Release 1.0
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cb715beaf3
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19
build.gradle
19
build.gradle
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@ -8,7 +8,6 @@ version = '1.0'
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group = 'vip.fubuki.PlayerSync' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
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group = 'vip.fubuki.PlayerSync' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
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archivesBaseName = 'playersync'
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archivesBaseName = 'playersync'
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// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
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java.toolchain.languageVersion = JavaLanguageVersion.of(17)
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java.toolchain.languageVersion = JavaLanguageVersion.of(17)
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println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
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println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
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@ -49,10 +48,10 @@ minecraft {
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property 'forge.logging.console.level', 'debug'
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property 'forge.logging.console.level', 'debug'
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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property 'forge.enabledGameTestNamespaces', 'examplemod'
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property 'forge.enabledGameTestNamespaces', 'playersync'
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mods {
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mods {
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examplemod {
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playsersync {
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source sourceSets.main
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source sourceSets.main
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}
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}
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}
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}
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@ -65,10 +64,10 @@ minecraft {
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property 'forge.logging.console.level', 'debug'
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property 'forge.logging.console.level', 'debug'
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property 'forge.enabledGameTestNamespaces', 'examplemod'
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property 'forge.enabledGameTestNamespaces', 'playersync'
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mods {
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mods {
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examplemod {
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playersync {
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source sourceSets.main
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source sourceSets.main
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}
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}
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}
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}
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@ -84,13 +83,13 @@ minecraft {
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property 'forge.logging.console.level', 'debug'
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property 'forge.logging.console.level', 'debug'
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property 'forge.enabledGameTestNamespaces', 'examplemod'
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property 'forge.enabledGameTestNamespaces', 'playersync'
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property 'mixin.env.remapRefMap', 'true'
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property 'mixin.env.remapRefMap', 'true'
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property 'mixin.env.refMapRemappingFile', "${buildDir}/createSrgToMcp/output.srg"
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property 'mixin.env.refMapRemappingFile', "${buildDir}/createSrgToMcp/output.srg"
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mods {
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mods {
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examplemod {
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playersync {
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source sourceSets.main
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source sourceSets.main
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}
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}
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}
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}
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@ -104,10 +103,10 @@ minecraft {
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property 'forge.logging.console.level', 'debug'
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property 'forge.logging.console.level', 'debug'
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// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
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// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
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args '--mod', 'examplemod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
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args '--mod', 'playersync', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
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mods {
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mods {
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examplemod {
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playersync{
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source sourceSets.main
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source sourceSets.main
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}
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}
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}
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}
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@ -148,7 +147,7 @@ dependencies {
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jar {
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jar {
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manifest {
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manifest {
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attributes([
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attributes([
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"Specification-Title" : "examplemod",
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"Specification-Title" : "playersync",
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"Specification-Vendor" : "examplemodsareus",
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"Specification-Vendor" : "examplemodsareus",
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"Specification-Version" : "1", // We are version 1 of ourselves
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"Specification-Version" : "1", // We are version 1 of ourselves
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"Implementation-Title" : project.name,
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"Implementation-Title" : project.name,
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@ -19,7 +19,7 @@ modId="playersync" #mandatory
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# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
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# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
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# ${file.jarVersion} will substitute the value of the Implementation-Version as read from the mod's JAR file metadata
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# ${file.jarVersion} will substitute the value of the Implementation-Version as read from the mod's JAR file metadata
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# see the associated build.gradle script for how to populate this completely automatically during a build
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# see the associated build.gradle script for how to populate this completely automatically during a build
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version="${file.jarVersion}" #mandatory
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version="1.0" #mandatory
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# A display name for the mod
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# A display name for the mod
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displayName="PlayerSync" #mandatory
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displayName="PlayerSync" #mandatory
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# A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
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# A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
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