srs/trunk/src/app/srs_app_st.hpp
john 02c6e60e3a update copyright to 2025. v6.0.159 (#4271)
update copyright to 2025

---------

Co-authored-by: john <hondaxiao@tencent.com>
Co-authored-by: winlin <winlinvip@gmail.com>
2025-02-24 19:34:34 +08:00

305 lines
9.5 KiB
C++

//
// Copyright (c) 2013-2025 The SRS Authors
//
// SPDX-License-Identifier: MIT
//
#ifndef SRS_APP_ST_HPP
#define SRS_APP_ST_HPP
#include <srs_core.hpp>
#include <string>
#include <srs_kernel_log.hpp>
#include <srs_kernel_error.hpp>
#include <srs_protocol_st.hpp>
#include <srs_protocol_io.hpp>
#include <srs_protocol_conn.hpp>
class SrsFastCoroutine;
class SrsExecutorCoroutine;
// Each ST-coroutine must implements this interface,
// to do the cycle job and handle some events.
//
// Thread do a job then terminated normally, it's a SrsOneCycleThread:
// class SrsOneCycleThread : public ISrsCoroutineHandler {
// public: SrsCoroutine trd;
// public: virtual srs_error_t cycle() {
// // Do something, then return this cycle and thread terminated normally.
// }
// };
//
// Thread has its inside loop, such as the RTMP receive thread:
// class SrsReceiveThread : public ISrsCoroutineHandler {
// public: SrsCoroutine* trd;
// public: virtual srs_error_t cycle() {
// while (true) {
// // Check whether thread interrupted.
// if ((err = trd->pull()) != srs_success) {
// return err;
// }
// // Do something, such as st_read() packets, it'll be wakeup
// // when user stop or interrupt the thread.
// }
// }
// };
class ISrsCoroutineHandler
{
public:
ISrsCoroutineHandler();
virtual ~ISrsCoroutineHandler();
public:
// Do the work. The ST-coroutine will terminated normally if it returned.
// @remark If the cycle has its own loop, it must check the thread pull.
virtual srs_error_t cycle() = 0;
};
// Start the object, generally a coroutine.
class ISrsStartable
{
public:
ISrsStartable();
virtual ~ISrsStartable();
public:
virtual srs_error_t start() = 0;
};
// Allow user to interrupt the coroutine, for example, to stop it.
class ISrsInterruptable
{
public:
ISrsInterruptable();
virtual ~ISrsInterruptable();
public:
virtual void interrupt() = 0;
virtual srs_error_t pull() = 0;
};
// Get the context id.
class ISrsContextIdSetter
{
public:
ISrsContextIdSetter();
virtual ~ISrsContextIdSetter();
public:
virtual void set_cid(const SrsContextId& cid) = 0;
};
// Set the context id.
class ISrsContextIdGetter
{
public:
ISrsContextIdGetter();
virtual ~ISrsContextIdGetter();
public:
virtual const SrsContextId& cid() = 0;
};
// The coroutine object.
class SrsCoroutine : public ISrsStartable, public ISrsInterruptable
, public ISrsContextIdSetter, public ISrsContextIdGetter
{
public:
SrsCoroutine();
virtual ~SrsCoroutine();
public:
virtual void stop() = 0;
};
// An empty coroutine, user can default to this object before create any real coroutine.
// @see https://github.com/ossrs/srs/pull/908
class SrsDummyCoroutine : public SrsCoroutine
{
private:
SrsContextId cid_;
public:
SrsDummyCoroutine();
virtual ~SrsDummyCoroutine();
public:
virtual srs_error_t start();
virtual void stop();
virtual void interrupt();
virtual srs_error_t pull();
virtual const SrsContextId& cid();
virtual void set_cid(const SrsContextId& cid);
};
// A ST-coroutine is a lightweight thread, just like the goroutine.
// But the goroutine maybe run on different thread, while ST-coroutine only
// run in single thread, because it use setjmp and longjmp, so it may cause
// problem in multiple threads. For SRS, we only use single thread module,
// like NGINX to get very high performance, with asynchronous and non-blocking
// sockets.
// @reamrk For multiple processes, please use go-oryx to fork many SRS processes.
// Please read https://github.com/ossrs/go-oryx
// @remark For debugging of ST-coroutine, read _st_iterate_threads_flag of ST/README
// https://github.com/ossrs/state-threads/blob/st-1.9/README#L115
// @remark We always create joinable thread, so we must join it or memory leak,
// Please read https://github.com/ossrs/srs/issues/78
class SrsSTCoroutine : public SrsCoroutine
{
private:
SrsFastCoroutine* impl_;
public:
// Create a thread with name n and handler h.
// @remark User can specify a cid for thread to use, or we will allocate a new one.
SrsSTCoroutine(std::string n, ISrsCoroutineHandler* h);
SrsSTCoroutine(std::string n, ISrsCoroutineHandler* h, SrsContextId cid);
virtual ~SrsSTCoroutine();
public:
// Set the stack size of coroutine, default to 0(64KB).
void set_stack_size(int v);
public:
// Start the thread.
// @remark Should never start it when stopped or terminated.
virtual srs_error_t start();
// Interrupt the thread then wait to terminated.
// @remark If user want to notify thread to quit async, for example if there are
// many threads to stop like the encoder, use the interrupt to notify all threads
// to terminate then use stop to wait for each to terminate.
virtual void stop();
// Interrupt the thread and notify it to terminate, it will be wakeup if it's blocked
// in some IO operations, such as st_read or st_write, then it will found should quit,
// finally the thread should terminated normally, user can use the stop to join it.
virtual void interrupt();
// Check whether thread is terminated normally or error(stopped or termianted with error),
// and the thread should be running if it return ERROR_SUCCESS.
// @remark Return specified error when thread terminated normally with error.
// @remark Return ERROR_THREAD_TERMINATED when thread terminated normally without error.
// @remark Return ERROR_THREAD_INTERRUPED when thread is interrupted.
virtual srs_error_t pull();
// Get and set the context id of thread.
virtual const SrsContextId& cid();
virtual void set_cid(const SrsContextId& cid);
};
// High performance coroutine.
class SrsFastCoroutine
{
private:
std::string name;
int stack_size;
ISrsCoroutineHandler* handler;
private:
srs_thread_t trd;
SrsContextId cid_;
srs_error_t trd_err;
private:
bool started;
bool interrupted;
bool disposed;
// Cycle done, no need to interrupt it.
bool cycle_done;
private:
// Sub state in disposed, we need to wait for thread to quit.
bool stopping_;
SrsContextId stopping_cid_;
public:
SrsFastCoroutine(std::string n, ISrsCoroutineHandler* h);
SrsFastCoroutine(std::string n, ISrsCoroutineHandler* h, SrsContextId cid);
virtual ~SrsFastCoroutine();
public:
void set_stack_size(int v);
public:
srs_error_t start();
void stop();
void interrupt();
inline srs_error_t pull() {
if (trd_err == srs_success) {
return srs_success;
}
return srs_error_copy(trd_err);
}
const SrsContextId& cid();
virtual void set_cid(const SrsContextId& cid);
private:
srs_error_t cycle();
static void* pfn(void* arg);
};
// Like goroutine sync.WaitGroup.
class SrsWaitGroup
{
private:
int nn_;
srs_cond_t done_;
public:
SrsWaitGroup();
virtual ~SrsWaitGroup();
public:
// When start for n coroutines.
void add(int n);
// When coroutine is done.
void done();
// Wait for all coroutine to be done.
void wait();
};
// The callback when executor cycle done.
class ISrsExecutorHandler
{
public:
ISrsExecutorHandler();
virtual ~ISrsExecutorHandler();
public:
virtual void on_executor_done(ISrsInterruptable* executor) = 0;
};
// Start a coroutine for resource executor, to execute the handler and delete resource and itself when
// handler cycle done.
//
// Note that the executor will free itself by manager, then free the resource by manager. This is a helper
// that is used for a goroutine to execute a handler and free itself after the cycle is done.
//
// Generally, the handler, resource, and callback generally are the same object. But we do not define a single
// interface, because shared resource is a special interface.
//
// Note that the resource may live longer than executor, because it is shared resource, so you should process
// the callback. For example, you should never use the executor after it's stopped and deleted.
//
// Usage:
// ISrsResourceManager* manager = ...;
// ISrsResource* resource, ISrsCoroutineHandler* handler, ISrsExecutorHandler* callback = ...; // Resource, handler, and callback are the same object.
// SrsExecutorCoroutine* executor = new SrsExecutorCoroutine(manager, resource, handler);
// if ((err = executor->start()) != srs_success) {
// srs_freep(executor);
// return err;
// }
class SrsExecutorCoroutine : public ISrsResource, public ISrsStartable, public ISrsInterruptable
, public ISrsContextIdSetter, public ISrsContextIdGetter, public ISrsCoroutineHandler
{
private:
ISrsResourceManager* manager_;
ISrsResource* resource_;
ISrsCoroutineHandler* handler_;
ISrsExecutorHandler* callback_;
private:
SrsCoroutine* trd_;
public:
SrsExecutorCoroutine(ISrsResourceManager* m, ISrsResource* r, ISrsCoroutineHandler* h, ISrsExecutorHandler* cb);
virtual ~SrsExecutorCoroutine();
// Interface ISrsStartable
public:
virtual srs_error_t start();
// Interface ISrsInterruptable
public:
virtual void interrupt();
virtual srs_error_t pull();
// Interface ISrsContextId
public:
virtual const SrsContextId& cid();
virtual void set_cid(const SrsContextId& cid);
// Interface ISrsCoroutineHandler
public:
virtual srs_error_t cycle();
// Interface ISrsResource
public:
virtual const SrsContextId& get_id();
virtual std::string desc();
};
#endif