BlastTravelReborn/README.md
3944Realms 9511f0074c 更新版本为1.0.7
1. 修复 #5 #9 的问题:
服务器端崩溃(因为依赖加载了客户端专属类,感谢 璃之雨 和 AtinyFurina 的指正)

2.添加了Datagen

3.引入自写的库[Lib39](https://github.com/3944Realms/Lib39/tree/Forge_1_20_1)来辅助Datagen,理论上是不需要安装Lib39的

4.更新了Readme
2025-11-22 19:43:59 +08:00

2.2 KiB

Preface

Just like Michel Ardan, the French adventurer in Jules Verne's novel From the Earth to the Moon, who traveled to the moon in a projectile, this mod allows you to embark on long-distance journeys via cannon—completely safely and efficiently (do not attempt this in real life).

How to Do It?

All you need is a cannon and enough gunpowder, and you can experience a journey that starts whenever you want.

A cannon-based travel method—efficient and safe!

About the Mod

Mod Development Plan

Mod Update Plan Status
Migration to Forge 1.20.1 Completed
Migration to higher versions of NeoForge Not started
Open API for cross-mod compatibility Not started,
Improve and refactor the original mod's operations Not started

Mod Development Statement

This mod is a migration and refactor of Blast Travel (the original mod only supported 1.19.2 Quilt) for 1.20.1.

  • The 1.20.1 Quilt version is based on Abbie5's fork, with the MODID remaining as blasttravel.
  • The 1.20.1 Forge version is a partial logic refactor by the author, with the MODID changed to blasttravelreborn. Please note the difference.

Adding to Your Project

For Developer

You can integrate and automatically download JsonEM for your mod project using Gradle.
Just add the following to your build script (build.gradle):

Repositories

repositories {
    maven {
        name = "LTD Maven"
        url = "https://nexus.bot.leisuretimedock.top/repository/maven-public/"
    }
}

Forge

dependencies {
    implementation fg.deobf("com.leisuretimedock.blastravelreborn:${minecraft_version}-${blasttravelreborn_version})"
}

Choose a Version

${mc_version} gets replaced by the current Minecraft version. (i.e. 1.20.1)
${blasttravelreborn_version} gets replaced by the version of JEI you want to use (i.e 1.0.7) Cannon Model please install BlockBench Plugin in your BlockBench.

And import 'entity/cannon/main.json' with this jsonem plugin. Then you can view the cannon model correctly and create its texture.