package com.dairymoose.modernlife.blocks; import java.util.stream.Stream; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.tags.BlockTags; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.Property; import net.minecraft.world.phys.shapes.BooleanOp; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; /* loaded from: outputsrg.jar:com/dairymoose/modernlife/blocks/DeckBlock.class */ public class DeckBlock extends Block { protected static final VoxelShape SHAPE_SOUTH = (VoxelShape) Stream.of((Object[]) new VoxelShape[]{Block.box(2.5d, 13.5d, 0.0d, 5.5d, 15.5d, 16.0d), Block.box(10.5d, 13.5d, 0.0d, 13.5d, 15.5d, 16.0d), Block.box(0.0d, 14.0d, 0.5d, 16.0d, 16.0d, 3.5d), Block.box(0.0d, 14.0d, 4.5d, 16.0d, 16.0d, 7.5d), Block.box(0.0d, 14.0d, 8.5d, 16.0d, 16.0d, 11.5d), Block.box(0.0d, 14.0d, 12.5d, 16.0d, 16.0d, 15.5d)}).reduce((v1, v2) -> { return Shapes.join(v1, v2, BooleanOp.OR); }).get(); protected static final VoxelShape WITH_SUPPORT = (VoxelShape) Stream.of((Object[]) new VoxelShape[]{SHAPE_SOUTH, Block.box(6.0d, 0.0d, 6.0d, 10.0d, 14.0d, 10.0d)}).reduce((v1, v2) -> { return Shapes.join(v1, v2, BooleanOp.OR); }).get(); public static final BooleanProperty SUPPORT = BooleanProperty.create("support"); public DeckBlock(Properties p_i48377_1_) { super(p_i48377_1_); registerDefaultState((BlockState) this.stateDefinition.any().setValue(SUPPORT, Boolean.FALSE)); } public int getFlammability(BlockState state, BlockGetter world, BlockPos pos, Direction face) { if (this.material.isFlammable()) { return 20; } return 0; } public int getFireSpreadSpeed(BlockState state, BlockGetter world, BlockPos pos, Direction face) { if (this.material.isFlammable()) { return 5; } return 0; } public BlockState updateShape(BlockState p_196271_1_, Direction p_196271_2_, BlockState p_196271_3_, LevelAccessor p_196271_4_, BlockPos p_196271_5_, BlockPos p_196271_6_) { if (p_196271_4_.getBlockState(p_196271_5_.below()).m_204336_(BlockTags.WOODEN_FENCES)) { return (BlockState) defaultBlockState().setValue(SUPPORT, true); } return defaultBlockState(); } public BlockState getStateForPlacement(BlockPlaceContext context) { if (context.getLevel().getBlockState(context.getClickedPos().below()).m_204336_(BlockTags.WOODEN_FENCES)) { return (BlockState) defaultBlockState().setValue(SUPPORT, true); } return defaultBlockState(); } protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(new Property[]{SUPPORT}); } public VoxelShape getShape(BlockState bs, BlockGetter reader, BlockPos pos, CollisionContext sel) { if (((Boolean) bs.getValue(SUPPORT)).booleanValue()) { return WITH_SUPPORT; } return SHAPE_SOUTH; } }