- Reimplement mixin.bugfix.entity_pose_stack - Reimplement dynamic_resources for items & Neo standalone models - Investigate if cache_strongholds is still needed in 26.1 - Check if BlockStateData patch is still needed in compact_mojang_registries - Check if faster_texture_stitching is still worthwhile with 21.x changes to the stitcher - Sculk deadlock fix looks unnecessary since Mojang is careful about when they send the event