A Minecraft Forge mod that synchronizes player data across multiple servers using a MySQL backend.
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laforetbrut 0a88694166 Production hardening: fix all critical audit issues
CRITICAL fixes:
- C-1/C-2/C-4: Auto-save and logout now run on MAIN THREAD. All entity
  reads (inventory, curios, effects) were happening off-thread, causing
  duplication exploits (player interacts during save → items duplicated).
  Auto-save uses tryLock() to skip players already being saved.
- C-5: NPE fix for non-RS2 items (null check on registry key lookup)
- C-6: RS2 .dat file written atomically (temp file + rename) to prevent
  corruption of entire RS2 storage on crash mid-write

HIGH fixes:
- H-3: Deadlock prevention: lock released BEFORE latch.await() in
  doPlayerJoin. Prevents shutdown deadlock where background thread
  holds lock while waiting for main thread, and shutdown holds main
  thread while waiting for lock.
- H-5: Curios cache now works WITHOUT keepInventory. Players who die
  then disconnect before respawning no longer lose curios data.
- H-8: server_id SQL uses PreparedStatements instead of string concat

MEDIUM fixes:
- M-1: NumberFormatException in LocalJsonUtil caught per-entry instead
  of crashing entire map parse (prevents losing all cosmetic armor)

Vyrriox
2026-03-26 18:14:31 +01:00
.github Bump gradle/actions from 4 to 5 2025-10-14 16:55:21 +08:00
gradle/wrapper migrate from ForgeGradle to ModDevGradle legacy 2025-05-02 22:40:39 +00:00
src/main Production hardening: fix all critical audit issues 2026-03-26 18:14:31 +01:00
.gitattributes Initial commit 2022-12-08 16:59:20 +08:00
.gitignore add support for Minecraft 1.20.4 with ModDevGradle 2025-05-04 18:43:11 +00:00
build.gradle Fix Sophisticated Storage shulkers/chests/barrels losing contents on transfer 2026-03-26 17:12:29 +01:00
docker-compose.yml use volume for docker-compose db to persist data 2025-05-01 18:42:58 +00:00
gradle.properties fix #151 2026-01-14 20:26:26 +08:00
gradlew migrate from ForgeGradle to ModDevGradle legacy 2025-05-02 22:40:39 +00:00
gradlew.bat migrate from ForgeGradle to ModDevGradle legacy 2025-05-02 22:40:39 +00:00
LICENSE Create LICENSE 2022-12-08 17:11:47 +08:00
README.md readme: add section on how to setup a dev env 2025-05-01 16:59:05 +00:00
settings.gradle half done, noticed about advancement can't store normally 2025-06-07 00:55:30 +08:00

PlayerSync

PlayerSync is a Minecraft Forge mod that synchronizes player data across multiple servers using a MySQL backend. It allows players to maintain their inventory, equipment, experience, advancements, and more when moving between servers in a network.

Mod Support

Any other mods support is also possible.

Development Setup

Database Setup (Docker)

A docker-compose.yml file is provided for easily setting up a MariaDB database instance for development testing.

  1. Make sure Docker is installed.
  2. Inside your work directory run:
    docker compose up -d
    
    This will download the MariaDB image (if not already present) and start a database container in the background.
  3. Stoppinng the Database
    docker compose down
    

Data Persistence: The database uses a Docker volume, ensuring your data persists even if you stop and restart the containers.

Database Management Tool

The docker-compose.yml also includes an Adminer service, a lightweight database management tool.

For debugging purposes, you can enable use_legacy_serialization to have readable database fields. This can cause crashes and unintended side-effects. Do not enable this on a production server if not absolutely necessary!

Running the Mod

The project uses Gradle for building and running. Use the provided Gradle wrapper (gradlew for Linux/macOS, gradlew.bat for Windows).

  1. Make sure that the MySQL database you configured is running.
  2. Run the Server
    ./gradlew runServer
    
    or on Windows:
    .\gradlew.bat runServer
    
    This task compiles the mod and starts a dedicated Minecraft server instance with the mod loaded in the run directory.
  3. Run the Client
    ./gradlew runClient
    
    or on Windows:
    .\gradlew.bat runClient