srs/internal/lb/mem.go
Winlin d8696434cb
Proxy: Refine logger and environment APIs. v7.0.146 (#4670)
This PR refines the next-generation proxy internals and workspace
documentation:

  - Reworks internal/logger to expose clearer slog-style APIs:
      - Replaces Vf/Df/Wf/Ef with Info/Debug/Warn/Error.
      - Adds structured key/value log arguments.
      - Adds version to every log record.
      - Uses standard slog level labels (DEBUG, INFO, WARN, ERROR).
      - Keeps compatibility for existing printf-style messages.
  - Renames proxy configuration abstractions:
      - Environment → ProxyEnvironment.
      - NewEnvironment → NewProxyEnvironment.
- Regenerates/renames the counterfeiter fake to FakeProxyEnvironment.
- Updates all proxy bootstrap, load balancer, protocol, signal, debug,
and utility call sites for the new logger and
    environment APIs.
  - Consolidates proxy codebase navigation:
      - Deletes docs/proxy/proxy-files.md.
- Moves the useful file/module map details into
.openclaw/memory/srs-codebase-map.md.
- Replaces agent instruction symlinks with explicit workspace
instruction files for Claude, Codex, and Kiro.
  - Updates OpenClaw tool notes with Codex commit-prefix guidance.

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 07:18:45 -04:00

156 lines
4.7 KiB
Go

// Copyright (c) 2026 Winlin
//
// SPDX-License-Identifier: MIT
package lb
import (
"context"
"fmt"
"math/rand"
"time"
"srsx/internal/env"
"srsx/internal/errors"
"srsx/internal/logger"
"srsx/internal/sync"
)
// MemoryLoadBalancer stores state in memory.
type MemoryLoadBalancer struct {
// The environment interface.
environment env.ProxyEnvironment
// All available SRS servers, key is server ID.
servers sync.Map[string, *SRSServer]
// The picked server to service client by specified stream URL, key is stream url.
picked sync.Map[string, *SRSServer]
// The HLS streaming, key is stream URL.
hlsStreamURL sync.Map[string, HLSPlayStream]
// The HLS streaming, key is SPBHID.
hlsSPBHID sync.Map[string, HLSPlayStream]
// The WebRTC streaming, key is stream URL.
rtcStreamURL sync.Map[string, RTCConnection]
// The WebRTC streaming, key is ufrag.
rtcUfrag sync.Map[string, RTCConnection]
}
// NewMemoryLoadBalancer creates a new memory-based load balancer.
func NewMemoryLoadBalancer(environment env.ProxyEnvironment) SRSLoadBalancer {
return &MemoryLoadBalancer{
environment: environment,
servers: sync.NewMap[string, *SRSServer](),
picked: sync.NewMap[string, *SRSServer](),
hlsStreamURL: sync.NewMap[string, HLSPlayStream](),
hlsSPBHID: sync.NewMap[string, HLSPlayStream](),
rtcStreamURL: sync.NewMap[string, RTCConnection](),
rtcUfrag: sync.NewMap[string, RTCConnection](),
}
}
func (v *MemoryLoadBalancer) Initialize(ctx context.Context) error {
server, err := NewDefaultSRSForDebugging(v.environment)
if err != nil {
return errors.Wrapf(err, "initialize default SRS")
}
if server != nil {
if err := v.Update(ctx, server); err != nil {
return errors.Wrapf(err, "update default SRS %+v", server)
}
// Keep alive.
go func() {
for {
select {
case <-ctx.Done():
return
case <-time.After(30 * time.Second):
if err := v.Update(ctx, server); err != nil {
logger.Warn(ctx, "update default SRS %+v failed, %+v", server, err)
}
}
}
}()
logger.Debug(ctx, "MemoryLB: Initialize default SRS media server, %+v", server)
}
return nil
}
func (v *MemoryLoadBalancer) Update(ctx context.Context, server *SRSServer) error {
v.servers.Store(server.ID(), server)
return nil
}
func (v *MemoryLoadBalancer) Pick(ctx context.Context, streamURL string) (*SRSServer, error) {
// Always proxy to the same server for the same stream URL.
if server, ok := v.picked.Load(streamURL); ok {
return server, nil
}
// Gather all servers that were alive within the last few seconds.
var servers []*SRSServer
v.servers.Range(func(key string, server *SRSServer) bool {
if time.Since(server.UpdatedAt) < ServerAliveDuration {
servers = append(servers, server)
}
return true
})
// If no servers available, use all possible servers.
if len(servers) == 0 {
v.servers.Range(func(key string, server *SRSServer) bool {
servers = append(servers, server)
return true
})
}
// No server found, failed.
if len(servers) == 0 {
return nil, fmt.Errorf("no server available for %v", streamURL)
}
// Pick a server randomly from servers. Use global rand which is thread-safe since Go 1.20.
// For older Go versions, this is still safe as we're only reading from the servers slice.
server := servers[rand.Intn(len(servers))]
v.picked.Store(streamURL, server)
return server, nil
}
func (v *MemoryLoadBalancer) LoadHLSBySPBHID(ctx context.Context, spbhid string) (HLSPlayStream, error) {
// Load the HLS streaming for the SPBHID, for TS files.
if actual, ok := v.hlsSPBHID.Load(spbhid); !ok {
return nil, errors.Errorf("no HLS streaming for SPBHID %v", spbhid)
} else {
return actual, nil
}
}
func (v *MemoryLoadBalancer) LoadOrStoreHLS(ctx context.Context, streamURL string, value HLSPlayStream) (HLSPlayStream, error) {
// Update the HLS streaming for the stream URL, for M3u8.
actual, _ := v.hlsStreamURL.LoadOrStore(streamURL, value)
if actual == nil {
return nil, errors.Errorf("load or store HLS streaming for %v failed", streamURL)
}
// Update the HLS streaming for the SPBHID, for TS files.
v.hlsSPBHID.Store(value.GetSPBHID(), actual)
return actual, nil
}
func (v *MemoryLoadBalancer) StoreWebRTC(ctx context.Context, streamURL string, value RTCConnection) error {
// Update the WebRTC streaming for the stream URL.
v.rtcStreamURL.Store(streamURL, value)
// Update the WebRTC streaming for the ufrag.
v.rtcUfrag.Store(value.GetUfrag(), value)
return nil
}
func (v *MemoryLoadBalancer) LoadWebRTCByUfrag(ctx context.Context, ufrag string) (RTCConnection, error) {
if actual, ok := v.rtcUfrag.Load(ufrag); !ok {
return nil, errors.Errorf("no WebRTC streaming for ufrag %v", ufrag)
} else {
return actual, nil
}
}