package com.dairymoose.modernlife.blocks; import com.dairymoose.modernlife.util.ModernLifeUtil; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; /* loaded from: outputsrg.jar:com/dairymoose/modernlife/blocks/BarrierBlock.class */ public class BarrierBlock extends StandardHorizontalBlock { protected static final VoxelShape SHAPE_SOUTH = Block.box(0.0d, 0.0d, 12.0d, 16.0d, 16.0d, 16.0d); protected static final VoxelShape SHAPE_WEST = ModernLifeUtil.RotateVoxelShapeClockwise(SHAPE_SOUTH); protected static final VoxelShape SHAPE_NORTH = ModernLifeUtil.RotateVoxelShapeClockwise(SHAPE_WEST); protected static final VoxelShape SHAPE_EAST = ModernLifeUtil.RotateVoxelShapeClockwise(SHAPE_NORTH); public BarrierBlock(Properties p_i48377_1_) { super(p_i48377_1_); } public int getFlammability(BlockState state, BlockGetter world, BlockPos pos, Direction face) { if (this.material.isFlammable()) { return 20; } return 0; } public int getFireSpreadSpeed(BlockState state, BlockGetter world, BlockPos pos, Direction face) { if (this.material.isFlammable()) { return 5; } return 0; } @Override // com.dairymoose.modernlife.blocks.StandardHorizontalBlock public BlockState getStateForPlacement(BlockPlaceContext context) { return (BlockState) defaultBlockState().setValue(HorizontalDirectionalBlock.FACING, context.getHorizontalDirection()); } /* renamed from: com.dairymoose.modernlife.blocks.BarrierBlock$1 */ /* loaded from: outputsrg.jar:com/dairymoose/modernlife/blocks/BarrierBlock$1.class */ static /* synthetic */ class C00081 { static final /* synthetic */ int[] $SwitchMap$net$minecraft$core$Direction = new int[Direction.values().length]; static { try { $SwitchMap$net$minecraft$core$Direction[Direction.NORTH.ordinal()] = 1; } catch (NoSuchFieldError e) { } try { $SwitchMap$net$minecraft$core$Direction[Direction.SOUTH.ordinal()] = 2; } catch (NoSuchFieldError e2) { } try { $SwitchMap$net$minecraft$core$Direction[Direction.EAST.ordinal()] = 3; } catch (NoSuchFieldError e3) { } try { $SwitchMap$net$minecraft$core$Direction[Direction.WEST.ordinal()] = 4; } catch (NoSuchFieldError e4) { } } } public VoxelShape getShape(BlockState bs, BlockGetter reader, BlockPos pos, CollisionContext sel) { switch (C00081.$SwitchMap$net$minecraft$core$Direction[bs.getValue(HorizontalDirectionalBlock.FACING).ordinal()]) { case 1: return SHAPE_NORTH; case 2: return SHAPE_SOUTH; case 3: return SHAPE_EAST; case 4: return SHAPE_WEST; default: return SHAPE_NORTH; } } }