package com.dairymoose.modernlife.blocks; import com.dairymoose.modernlife.core.CustomBlocks; import java.util.List; import javax.annotation.Nullable; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.network.chat.TranslatableComponent; import net.minecraft.util.StringRepresentable; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.npc.Villager; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.DyeColor; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.ExplosionDamageCalculator; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.BedBlock; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.HorizontalDirectionalBlock; import net.minecraft.world.level.block.Mirror; import net.minecraft.world.level.block.RenderShape; import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BedPart; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.DirectionProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.block.state.properties.Property; import net.minecraft.world.level.material.PushReaction; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; /* loaded from: outputsrg.jar:com/dairymoose/modernlife/blocks/DeluxeBedBlock.class */ public class DeluxeBedBlock extends BedBlock { public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING; public static final EnumProperty CORNER = EnumProperty.create("corner", CornerType.class); public static final EnumProperty PART = BlockStateProperties.BED_PART; public static final BooleanProperty OCCUPIED = BlockStateProperties.OCCUPIED; protected static final VoxelShape SOUTH_AABB = Block.box(0.01d, 0.0d, 0.01d, 15.99d, 11.0d, 15.99d); protected static final VoxelShape NORTH_AABB = Block.box(0.01d, 0.0d, 0.01d, 15.99d, 11.0d, 15.99d); protected static final VoxelShape WEST_AABB = Block.box(0.01d, 0.0d, 0.01d, 15.99d, 11.0d, 15.99d); protected static final VoxelShape EAST_AABB = Block.box(0.01d, 0.0d, 0.01d, 15.99d, 11.0d, 15.99d); /* loaded from: outputsrg.jar:com/dairymoose/modernlife/blocks/DeluxeBedBlock$CornerType.class */ public enum CornerType implements StringRepresentable { bottom_left, bottom_right, top_left, top_right; public String getSerializedName() { return name().toLowerCase(); } } public DeluxeBedBlock(Properties p_i48413_1_) { super(DyeColor.GRAY, p_i48413_1_); registerDefaultState((BlockState) ((BlockState) ((BlockState) ((BlockState) this.stateDefinition.any().setValue(FACING, Direction.NORTH)).setValue(CORNER, CornerType.bottom_left)).setValue(PART, BedPart.FOOT)).setValue(OCCUPIED, false)); } public int getFlammability(BlockState state, BlockGetter world, BlockPos pos, Direction face) { if (this.material.isFlammable()) { return 20; } return 0; } public int getFireSpreadSpeed(BlockState state, BlockGetter world, BlockPos pos, Direction face) { if (this.material.isFlammable()) { return 5; } return 0; } public RenderShape getRenderShape(BlockState p_149645_1_) { return RenderShape.MODEL; } public VoxelShape getShape(BlockState p_220053_1_, BlockGetter p_220053_2_, BlockPos p_220053_3_, CollisionContext p_220053_4_) { Direction lvt_5_1_ = p_220053_1_.getValue(FACING); switch (lvt_5_1_.ordinal()) { case 1: default: return EAST_AABB; case 2: return SOUTH_AABB; case 3: return WEST_AABB; case 4: return NORTH_AABB; } } public BlockState updateShape(BlockState p_196271_1_, Direction p_196271_2_, BlockState p_196271_3_, LevelAccessor p_196271_4_, BlockPos p_196271_5_, BlockPos p_196271_6_) { Direction checkDir; Direction checkDirLateral; CornerType lvt_7_1_ = (CornerType) p_196271_1_.getValue(CORNER); if (p_196271_1_.getValue(FACING) == Direction.EAST) { checkDir = Direction.EAST; } else if (p_196271_1_.getValue(FACING) == Direction.WEST) { checkDir = Direction.WEST; } else if (p_196271_1_.getValue(FACING) == Direction.NORTH) { checkDir = Direction.NORTH; } else { checkDir = Direction.SOUTH; } if (p_196271_1_.getValue(FACING) == Direction.EAST) { checkDirLateral = Direction.SOUTH; } else if (p_196271_1_.getValue(FACING) == Direction.WEST) { checkDirLateral = Direction.NORTH; } else if (p_196271_1_.getValue(FACING) == Direction.NORTH) { checkDirLateral = Direction.EAST; } else { checkDirLateral = Direction.WEST; } if ((lvt_7_1_ == CornerType.bottom_left || lvt_7_1_ == CornerType.top_left) && p_196271_5_.relative(checkDirLateral).equals(p_196271_6_) && !p_196271_3_.is(CustomBlocks.BLOCK_DELUXE_BED.get())) { return Blocks.AIR.defaultBlockState(); } if ((lvt_7_1_ == CornerType.bottom_right || lvt_7_1_ == CornerType.top_right) && p_196271_5_.relative(checkDirLateral.getOpposite()).equals(p_196271_6_) && !p_196271_3_.is(CustomBlocks.BLOCK_DELUXE_BED.get())) { return Blocks.AIR.defaultBlockState(); } if ((lvt_7_1_ == CornerType.bottom_left || lvt_7_1_ == CornerType.bottom_right) && p_196271_5_.relative(checkDir).equals(p_196271_6_) && !p_196271_3_.is(CustomBlocks.BLOCK_DELUXE_BED.get())) { return Blocks.AIR.defaultBlockState(); } if ((lvt_7_1_ == CornerType.top_left || lvt_7_1_ == CornerType.top_right) && p_196271_5_.relative(checkDir.getOpposite()).equals(p_196271_6_) && !p_196271_3_.is(CustomBlocks.BLOCK_DELUXE_BED.get())) { return Blocks.AIR.defaultBlockState(); } return p_196271_1_; } protected static void preventCreativeDropFromBottomPart(Level p_241471_0_, BlockPos p_241471_1_, BlockState p_241471_2_, Player p_241471_3_) { CornerType doubleblockhalf = (CornerType) p_241471_2_.getValue(CORNER); if (doubleblockhalf == CornerType.bottom_left) { BlockPos blockpos = p_241471_1_.below(); BlockState blockstate = p_241471_0_.getBlockState(blockpos); if (blockstate.getBlock() == p_241471_2_.getBlock() && blockstate.getValue(CORNER) == CornerType.bottom_left) { p_241471_0_.setBlock(blockpos, Blocks.AIR.defaultBlockState(), 35); p_241471_0_.levelEvent(p_241471_3_, 2001, blockpos, Block.getId(blockstate)); } } } public void playerWillDestroy(Level p_176208_1_, BlockPos p_176208_2_, BlockState p_176208_3_, Player p_176208_4_) { if (!p_176208_1_.isClientSide && p_176208_4_.isCreative()) { preventCreativeDropFromBottomPart(p_176208_1_, p_176208_2_, p_176208_3_, p_176208_4_); } super.playerWillDestroy(p_176208_1_, p_176208_2_, p_176208_3_, p_176208_4_); } @Nullable public BlockState getStateForPlacement(BlockPlaceContext p_196258_1_) { BlockPos lvt_2_1_ = p_196258_1_.getClickedPos(); if (lvt_2_1_.getY() < p_196258_1_.getLevel().getMaxBuildHeight() && p_196258_1_.getLevel().getBlockState(lvt_2_1_.relative(p_196258_1_.getHorizontalDirection())).canBeReplaced(p_196258_1_) && p_196258_1_.getLevel().getBlockState(lvt_2_1_.relative(p_196258_1_.getHorizontalDirection()).relative(p_196258_1_.getHorizontalDirection().getClockWise())).canBeReplaced(p_196258_1_) && p_196258_1_.getLevel().getBlockState(lvt_2_1_.relative(p_196258_1_.getHorizontalDirection().getClockWise())).canBeReplaced(p_196258_1_)) { Level lvt_3_1_ = p_196258_1_.getLevel(); boolean z = lvt_3_1_.hasNeighborSignal(lvt_2_1_) || lvt_3_1_.hasNeighborSignal(lvt_2_1_.above()); return (BlockState) ((BlockState) defaultBlockState().setValue(FACING, p_196258_1_.getHorizontalDirection())).setValue(CORNER, CornerType.bottom_left); } return null; } public BlockState rotate(BlockState p_52790_, Rotation p_52791_) { return (BlockState) p_52790_.setValue(FACING, p_52791_.rotate(p_52790_.getValue(FACING))); } public BlockState mirror(BlockState p_52787_, Mirror p_52788_) { return p_52788_ == Mirror.NONE ? p_52787_ : p_52787_.rotate(p_52788_.getRotation(p_52787_.getValue(FACING))); } public void setPlacedBy(Level p_180633_1_, BlockPos p_180633_2_, BlockState p_180633_3_, LivingEntity p_180633_4_, ItemStack p_180633_5_) { p_180633_1_.setBlock(p_180633_2_.relative(p_180633_4_.getDirection()), (BlockState) p_180633_3_.setValue(CORNER, CornerType.top_left), 3); p_180633_1_.setBlock(p_180633_2_.relative(p_180633_4_.getDirection()).relative(p_180633_4_.getDirection().getClockWise()), (BlockState) p_180633_3_.setValue(CORNER, CornerType.top_right), 3); p_180633_1_.setBlock(p_180633_2_.relative(p_180633_4_.getDirection().getClockWise()), (BlockState) p_180633_3_.setValue(CORNER, CornerType.bottom_right), 3); } public boolean canSurvive(BlockState p_196260_1_, LevelReader p_196260_2_, BlockPos p_196260_3_) { BlockPos lvt_4_1_ = p_196260_3_.below(); p_196260_2_.getBlockState(lvt_4_1_); return true; } public PushReaction getPistonPushReaction(BlockState p_149656_1_) { return PushReaction.DESTROY; } @OnlyIn(Dist.CLIENT) public long getSeed(BlockState p_209900_1_, BlockPos p_209900_2_) { return 0L; } public InteractionResult use(BlockState p_225533_1_, Level p_225533_2_, BlockPos p_225533_3_, Player p_225533_4_, InteractionHand p_225533_5_, BlockHitResult p_225533_6_) { if (p_225533_2_.isClientSide) { return InteractionResult.CONSUME; } if (p_225533_1_.getValue(CORNER) != CornerType.top_left && p_225533_1_.getValue(CORNER) != CornerType.top_right) { p_225533_3_ = p_225533_3_.relative(p_225533_1_.getValue(FACING)); p_225533_1_ = p_225533_2_.getBlockState(p_225533_3_); if (!p_225533_1_.is(this)) { return InteractionResult.CONSUME; } } if (((Boolean) p_225533_1_.getValue(OCCUPIED)).booleanValue()) { if (p_225533_1_.getValue(CORNER) == CornerType.top_left) { p_225533_3_ = p_225533_3_.relative(p_225533_1_.getValue(FACING).getClockWise()); p_225533_1_ = p_225533_2_.getBlockState(p_225533_3_); if (!p_225533_1_.is(this)) { return InteractionResult.CONSUME; } } else if (p_225533_1_.getValue(CORNER) == CornerType.top_right) { p_225533_3_ = p_225533_3_.relative(p_225533_1_.getValue(FACING).getCounterClockWise()); p_225533_1_ = p_225533_2_.getBlockState(p_225533_3_); if (!p_225533_1_.is(this)) { return InteractionResult.CONSUME; } } } if (!canSetSpawn(p_225533_2_)) { p_225533_2_.removeBlock(p_225533_3_, false); BlockPos lvt_7_1_ = p_225533_3_.relative(p_225533_1_.getValue(FACING).getOpposite()); if (p_225533_2_.getBlockState(lvt_7_1_).is(this)) { p_225533_2_.removeBlock(lvt_7_1_, false); } p_225533_2_.explode((Entity) null, DamageSource.badRespawnPointExplosion(), (ExplosionDamageCalculator) null, p_225533_3_.getX() + 0.5d, p_225533_3_.getY() + 0.5d, p_225533_3_.getZ() + 0.5d, 5.0f, true, Explosion.BlockInteraction.DESTROY); return InteractionResult.SUCCESS; } if (((Boolean) p_225533_1_.getValue(OCCUPIED)).booleanValue()) { if (!kickVillagerOutOfBed(p_225533_2_, p_225533_3_)) { p_225533_4_.displayClientMessage(new TranslatableComponent("block.minecraft.bed.occupied"), true); } return InteractionResult.SUCCESS; } p_225533_4_.startSleepInBed(p_225533_3_).ifLeft(p_220173_1_ -> { if (p_220173_1_ != null) { p_225533_4_.displayClientMessage(p_220173_1_.getMessage(), true); } }); return InteractionResult.SUCCESS; } public boolean isPathfindable(BlockState p_196266_1_, BlockGetter p_196266_2_, BlockPos p_196266_3_, PathComputationType p_196266_4_) { return false; } public static boolean canSetSpawn(Level p_235330_0_) { return p_235330_0_.dimensionType().bedWorks(); } private boolean kickVillagerOutOfBed(Level p_226861_1_, BlockPos p_226861_2_) { List lvt_3_1_ = p_226861_1_.m_6443_(Villager.class, new AABB(p_226861_2_), (v0) -> { return v0.isSleeping(); }); if (lvt_3_1_.isEmpty()) { return false; } lvt_3_1_.get(0).stopSleeping(); return true; } public void fallOn(Level p_180658_1_, BlockState state, BlockPos p_180658_2_, Entity p_180658_3_, float p_180658_4_) { super.fallOn(p_180658_1_, state, p_180658_2_, p_180658_3_, p_180658_4_ * 0.5f); } public void updateEntityAfterFallOn(BlockGetter p_176216_1_, Entity p_176216_2_) { if (p_176216_2_.isSuppressingBounce()) { super.updateEntityAfterFallOn(p_176216_1_, p_176216_2_); } else { bounceUp(p_176216_2_); } } private void bounceUp(Entity p_226860_1_) { Vec3 lvt_2_1_ = p_226860_1_.getDeltaMovement(); if (lvt_2_1_.y < 0.0d) { double lvt_3_1_ = p_226860_1_ instanceof LivingEntity ? 1.0d : 0.8d; p_226860_1_.setDeltaMovement(lvt_2_1_.x, (-lvt_2_1_.y) * 0.6600000262260437d * lvt_3_1_, lvt_2_1_.z); } } protected void createBlockStateDefinition(StateDefinition.Builder p_206840_1_) { p_206840_1_.add(new Property[]{CORNER, FACING, PART, OCCUPIED}); } }