srs/trunk/src/app/srs_app_edge.hpp
Winlin 2384f3fb06
AI: Fix naming problem for app module. v7.0.85 (#4485)
Co-authored-by: OSSRS-AI <winlinam@gmail.com>
2025-09-12 19:44:43 -04:00

277 lines
7.1 KiB
C++

//
// Copyright (c) 2013-2025 The SRS Authors
//
// SPDX-License-Identifier: MIT
//
#ifndef SRS_APP_EDGE_HPP
#define SRS_APP_EDGE_HPP
#include <srs_core.hpp>
#include <srs_app_st.hpp>
#include <srs_core_autofree.hpp>
#include <string>
class SrsStSocket;
class SrsRtmpServer;
class SrsLiveSource;
class ISrsRequest;
class SrsPlayEdge;
class SrsPublishEdge;
class SrsRtmpClient;
class SrsRtmpCommonMessage;
class SrsMessageQueue;
class ISrsProtocolReadWriter;
class SrsKbps;
class ISrsLbRoundRobin;
class SrsTcpClient;
class SrsSimpleRtmpClient;
class SrsRtmpCommand;
class SrsHttpClient;
class ISrsHttpMessage;
class SrsHttpFileReader;
class SrsFlvDecoder;
// The state of edge, auto machine
enum SrsEdgeState {
SrsEdgeStateInit = 0,
// For play edge
SrsEdgeStatePlay = 100,
// play stream from origin, ingest stream
SrsEdgeStateIngestConnected = 101,
// For publish edge
SrsEdgeStatePublish = 200,
// We are stopping edge ingesting.
SrsEdgeStateIngestStopping = 300,
};
// The state of edge from user, manual machine
enum SrsEdgeUserState {
SrsEdgeUserStateInit = 0,
SrsEdgeUserStateReloading = 100,
};
// The upstream of edge, can be rtmp or http.
class SrsEdgeUpstream
{
public:
SrsEdgeUpstream();
virtual ~SrsEdgeUpstream();
public:
virtual srs_error_t connect(ISrsRequest *r, ISrsLbRoundRobin *lb) = 0;
virtual srs_error_t recv_message(SrsRtmpCommonMessage **pmsg) = 0;
virtual srs_error_t decode_message(SrsRtmpCommonMessage *msg, SrsRtmpCommand **ppacket) = 0;
virtual void close() = 0;
public:
virtual void selected(std::string &server, int &port) = 0;
virtual void set_recv_timeout(srs_utime_t tm) = 0;
virtual void kbps_sample(const char *label, srs_utime_t age) = 0;
};
class SrsEdgeRtmpUpstream : public SrsEdgeUpstream
{
private:
// For RTMP 302, if not empty,
// use this <ip[:port]> as upstream.
std::string redirect_;
SrsSimpleRtmpClient *sdk_;
private:
// Current selected server, the ip:port.
std::string selected_ip_;
int selected_port_;
public:
// @param rediect, override the server. ignore if empty.
SrsEdgeRtmpUpstream(std::string r);
virtual ~SrsEdgeRtmpUpstream();
public:
virtual srs_error_t connect(ISrsRequest *r, ISrsLbRoundRobin *lb);
virtual srs_error_t recv_message(SrsRtmpCommonMessage **pmsg);
virtual srs_error_t decode_message(SrsRtmpCommonMessage *msg, SrsRtmpCommand **ppacket);
virtual void close();
public:
virtual void selected(std::string &server, int &port);
virtual void set_recv_timeout(srs_utime_t tm);
virtual void kbps_sample(const char *label, srs_utime_t age);
};
class SrsEdgeFlvUpstream : public SrsEdgeUpstream
{
private:
std::string schema_;
SrsHttpClient *sdk_;
ISrsHttpMessage *hr_;
private:
SrsHttpFileReader *reader_;
SrsFlvDecoder *decoder_;
private:
// We might modify the request by HTTP redirect.
ISrsRequest *req_;
// Current selected server, the ip:port.
std::string selected_ip_;
int selected_port_;
public:
SrsEdgeFlvUpstream(std::string schema);
virtual ~SrsEdgeFlvUpstream();
public:
virtual srs_error_t connect(ISrsRequest *r, ISrsLbRoundRobin *lb);
private:
virtual srs_error_t do_connect(ISrsRequest *r, ISrsLbRoundRobin *lb, int redirect_depth);
public:
virtual srs_error_t recv_message(SrsRtmpCommonMessage **pmsg);
virtual srs_error_t decode_message(SrsRtmpCommonMessage *msg, SrsRtmpCommand **ppacket);
virtual void close();
public:
virtual void selected(std::string &server, int &port);
virtual void set_recv_timeout(srs_utime_t tm);
virtual void kbps_sample(const char *label, srs_utime_t age);
};
// The edge used to ingest stream from origin.
class SrsEdgeIngester : public ISrsCoroutineHandler
{
private:
// Because source references to this object, so we should directly use the source ptr.
SrsLiveSource *source_;
private:
SrsPlayEdge *edge_;
ISrsRequest *req_;
SrsCoroutine *trd_;
ISrsLbRoundRobin *lb_;
SrsEdgeUpstream *upstream_;
public:
SrsEdgeIngester();
virtual ~SrsEdgeIngester();
public:
virtual srs_error_t initialize(SrsSharedPtr<SrsLiveSource> s, SrsPlayEdge *e, ISrsRequest *r);
virtual srs_error_t start();
virtual void stop();
// Interface ISrsReusableThread2Handler
public:
virtual srs_error_t cycle();
private:
virtual srs_error_t do_cycle();
private:
virtual srs_error_t ingest(std::string &redirect);
virtual srs_error_t process_publish_message(SrsRtmpCommonMessage *msg, std::string &redirect);
};
// The edge used to forward stream to origin.
class SrsEdgeForwarder : public ISrsCoroutineHandler
{
private:
// Because source references to this object, so we should directly use the source ptr.
SrsLiveSource *source_;
private:
SrsPublishEdge *edge_;
ISrsRequest *req_;
SrsCoroutine *trd_;
SrsSimpleRtmpClient *sdk_;
ISrsLbRoundRobin *lb_;
// we must ensure one thread one fd principle,
// that is, a fd must be write/read by the one thread.
// The publish service thread will proxy(msg), and the edge forward thread
// will cycle(), so we use queue for cycle to send the msg of proxy.
SrsMessageQueue *queue_;
// error code of send, for edge proxy thread to query.
int send_error_code_;
public:
SrsEdgeForwarder();
virtual ~SrsEdgeForwarder();
public:
virtual void set_queue_size(srs_utime_t queue_size);
public:
virtual srs_error_t initialize(SrsSharedPtr<SrsLiveSource> s, SrsPublishEdge *e, ISrsRequest *r);
virtual srs_error_t start();
virtual void stop();
// Interface ISrsReusableThread2Handler
public:
virtual srs_error_t cycle();
private:
virtual srs_error_t do_cycle();
public:
virtual srs_error_t proxy(SrsRtmpCommonMessage *msg);
};
// The play edge control service.
class SrsPlayEdge
{
private:
SrsEdgeState state_;
SrsEdgeIngester *ingester_;
public:
SrsPlayEdge();
virtual ~SrsPlayEdge();
public:
// Always use the req of source,
// For we assume all client to edge is invalid,
// if auth open, edge must valid it from origin, then service it.
virtual srs_error_t initialize(SrsSharedPtr<SrsLiveSource> source, ISrsRequest *req);
// When client play stream on edge.
virtual srs_error_t on_client_play();
// When all client stopped play, disconnect to origin.
virtual void on_all_client_stop();
public:
// When ingester start to play stream.
virtual srs_error_t on_ingest_play();
};
// The publish edge control service.
class SrsPublishEdge
{
private:
SrsEdgeState state_;
SrsEdgeForwarder *forwarder_;
public:
SrsPublishEdge();
virtual ~SrsPublishEdge();
public:
virtual void set_queue_size(srs_utime_t queue_size);
public:
virtual srs_error_t initialize(SrsSharedPtr<SrsLiveSource> source, ISrsRequest *req);
virtual bool can_publish();
// When client publish stream on edge.
virtual srs_error_t on_client_publish();
// Proxy publish stream to edge
virtual srs_error_t on_proxy_publish(SrsRtmpCommonMessage *msg);
// Proxy unpublish stream to edge.
virtual void on_proxy_unpublish();
};
#endif