Currently, SRS only supports HLS with MPEG-TS format segment files, but
for LL-HLS and HEVC, it requires the fMP4 format. See #4327 for details.
Furthermore, fMP4 has a smaller overhead compared to TS, and fMP4 can be
used for DVR. In short, fMP4 is definitely the future segment format for
HLS.
Start SRS with the config file that enables HLS with fMP4:
```
./objs/srs -c conf/hls.mp4.conf
```
Publish stream by FFmpeg:
```
ffmpeg -re -i doc/source.flv -c copy -f flv rtmp://localhost/live/livestream
```
Play the stream by SRS player:
[http://localhost:8080/live/livestream.m3u8](http://localhost:8080/players/srs_player.html?stream=livestream.m3u8)
Finished by AI:
* [AI: Change init.mp4 to the same directory of
m3u8.](17621c8442)
* [AI: Fix the error handling
bug.](af3758a592)
* [AI: Fix Chrome stuttering
problem.](aaab60c314)
---------
Co-authored-by: winlin <winlinvip@gmail.com>
## Introduce
This PR adds support for viewing streams via the RTSP protocol. Note
that it only supports viewing streams, not publishing streams via RTSP.
Currently, only publishing via RTMP is supported, which is then
converted to RTSP. Further work is needed to support publishing RTC/SRT
streams and converting them to RTSP.
## Usage
Build and run SRS with RTSP support:
```
cd srs/trunk && ./configure --rtsp=on && make -j16
./objs/srs -c conf/rtsp.conf
```
Push stream via RTMP by FFmpeg:
```
ffmpeg -re -i doc/source.flv -c copy -f flv rtmp://localhost/live/livestream
```
View the stream via RTSP protocol, try UDP first, then use TCP:
```
ffplay -i rtsp://localhost:8554/live/livestream
```
Or specify the transport protocol with TCP:
```
ffplay -rtsp_transport tcp -i rtsp://localhost:8554/live/livestream
```
## Unit Test
Run utest for RTSP:
```
./configure --utest=on & make utest -j16
./objs/srs_utest
```
## Regression Test
You need to start SRS for regression testing.
```
./objs/srs -c conf/regression-test-for-clion.conf
```
Then run regression tests for RTSP.
```
cd srs/trunk/3rdparty/srs-bench
go test ./srs -mod=vendor -v -count=1 -run=TestRtmpPublish_RtspPlay
```
## Blackbox Test
For blackbox testing, SRS will be started by utest, so there is no need
to start SRS manually.
```
cd srs/trunk/3rdparty/srs-bench
go test ./blackbox -mod=vendor -v -count=1 -run=TestFast_RtmpPublish_RtspPlay_Basic
```
## UDP Transport
As UDP requires port allocation, this PR doesn't support delivering
media stream via UDP transport, so it will fail if you try to use UDP as
transport:
```
ffplay -rtsp_transport udp -i rtsp://localhost:8554/live/livestream
[rtsp @ 0x7fbc99a14880] method SETUP failed: 461 Unsupported Transport
rtsp://localhost:8554/live/livestream: Protocol not supported
[2025-07-05 21:30:52.738][WARN][14916][7d7gf623][35] RTSP: setup failed: code=2057
(RtspTransportNotSupported) : UDP transport not supported, only TCP/interleaved mode is supported
```
There are no plans to support UDP transport for RTSP. In the real world,
UDP is rarely used; the vast majority of RTSP traffic uses TCP.
## Play Before Publish
RTSP supports audio with AAC and OPUS codecs, which is significantly
different from RTMP or WebRTC.
RTSP uses commands to exchange SDP and specify the audio track to play,
unlike WHEP or HTTP-FLV, which use the query string of the URL. RTSP
depends on the player’s behavior, making it very difficult to use and
describe.
Considering the feature that allows playing the stream before publishing
it, it requires generating some default parameters in the SDP. For OPUS,
the sample rate is 48 kHz with 2 channels, while AAC is more complex,
especially regarding the sample rate, which may be 44.1 kHz, 32 kHz, or
48 kHz.
Therefore, for RTSP, we cannot support play-then-publish. Instead, there
must already be a stream when playing it, so that the audio codec is
determined.
## Opus Codec
No Opus codec support for RTSP, because for RTC2RTSP, it always converts
RTC to RTMP frames, then converts them to RTSP packets. Therefore, the
audio codec is always AAC after converting RTC to RTMP.
This means the bridge architecture needs some changes. We need a new
bridge that binds to the target protocol. For example, RTC2RTMP converts
the audio codec, but RTC2RTSP keeps the original audio codec.
Furthermore, the RTC2RTMP bridge should also support bypassing the Opus
codec if we use enhanced-RTMP, which supports the Opus audio codec. I
think it should be configurable to either transcode or bypass the audio
codec. However, this is not relevant to RTSP.
## AI Contributor
Below commits are contributed by AI:
* [AI: Remove support for media transport via
UDP.](755686229f)
* [AI: Add crutial logs for each RTSP
stage.](9c8cbe7bde)
* [AI: Support AAC doec for
RTSP.](7d7cc12bae)
* [AI: Add option --rtsp for
RTSP.](f67414d9ee)
* [AI: Extract SrsRtpVideoBuilder for RTC and
RTSP.](562e76b904)
---------
Co-authored-by: Jacob Su <suzp1984@gmail.com>
Co-authored-by: winlin <winlinvip@gmail.com>
For H.264, only when the NAL Type is 1, 2, 3, or 4 is it possible for
B-frames to be present; that is, non-IDR pictures and slice data.
The current `SrsVideoFrame::parse_avc_bframe()` function uses incorrect
logic to determine if a NALU can contain B-frames. The original
implementation only checked for specific NALU types (IDR, SPS, PPS) to
mark as non-B-frames, but this approach misses many other NALU types
that cannot contain B-frames according to the H.264 specification.
According to H.264 specification (ISO_IEC_14496-10-AVC-2012.pdf, Table
7-1), B-frames can **only** exist in these specific NALU types:
- Type 1: Non-IDR coded slice (`SrsAvcNaluTypeNonIDR`)
- Type 2: Coded slice data partition A (`SrsAvcNaluTypeDataPartitionA`)
- Type 3: Coded slice data partition B (`SrsAvcNaluTypeDataPartitionB`)
- Type 4: Coded slice data partition C (`SrsAvcNaluTypeDataPartitionC`)
All other NALU types (IDR=5, SEI=6, SPS=7, PPS=8, AUD=9, etc.) cannot
contain B-frames by definition.
---------
Co-authored-by: Jacob Su <suzp1984@gmail.com>
Co-authored-by: winlin <winlinvip@gmail.com>
**Introduce**
This pull request builds upon the foundation laid in
https://github.com/ossrs/srs/pull/4289 . While the previous work solely
implemented unidirectional HEVC support from RTMP to RTC, this
submission further enhances it by introducing support for the RTC to
RTMP direction.
**Usage**
Launch SRS with `rtc2rtmp.conf`
```bash
./objs/srs -c conf/rtc2rtmp.conf
```
**Push with WebRTC**
Upgrade browser to Chrome(136+) or Safari(18+), then open [WHIP
encoder](http://localhost:8080/players/whip.html?schema=http&&codec=hevc),
push stream with URL that enables HEVC by query string `codec=hevc`:
```bash
http://localhost:1985/rtc/v1/whip/?app=live&stream=livestream&codec=hevc
```
This query string `codec=hevc` is used to select the video codec, and
generate lines in the answer SDP.
```
m=video 9 UDP/TLS/RTP/SAVPF 49 123
a=rtpmap:49 H265/90000
```
The encoder log also show the codec:
```
Audio: opus, 48000HZ, channels: 2, pt: 111
Video: H265, 90000HZ, pt: 49
```
**Play with RTMP**
Play HEVC stream via RTMP.
```bash
ffplay -i rtmp://localhost/live/livestream
```
You will see the codec in logs:
```
Stream #0:0: Audio: aac (LC), 48000 Hz, stereo, fltp
Stream #0:1: Video: hevc (Main), yuv420p(tv, bt709), 320x240, 30 fps, 30 tbr, 1k tbn
```
You can also use [WHEP
player](http://localhost:8080/players/whep.html?schema=http&&codec=hevc)
to play the stream.
Important refactor with AI:
* [AI: Refactor packet cache for RTC frame
builder.](b8ffa1630e)
* [AI: Refactor the packet copy and free for
SrsRtcFrameBuilder](f3487b45d7)
* [AI: Refactor the frame detector for
SrsRtcFrameBuilder](4ffc1526b9)
* [AI: Refactor the packet_video_rtmp for
SrsRtcFrameBuilder](81f6aef4ed)
* [AI: Add utests for
SrsCodecPayload.codec](61eb1c0bfc)
* [AI: Add utests for VideoPacketCache in
SrsRtcFrameBuilder.](fd25480dfa)
* [AI: Add utests for VideoFrameDetector in
SrsRtcFrameBuilder.](b4aa977bbd)
* [AI: Add regression test for RTC2RTMP with
HEVC.](5259a2aac3)
---------
Co-authored-by: Jacob Su <suzp1984@gmail.com>
Co-authored-by: winlin <winlinvip@gmail.com>
SrsUniquePtr does not support array or object created by malloc, because
we only use delete to dispose the resource. You can use a custom
function to free the memory allocated by malloc or other allocators.
```cpp
char* p = (char*)malloc(1024);
SrsUniquePtr<char> ptr(p, your_free_chars);
```
This is used to replace the SrsAutoFreeH. For example:
```cpp
addrinfo* r = NULL;
SrsAutoFreeH(addrinfo, r, freeaddrinfo);
getaddrinfo("127.0.0.1", NULL, &hints, &r);
```
Now, this can be replaced by:
```cpp
addrinfo* r = NULL;
getaddrinfo("127.0.0.1", NULL, &hints, &r);
SrsUniquePtr<addrinfo> r2(r, freeaddrinfo);
```
Please aware that there is a slight difference between SrsAutoFreeH and
SrsUniquePtr. SrsAutoFreeH will track the address of pointer, while
SrsUniquePtr will not.
```cpp
addrinfo* r = NULL;
SrsAutoFreeH(addrinfo, r, freeaddrinfo); // r will be freed even r is changed later.
SrsUniquePtr<addrinfo> ptr(r, freeaddrinfo); // crash because r is an invalid pointer.
```
---------
Co-authored-by: Haibo Chen <495810242@qq.com>
Co-authored-by: john <hondaxiao@tencent.com>
1. Do not create a source when mounting FLV because it may not unmount
FLV when freeing the source. If you access the FLV stream without any
publisher, then wait for source cleanup and review the FLV stream again,
there is an annoying warning message.
```bash
# View HTTP FLV stream by curl, wait for stream to be ready.
# curl http://localhost:8080/live/livestream.flv -v >/dev/null
HTTP #0 127.0.0.1:58026 GET http://localhost:8080/live/livestream.flv, content-length=-1
new live source, stream_url=/live/livestream
http: mount flv stream for sid=/live/livestream, mount=/live/livestream.flv
# Cancel the curl and trigger source cleanup without http unmount.
client disconnect peer. ret=1007
Live: cleanup die source, id=[], total=1
# View the stream again, it fails.
# curl http://localhost:8080/live/livestream.flv -v >/dev/null
HTTP #0 127.0.0.1:58040 GET http://localhost:8080/live/livestream.flv, content-length=-1
serve error code=1097(NoSource)(No source found) : process request=0 : cors serve : serve http : no source for /live/livestream
serve_http() [srs_app_http_stream.cpp:641]
```
> Note: There is an inconsistency. The first time, you can access the
FLV stream and wait for the publisher, but the next time, you cannot.
2. Create a source when starting to serve the FLV client. We do not need
to create the source when creating the HTTP handler. Instead, we should
try to create the source in the cache or stream. Because the source
cleanup does not unmount the HTTP handler, the handler remains after the
source is destroyed. The next time you access the FLV stream, the source
is not found.
```cpp
srs_error_t SrsHttpStreamServer::hijack(ISrsHttpMessage* request, ISrsHttpHandler** ph) {
SrsSharedPtr<SrsLiveSource> live_source;
if ((err = _srs_sources->fetch_or_create(r.get(), server, live_source)) != srs_success) { }
if ((err = http_mount(r.get())) != srs_success) { }
srs_error_t SrsBufferCache::cycle() {
SrsSharedPtr<SrsLiveSource> live_source = _srs_sources->fetch(req);
if (!live_source.get()) {
return srs_error_new(ERROR_NO_SOURCE, "no source for %s", req->get_stream_url().c_str());
}
srs_error_t SrsLiveStream::serve_http(ISrsHttpResponseWriter* w, ISrsHttpMessage* r) {
SrsSharedPtr<SrsLiveSource> live_source = _srs_sources->fetch(req);
if (!live_source.get()) {
return srs_error_new(ERROR_NO_SOURCE, "no source for %s", req->get_stream_url().c_str());
}
```
> Note: We should not create the source in hijack, instead, we create it
in cache or stream:
```cpp
srs_error_t SrsHttpStreamServer::hijack(ISrsHttpMessage* request, ISrsHttpHandler** ph) {
if ((err = http_mount(r.get())) != srs_success) { }
srs_error_t SrsBufferCache::cycle() {
SrsSharedPtr<SrsLiveSource> live_source;
if ((err = _srs_sources->fetch_or_create(req, server_, live_source)) != srs_success) { }
srs_error_t SrsLiveStream::serve_http(ISrsHttpResponseWriter* w, ISrsHttpMessage* r) {
SrsSharedPtr<SrsLiveSource> live_source;
if ((err = _srs_sources->fetch_or_create(req, server_, live_source)) != srs_success) { }
```
> Note: This fixes the failure and annoying warning message, and
maintains consistency by always waiting for the stream to be ready if
there is no publisher.
3. Fail the http request if the HTTP handler is disposing, and also keep
the handler entry when disposing the stream, because we should dispose
the handler entry and stream at the same time.
```cpp
srs_error_t SrsHttpStreamServer::http_mount(SrsRequest* r) {
entry = streamHandlers[sid];
if (entry->disposing) {
return srs_error_new(ERROR_STREAM_DISPOSING, "stream is disposing");
}
void SrsHttpStreamServer::http_unmount(SrsRequest* r) {
std::map<std::string, SrsLiveEntry*>::iterator it = streamHandlers.find(sid);
SrsUniquePtr<SrsLiveEntry> entry(it->second);
entry->disposing = true;
```
> Note: If the disposal process takes a long time, this will prevent
unexpected behavior or access to the resource that is being disposed of.
4. In edge mode, the edge ingester will unpublish the source when the
last consumer quits, which is actually triggered by the HTTP stream.
While it also waits for the stream to quit when the HTTP unmounts, there
is a self-destruction risk: the HTTP live stream object destroys itself.
```cpp
srs_error_t SrsLiveStream::serve_http(ISrsHttpResponseWriter* w, ISrsHttpMessage* r) {
SrsUniquePtr<SrsLiveConsumer> consumer(consumer_raw); // Trigger destroy.
void SrsHttpStreamServer::http_unmount(SrsRequest* r) {
for (;;) { if (!cache->alive() && !stream->alive()) { break; } // A circle reference.
mux.unhandle(entry->mount, stream.get()); // Free the SrsLiveStream itself.
```
> Note: It also introduces a circular reference in the object
relationships, the stream reference to itself when unmount:
```text
SrsLiveStream::serve_http
-> SrsLiveConsumer::~SrsLiveConsumer -> SrsEdgeIngester::stop
-> SrsLiveSource::on_unpublish -> SrsHttpStreamServer::http_unmount
-> SrsLiveStream::alive
```
> Note: We should use an asynchronous worker to perform the cleanup to
avoid the stream destroying itself and to prevent self-referencing.
```cpp
void SrsHttpStreamServer::http_unmount(SrsRequest* r) {
entry->disposing = true;
if ((err = async_->execute(new SrsHttpStreamDestroy(&mux, &streamHandlers, sid))) != srs_success) { }
```
> Note: This also ensures there are no circular references and no
self-destruction.
---------
Co-authored-by: Jacob Su <suzp1984@gmail.com>
By setting the env `ASAN_OPTIONS=halt_on_error=0`, we can ignore memory
leaks, see
https://github.com/google/sanitizers/wiki/AddressSanitizerFlags
By setting env `ASAN_OPTIONS=detect_leaks=0`, we can disable memory
leaking detection in parent process when forking for daemon.
## Describe ##
http_remux feature support config `has_audio`, `has_video` &
`guess_has_av` prop.
282d94d7bb/trunk/src/app/srs_app_http_stream.cpp (L630-L632)
Take `http_flv` as example, `srs` can accept both RTMP streams with only
audio, only video or both audio and video streams. It is controlled by
above three properties.
But `guess_has_av` is not implemented by `http_ts`. The problem is that
if I want publish a RTMP stream with audio or video track, the
`has_audio` and `has_video`, which are default true/on, must to be
config to match the RTMP stream, otherwise the `mpegts.js` player can't
play the `http-ts` stream.
## How to reproduce ##
1. `export SRS_VHOST_HTTP_REMUX_HAS_AUDIO=on; export
SRS_VHOST_HTTP_REMUX_HAS_VIDEO=on; export
SRS_VHOST_HTTP_REMUX_GUESS_HAS_AV=on; ./objs/srs -c
conf/http.ts.live.conf`
2. publish rtmp stream without video: `ffmpeg -re -stream_loop -1 -i
srs/trunk/doc/source.200kbps.768x320.flv -vn -acodec copy -f flv
rtmp://localhost/live/livestream`
3. open chrome browser, open
`http://localhost:8080/players/srs_player.html?schema=http`, go to
`LivePlayer`, input URL: `http://localhost:8080/live/livestream.ts`,
click play.
4. the `http://localhost:8080/live/livestream.ts` can not play.
## Solution ##
Let `http-ts` support `guess_has_av`, `http-flv` already supported. The
`guess_has_av` default value is ture/on, so the `http-ts|flv` can play
any streams with audio, video or both.
---------
Co-authored-by: Winlin <winlinvip@gmail.com>
To manage an object:
```cpp
// Before
MyClass* ptr = new MyClass();
SrsAutoFree(MyClass, ptr);
ptr->do_something();
// Now
SrsUniquePtr<MyClass> ptr(new MyClass());
ptr->do_something();
```
To manage an array of objects:
```cpp
// Before
char* ptr = new char[10];
SrsAutoFreeA(char, ptr);
ptr[0] = 0xf;
// Now
SrsUniquePtr<char[]> ptr(new char[10]);
ptr[0] = 0xf;
```
In fact, SrsUniquePtr is a limited subset of SrsAutoFree, mainly
managing pointers and arrays. SrsUniquePtr is better than SrsAutoFree
because it has the same API to standard unique ptr.
```cpp
SrsUniquePtr<MyClass> ptr(new MyClass());
ptr->do_something();
MyClass* p = ptr.get();
```
SrsAutoFree actually uses a pointer to a pointer, so it can be set to
NULL, allowing the pointer's value to be changed later (this usage is
different from SrsUniquePtr).
```cpp
// OK to free ptr correctly.
MyClass* ptr;
SrsAutoFree(MyClass, ptr);
ptr = new MyClass();
// Crash because ptr is an invalid pointer.
MyClass* ptr;
SrsUniquePtr<MyClass> ptr(ptr);
ptr = new MyClass();
```
Additionally, SrsAutoFreeH can use specific release functions, which
SrsUniquePtr does not support.
---------
Co-authored-by: Jacob Su <suzp1984@gmail.com>
1. When converting RTC to RTMP, it is necessary to synchronize the audio
and video timestamps. When the synchronization status changes, whether
it is unsynchronized or synchronized, print logs to facilitate
troubleshooting of such issues.
2. Chrome uses the STAP-A packet, which means a single RTP packet
contains SPS/PPS information. OBS WHIP, on the other hand, sends SPS and
PPS in separate RTP packets. Therefore, SPS and PPS are in two
independent RTP packets, and SRS needs to cache these two packets.
---------
Co-authored-by: john <hondaxiao@tencent.com>
HLS typically has a delay of around 30 seconds, roughly comprising three
segments, each lasting 10 seconds. We can reduce the delay to about 5
seconds by lowering the segment duration to 2 seconds and starting
playback from the last segment, achieving a stable delay.
Of course, this requires setting the OBS's GOP to 1 second, and the
profile to baseline, preset to fast, and tune to zerolatency.
Additionally, updating a few configurations in the hls.js player is
necessary, such as setting it to start playback from the last segment,
setting the maximum buffer, and initiating accelerated playback to
reduce latency.
---------
Co-authored-by: chundonglinlin <chundonglinlin@163.com>
Co-authored-by: john <hondaxiao@tencent.com>
Checking the HTTPS API or UDP connectivity for WHIP tests can be
difficult. For example, if the UDP port isn't available but the API is
fine, OBS only says it can't connect to the server. It's hard to see the
HTTPS API response or check if the UDP port is available.
This feature lets you set the ice username and password in SRS. You can
then send a STUN request using nc and see the response, making it easier
to check UDP port connectivity.
1. Use curl to test the WHIP API, including ice-frag and ice-pwd
queries.
2. Use nc to send a STUN binding request to test UDP connectivity.
3. If both the API and UDP are working, you should get a STUN response.
---------
Co-authored-by: john <hondaxiao@tencent.com>
When the srs have multiple pps in hevc.the srs can't parse for this.
problem fixed this #3604
---------
Co-authored-by: chundonglinlin <chundonglinlin@163.com>
Co-authored-by: john <hondaxiao@tencent.com>
ISO_IEC_14496-10-AVC-2012.pdf, page 65
7.4.1.1 Encapsulation of an SODB within an RBSP (informative)
... 00 00 03 xx, the 03 byte should be drop where xx represents any 2
bit pattern: 00, 01, 10, or 11.
---------
Co-authored-by: john <hondaxiao@tencent.com>
Co-authored-by: chundonglinlin <chundonglinlin@163.com>
Co-authored-by: winlin <winlin@vip.126.com>
When accessing the SRS Stack, you should log in and use a token for each
request, or utilize the HTTP API with a secret Bearer token included in
every request. The SRS Stack HTTP API proxies both /api/v1 and /rtc/v1
to the SRS HTTP API while ensuring secure authentication. Additionally,
there is a console in the SRS Stack that requires the same token to
request the SRS Stack HTTP API, which is then proxied to the SRS HTTP
API.
The SRS Stack runs SRS with the HTTP API listening at 127.0.0.1:1985 on
the local loopback interface, allowing only the SRS Stack to access it
without authentication. All other users must login and access the SRS
Stack through its interface, rather than directly accessing the SRS HTTP
API within the SRS Stack.
---------
Co-authored-by: panda <542638787@qq.com>
remove unreachable links by python scripts:
```
def is_delete_issue(link):
try:
response = requests.get(link)
except RequestException as e:
print(f"An error occurred while trying to get the link: {e}")
return False
return "This issue has been deleted." in response.text
def remove_unreachable_links(dir):
string_to_search = re.compile(r'// @see https://github\.com/ossrs/srs/issues/.*')
file_list = util.find_files_with_extension(dir, ".cpp", True)
for file in file_list:
lines = []
with open(file, "r", encoding="utf-8") as f:
lines = f.readlines()
with open(file, "w", encoding="utf-8", newline="\n") as f:
for line in lines:
if string_to_search.search(line):
result = re.search(r'https://github\.com/ossrs/srs/issues/\d+', line)
if result:
link = result.group()
if is_delete_issue(link):
print("is_delete_issue link: file: %s, line: %s" % (file, line))
continue
f.write(line)
if __name__ == "__main__":
remove_unreachable_links("srs/trunk/src/")
```
* RTMP: Support enhanced RTMP specification for HEVC, v6.0.42.
* Player: Upgrade mpegts.js to support it.
Enhanced RTMP specification: https://github.com/veovera/enhanced-rtmp
First, start SRS `v6.0.42+` with HTTP-TS support:
```bash
./objs/srs -c conf/http.ts.live.conf
```
Then, you can use [OBS 29.1+](https://github.com/obsproject/obs-studio/releases) to push HEVC via RTMP.
Start OBS with the following settings in the `Settings > Stream` tab:
* Server: `rtmp://localhost/live`
* Stream Key: `livestream`
* Encoder: Please select the HEVC hardware encoder.
Finally, open the player http://localhost:8080/players/srs_player.html?stream=livestream.ts
Or use VLS or ffplay to play `http://localhost:8080/live/livestream.ts`
---------
Co-authored-by: chundonglinlin <chundonglinlin@163.com>
For some use scenario, the publisher is invited when player want to view the stream:
1. Publisher connect to system, but does not publish any stream to SRS yet.
2. Player connect to system and start to request the stream.
3. System notifies publisher to publish stream to SRS.
4. Player play the stream from SRS.
Please notice that `system` means your business system, not SRS.
This is what we called `on-demand-live-streaming`, so when the last player stop to view the stream, what happends?
1. System needs to notify publisher to stop publish.
2. Or, SRS disconnect the publisher when idle(the last player stops playing).
This PR is for the solution 2, so that the cleanup is very simple, your system does not need to notify publisher to stop publish, because SRS has already disconnected the publihser.
---------
Co-authored-by: winlin <winlin@vip.126.com>
Co-authored-by: chundonglinlin <chundonglinlin@163.com>