plugins { id 'eclipse' id 'maven-publish' id 'net.minecraftforge.gradle' version '5.1.+' } version = mod_version group = 'vip.fubuki.playersync' // http://maven.apache.org/guides/mini/guide-naming-conventions.html archivesBaseName = 'playersync' java.toolchain.languageVersion = JavaLanguageVersion.of(17) println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}" minecraft { mappings channel: 'official', version: '1.20.1' //accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Currently, this location cannot be changed from the default. runs { client { workingDirectory project.file('run') // Recommended logging data for a userdev environment // The markers can be added/remove as needed separated by commas. // "SCAN": For mods scan. // "REGISTRIES": For firing of registry events. // "REGISTRYDUMP": For getting the contents of all registries. property 'forge.logging.markers', 'REGISTRIES' // Recommended logging level for the console // You can set various levels here. // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels property 'forge.logging.console.level', 'debug' property 'mixin.env.remapRefMap', 'true' property 'mixin.env.refMapRemappingFile', "${buildDir}/createSrgToMcp/output.srg" // Comma-separated list of namespaces to load gametests from. Empty = all namespaces. property 'forge.enabledGameTestNamespaces', 'playersync' mods { playsersync { source sourceSets.main } } } server { workingDirectory project.file('run') property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.console.level', 'debug' property 'forge.enabledGameTestNamespaces', 'playersync' property 'mixin.env.remapRefMap', 'true' property 'mixin.env.refMapRemappingFile', "${buildDir}/createSrgToMcp/output.srg" mods { playersync { source sourceSets.main } } } // This run config launches GameTestServer and runs all registered gametests, then exits. // By default, the server will crash when no gametests are provided. // The gametest system is also enabled by default for other run configs under the /test command. gameTestServer { workingDirectory project.file('run') property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.console.level', 'debug' property 'forge.enabledGameTestNamespaces', 'playersync' property 'mixin.env.remapRefMap', 'true' property 'mixin.env.refMapRemappingFile', "${buildDir}/createSrgToMcp/output.srg" mods { playersync { source sourceSets.main } } } data { workingDirectory project.file('run') property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.console.level', 'debug' // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources. args '--mod', 'playersync', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') mods { playersync{ source sourceSets.main } } } } } sourceSets.main.resources { srcDir 'src/generated/resources' } repositories { maven { url = "https://maven.theillusivec4.top/" } maven { url "https://cursemaven.com" content { includeGroup "curse.maven" } } } dependencies { minecraft 'net.minecraftforge:forge:1.20.1-47.2.17' jarJar("curse.maven:MySQL-561280:3685108") { jarJar.ranged(it, '[1.0,)') } implementation fg.deobf("curse.maven:curios-309927:5266541") implementation fg.deobf("curse.maven:MySQL-561280:3685108") } // Example for how to get properties into the manifest for reading at runtime. jar { manifest { attributes([ "Specification-Title" : "playersync", "Specification-Vendor" : "examplemodsareus", "Specification-Version" : "1", // We are version 1 of ourselves "Implementation-Title" : project.name, "Implementation-Version" : project.jar.archiveVersion, "Implementation-Vendor" : "examplemodsareus", "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ") ]) } } // Example configuration to allow publishing using the maven-publish plugin // This is the preferred method to reobfuscate your jar file jar.finalizedBy('reobfJar') // However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing // publish.dependsOn('reobfJar') publishing { publications { mavenJava(MavenPublication) { artifact jar } } repositories { maven { url "file://${project.projectDir}/mcmodsrepo" } } } tasks.withType(JavaCompile).configureEach { options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation }