package com.dairymoose.entity; import com.dairymoose.entity.MotorboatEntity; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import com.mojang.math.Vector3f; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.culling.Frustum; import net.minecraft.client.renderer.entity.EntityRenderer; import net.minecraft.client.renderer.entity.EntityRendererProvider; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; import net.minecraft.world.entity.Entity; import net.minecraft.world.phys.Vec3; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; @OnlyIn(Dist.CLIENT) /* loaded from: outputsrg.jar:com/dairymoose/entity/MotorboatRenderer.class */ public final class MotorboatRenderer extends EntityRenderer { private float modelScale; private final MotorboatModel motorboatModel; private static final Logger LOGGER = LogManager.getLogger(); private static final ResourceLocation texture = new ResourceLocation("modernlife", "textures/entity/motorboat_uv.png"); public MotorboatRenderer(EntityRendererProvider.Context ctx) { super(ctx); this.modelScale = 1.0f; this.motorboatModel = new MotorboatModel(ctx.bakeLayer(MotorboatModel.MOTORBOAT)); } public boolean shouldRender(MotorboatEntity p_225626_1_, Frustum p_225626_2_, double p_225626_3_, double p_225626_5_, double p_225626_7_) { return true; } public void render(MotorboatEntity motorboatEntity, float p_225623_2_, float p_225623_3_, PoseStack matrixStack, MultiBufferSource buffer, int p_225623_6_) { motorboatEntity.position(); matrixStack.pushPose(); matrixStack.translate(0.0d, 1.5d, 0.0d); matrixStack.mulPose(Vector3f.YP.rotationDegrees(270.0f - p_225623_2_)); float lvt_7_1_ = motorboatEntity.getHurtTime() - p_225623_3_; float lvt_8_1_ = motorboatEntity.getDamage() - p_225623_3_; if (lvt_8_1_ < 0.0f) { lvt_8_1_ = 0.0f; } if (lvt_7_1_ > 0.0f) { matrixStack.mulPose(Vector3f.XP.rotationDegrees((((Mth.sin(lvt_7_1_) * lvt_7_1_) * lvt_8_1_) / 10.0f) * motorboatEntity.getHurtDir())); } matrixStack.scale(-this.modelScale, -this.modelScale, this.modelScale); this.motorboatModel.setupAnim(motorboatEntity, p_225623_3_, 0.0f, -0.1f, 0.0f, 0.0f); VertexConsumer builder = buffer.getBuffer(this.motorboatModel.m_103119_(getTextureLocation(motorboatEntity))); this.motorboatModel.m_7695_(matrixStack, builder, p_225623_6_, OverlayTexture.NO_OVERLAY, 1.0f, 1.0f, 1.0f, 1.0f); if (!motorboatEntity.isUnderWater()) { VertexConsumer vertexconsumer1 = buffer.getBuffer(RenderType.waterMask()); this.motorboatModel.waterPatch().render(matrixStack, vertexconsumer1, p_225623_6_, OverlayTexture.NO_OVERLAY); } matrixStack.popPose(); Entity controller = motorboatEntity.getControllingPassenger(); if (controller != null && motorboatEntity.tickCount % 2 == 0 && motorboatEntity.status == MotorboatEntity.Status.IN_WATER && !motorboatEntity.isOutOfFuel()) { Vec3 vec3 = new Vec3(1.65d, 0.45d, 0.0d).yRot(-((motorboatEntity.getYRot() * 0.017453292f) - 1.5707964f)); Vec3 particleLocation = motorboatEntity.position().add(vec3); int count = 1; if (!motorboatEntity.isBackingUp() && motorboatEntity.getDeltaMovement().lengthSqr() > 0.0144d) { float accelPct = motorboatEntity.getCurAccel() / motorboatEntity.getMaxAccel(); count = Math.max(1, (int) Math.ceil(12 * accelPct)); } for (int i = 0; i < count; i++) { double xRand = ((Math.random() * 2.0d) * 0.6d) - 0.6d; double yRand = ((Math.random() * 2.0d) * 0.3d) - 0.3d; double zRand = ((Math.random() * 2.0d) * 0.6d) - 0.6d; motorboatEntity.level.addParticle(ParticleTypes.SPLASH, particleLocation.x - xRand, particleLocation.y + yRand, particleLocation.z + zRand, 1.0d, 1.0d, 1.0d); } } super.render(motorboatEntity, p_225623_2_, p_225623_3_, matrixStack, buffer, p_225623_6_); } public ResourceLocation getTextureLocation(MotorboatEntity var1) { return texture; } }