Minecraft 1.16 & 1.18+ bugfix/performance mod
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Mustafa 29fc4b3ac8
Add isDebugEnabled check to not evaluate toShortString
Slightly more performant if debug logging not enabled. Could also use a Supplier taking overload of the .debug method, but that incurs additional lambda object creation that would most likely neglect any performance gains from not evaluating the toShortString method.
2026-04-22 12:57:32 +03:00
.github Add mixin audit to CI 2026-04-11 14:14:53 -04:00
annotation-processor Merge remote-tracking branch 'origin/1.20' into 1.21.1 2026-03-22 22:00:51 -04:00
annotations Migrate 1.21.1 to MDG + unified source folder 2025-12-26 19:04:59 -05:00
bin Universal output directory 2023-05-02 11:18:39 -04:00
buildSrc Release 5.27.0 & enable continuous deployment 2026-04-10 21:07:34 -04:00
doc New stylized logo by CelestialAbyss 2023-09-22 22:05:10 -04:00
gradle Update to Gradle 9.2.1 2025-12-27 18:27:09 -05:00
scripts Merge remote-tracking branch 'origin/1.20' into 1.21.1 2025-12-26 19:23:47 -05:00
src/main Add isDebugEnabled check to not evaluate toShortString 2026-04-22 12:57:32 +03:00
.gitignore Upgrade markdown generation script, can now detect missing descriptions outside game 2023-07-28 19:56:01 -04:00
build.gradle.kts Merge remote-tracking branch 'origin/1.21.1' into 26.1 2026-04-12 16:39:49 -04:00
CONTRIBUTING.md Move to Java 21 for building the mod 2024-06-05 20:11:13 -04:00
gradle.properties Update to NeoForge 26.1.2.5-beta (MC 26.1.2) 2026-04-11 11:18:48 -04:00
gradlew Update to Gradle 9.2.1 2025-12-27 18:27:09 -05:00
gradlew.bat Update to Gradle 9.2.1 2025-12-27 18:27:09 -05:00
LICENSE Initial commit 2022-12-31 18:35:31 -05:00
README.md Prepare for release 2023-09-24 12:33:48 -04:00
release_line.txt Release 5.27.0 & enable continuous deployment 2026-04-10 21:07:34 -04:00
settings.gradle.kts Delete old Gradle files and resolve deprecation warning 2025-12-27 18:26:15 -05:00
TODO.txt Reimplement deduplicate_wall_shapes 2025-12-28 19:02:46 -05:00

ModernFix

A performance mod for modern Minecraft that significantly improves launch times, world load times, memory usage, etc.

Some fixes are based on prior work in various Forge PRs (check commit history and/or code comments). The config system is directly derived from Sodium and used under the terms of the LGPL-3.0 license.

Development builds (generally stable, but may occasionally have bugs)


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Thanks to YourKit for providing a free license for this project.