(KickedFromServerEvent event) {
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//If kicked before the client has entered PLAY and has been reset.
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if (lastKnownWorking != null && !(event.getResult() instanceof KickedFromServerEvent.RedirectPlayer)) {
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net.kyori.adventure.text.Component reason = event.getServerKickReason().orElse(null);
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event.setResult(KickedFromServerEvent.RedirectPlayer.create(lastKnownWorking,reason));
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lastKnownWorking = null;
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}
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}
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*/
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}
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@ -1,62 +0,0 @@
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package org.adde0109.ambassador.velocity;
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import com.velocitypowered.proxy.connection.MinecraftConnection;
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import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
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import com.velocitypowered.proxy.protocol.packet.LoginPluginResponse;
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import io.netty.buffer.ByteBuf;
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import java.util.HashMap;
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import java.util.List;
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import java.util.concurrent.CompletableFuture;
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public class VelocityLoginPayloadManager {
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private final HashMap<Integer, CompletableFuture<ByteBuf>> listenerList = new HashMap<>();
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private int counter = 0;
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private final MinecraftConnection connection;
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public VelocityLoginPayloadManager(MinecraftConnection connection) {
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this.connection = connection;
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}
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public CompletableFuture<ByteBuf> sendPayload(String channel, ByteBuf data) {
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connection.write(new LoginPluginMessage(counter,channel,data));
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CompletableFuture<ByteBuf> future = listenFor(counter);
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counter++;
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return future;
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}
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public CompletableFuture<ByteBuf> sendPayloads(String channel, List<ByteBuf> dataList) {
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final CompletableFuture<ByteBuf> callback = new CompletableFuture<>();
|
||||
for (ByteBuf data : dataList) {
|
||||
connection.delayedWrite(new LoginPluginMessage(counter, channel, data));
|
||||
listenerList.put(counter,callback);
|
||||
counter++;
|
||||
}
|
||||
connection.flush();
|
||||
return callback;
|
||||
}
|
||||
|
||||
public CompletableFuture<ByteBuf> listenFor(int id) {
|
||||
CompletableFuture<ByteBuf> value = listenerList.get(id);
|
||||
if (value == null) {
|
||||
CompletableFuture<ByteBuf> callback = new CompletableFuture<>();
|
||||
listenerList.put(id,callback);
|
||||
return callback;
|
||||
} else {
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
boolean handlePayload(LoginPluginResponse response) {
|
||||
final CompletableFuture<ByteBuf> callback = listenerList.get(response.getId());
|
||||
if (callback != null) {
|
||||
listenerList.remove(response.getId());
|
||||
if (!listenerList.containsValue(callback)) {
|
||||
callback.complete(response.content());
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -4,26 +4,19 @@ import com.velocitypowered.proxy.VelocityServer;
|
|||
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.backend.BackendConnectionPhases;
|
||||
import com.velocitypowered.proxy.connection.backend.LoginSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.backend.TransitionSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
|
||||
import com.velocitypowered.proxy.protocol.MinecraftPacket;
|
||||
import com.velocitypowered.proxy.protocol.packet.Disconnect;
|
||||
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
|
||||
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccess;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.format.TextColor;
|
||||
import org.adde0109.ambassador.forge.ForgeConstants;
|
||||
import org.adde0109.ambassador.forge.ForgeFMLConnectionType;
|
||||
import org.adde0109.ambassador.velocity.VelocityForgeClientConnectionPhase;
|
||||
|
||||
public class ForgeHandshakeSessionHandler implements MinecraftSessionHandler {
|
||||
public class ForgeLoginSessionHandler implements MinecraftSessionHandler {
|
||||
|
||||
private final LoginSessionHandler original;
|
||||
private final VelocityServerConnection serverConnection;
|
||||
private final VelocityServer server;
|
||||
|
||||
public ForgeHandshakeSessionHandler(LoginSessionHandler original, VelocityServerConnection serverConnection, VelocityServer server) {
|
||||
public ForgeLoginSessionHandler(LoginSessionHandler original, VelocityServerConnection serverConnection, VelocityServer server) {
|
||||
this.original = original;
|
||||
this.serverConnection = serverConnection;
|
||||
this.server = server;
|
||||
|
|
@ -47,7 +40,11 @@ public class ForgeHandshakeSessionHandler implements MinecraftSessionHandler {
|
|||
if ((serverConnection.getPhase() instanceof VelocityForgeBackendConnectionPhase phase)) {
|
||||
phase.onLoginSuccess(serverConnection,serverConnection.getPlayer());
|
||||
}
|
||||
return original.handle(packet);
|
||||
original.handle(packet);
|
||||
serverConnection.getConnection().setSessionHandler(
|
||||
new ForgePlaySessionHandler((TransitionSessionHandler) serverConnection
|
||||
.getConnection().getSessionHandler(),serverConnection));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
package org.adde0109.ambassador.velocity.backend;
|
||||
|
||||
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.backend.TransitionSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
|
||||
import com.velocitypowered.proxy.protocol.MinecraftPacket;
|
||||
import com.velocitypowered.proxy.protocol.packet.JoinGame;
|
||||
import org.adde0109.ambassador.velocity.VelocityForgeClientConnectionPhase;
|
||||
|
||||
public class ForgePlaySessionHandler implements MinecraftSessionHandler {
|
||||
|
||||
private final TransitionSessionHandler original;
|
||||
private final VelocityServerConnection serverConnection;
|
||||
|
||||
public ForgePlaySessionHandler(TransitionSessionHandler original, VelocityServerConnection serverConnection) {
|
||||
this.original = original;
|
||||
this.serverConnection = serverConnection;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean handle(JoinGame packet) {
|
||||
if (serverConnection.getPlayer().getPhase() instanceof VelocityForgeClientConnectionPhase clientPhase) {
|
||||
serverConnection.getPlayer().setPhase(VelocityForgeClientConnectionPhase.COMPLETE);
|
||||
}
|
||||
return MinecraftSessionHandler.super.handle(packet);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disconnected() {
|
||||
original.disconnected();
|
||||
}
|
||||
|
||||
public void handleGeneric(MinecraftPacket packet) {
|
||||
if (!packet.handle(original))
|
||||
original.handleGeneric(packet);
|
||||
}
|
||||
|
||||
public MinecraftSessionHandler getOriginal() {
|
||||
return this.original;
|
||||
}
|
||||
}
|
||||
|
|
@ -3,9 +3,11 @@ package org.adde0109.ambassador.velocity.backend;
|
|||
import com.velocitypowered.proxy.connection.MinecraftConnection;
|
||||
import com.velocitypowered.proxy.connection.backend.BackendConnectionPhase;
|
||||
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
|
||||
import com.velocitypowered.proxy.connection.client.ClientConnectionPhase;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.protocol.StateRegistry;
|
||||
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
|
||||
import io.netty.channel.PendingWriteQueue;
|
||||
import org.adde0109.ambassador.forge.ForgeConstants;
|
||||
import org.adde0109.ambassador.velocity.VelocityForgeClientConnectionPhase;
|
||||
|
||||
|
|
@ -34,34 +36,21 @@ public enum VelocityForgeBackendConnectionPhase implements BackendConnectionPhas
|
|||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
VelocityForgeBackendConnectionPhase() {
|
||||
}
|
||||
|
||||
public void handle(VelocityServerConnection server, ConnectedPlayer player, LoginPluginMessage message) {
|
||||
|
||||
|
||||
VelocityForgeBackendConnectionPhase newPhase = nextPhase();
|
||||
|
||||
server.setConnectionPhase(newPhase);
|
||||
|
||||
VelocityForgeClientConnectionPhase clientPhase = ((VelocityForgeClientConnectionPhase) player.getPhase());
|
||||
if (player.getConnection().getState() != StateRegistry.LOGIN) {
|
||||
final LoginPluginMessage msg = message;
|
||||
|
||||
msg.content().retain().discardSomeReadBytes();
|
||||
|
||||
server.getConnection().getChannel().config().setAutoRead(false);
|
||||
clientPhase.reset(server.getServer(),player).thenAccept((success) -> {
|
||||
if (success) {
|
||||
player.getConnection().write(msg);
|
||||
server.getConnection().getChannel().config().setAutoRead(true);
|
||||
} else {
|
||||
msg.release();
|
||||
}
|
||||
});
|
||||
} else {
|
||||
player.getConnection().write(message.retain());
|
||||
}
|
||||
//Reset client if not ready to receive new handshake
|
||||
VelocityForgeClientConnectionPhase clientPhase = (VelocityForgeClientConnectionPhase) player.getPhase();
|
||||
clientPhase.resetConnectionPhase(player);
|
||||
player.getConnection().write(message.retain());
|
||||
}
|
||||
|
||||
public void onLoginSuccess(VelocityServerConnection serverCon, ConnectedPlayer player) {
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ public class VelocityForgeBackendHandshakeHandler extends ChannelInboundHandlerA
|
|||
ctx.pipeline().remove(this);
|
||||
|
||||
if (serverConnection.getPlayer().getConnection().getType() instanceof ForgeFMLConnectionType) {
|
||||
connection.setSessionHandler(new ForgeHandshakeSessionHandler((LoginSessionHandler) connection.getSessionHandler(),serverConnection,server));
|
||||
connection.setSessionHandler(new ForgeLoginSessionHandler((LoginSessionHandler) connection.getSessionHandler(),serverConnection,server));
|
||||
}
|
||||
|
||||
ctx.pipeline().fireChannelActive();
|
||||
|
|
|
|||
|
|
@ -0,0 +1,34 @@
|
|||
package org.adde0109.ambassador.velocity.client;
|
||||
|
||||
import com.velocitypowered.proxy.protocol.packet.LoginPluginMessage;
|
||||
import com.velocitypowered.proxy.protocol.packet.ServerLoginSuccess;
|
||||
import io.netty.channel.*;
|
||||
|
||||
public class OutboundForgeHandshakeHolder extends ChannelOutboundHandlerAdapter {
|
||||
|
||||
PendingWriteQueue writeQueue;
|
||||
|
||||
@Override
|
||||
public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
|
||||
writeQueue = new PendingWriteQueue(ctx);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
|
||||
if ((msg instanceof LoginPluginMessage packet)) {
|
||||
writeQueue.add(msg, promise);
|
||||
} else {
|
||||
ctx.write(msg, promise);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
|
||||
if (ctx.channel().isActive()) {
|
||||
writeQueue.removeAndWriteAll();
|
||||
ctx.flush();
|
||||
} else {
|
||||
writeQueue.removeAndFailAll(new ChannelException());
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user