Commit Graph

67 Commits

Author SHA1 Message Date
embeddedt
611a8e18cb Add patch for Netty packet leak
Fixes https://github.com/embeddedt/ModernFix/issues/15
Related:
https://github.com/EnigmaticaModpacks/Enigmatica6/issues/4469
https://github.com/MinecraftForge/MinecraftForge/pull/8181
https://github.com/MinecraftForge/MinecraftForge/pull/8042
2023-02-09 10:03:37 -05:00
embeddedt
6ebc3bbe03 Implement parallel baking for vanilla models 2023-02-08 15:20:07 -05:00
embeddedt
ae796f2386 Revert unfinished change 2023-02-08 13:58:07 -05:00
embeddedt
0ffb3cc973
Further optimizations to model loading 2023-02-06 10:01:15 -05:00
embeddedt
e9a6a3d194
More tweaks to model loading 2023-02-04 12:43:38 -05:00
embeddedt
fcc6abe3b7
Cache model dependencies and materials 2023-01-29 22:24:12 -05:00
embeddedt
72def15ac6
More tweaks to executor 2023-01-29 22:00:00 -05:00
embeddedt
a71a036ae8
Move vanilla model baking earlier in the loading process 2023-01-29 21:37:18 -05:00
embeddedt
9f112f2fbc
Fix splash screen freezing when workers are busy 2023-01-29 20:32:57 -05:00
embeddedt
c861870306
Remove log messages from resource pack cache
This feature is pretty stable
2023-01-29 20:22:53 -05:00
embeddedt
f24f63d6d9
Reduce performance impact when building ingredient filter 2023-01-29 20:18:05 -05:00
embeddedt
d1aa03a0c5
Tweak JEI injection for compatibility with 7.8 2023-01-29 18:19:21 -05:00
embeddedt
48b4f976df
Add mod scanning optimization (requires Blacksmith) 2023-01-28 20:51:24 -05:00
embeddedt
8dc915037c
Improve blockstate cache rebuild logic, remove vanilla search trees if JEI is installed 2023-01-28 12:49:38 -05:00
embeddedt
fa9a3bb890
Avoid recreating arrays when computing block state cache 2023-01-28 11:19:39 -05:00
embeddedt
5c914deeb7
More experimental features 2023-01-28 10:56:50 -05:00
embeddedt
ccc3959328
Experimental multipart parallelizations 2023-01-28 10:06:13 -05:00
embeddedt
8e99cac6a7
Code cleanup 2023-01-28 08:29:48 -05:00
embeddedt
f2de12329e
Add model predicate flattening 2023-01-22 20:23:41 -05:00
embeddedt
6b28cb5ebc
Port biome palette and chunk section optimizations from Hydrogen 2023-01-22 20:11:03 -05:00
embeddedt
ad5fcf44e5
Add theoretical performance optimization for Scanner
Useless for now until I find a way of running transformers
before mods load
2023-01-22 18:56:43 -05:00
embeddedt
8cdc425d7d
Ensure the main thread does not spin when no tasks are available 2023-01-22 18:07:48 -05:00
embeddedt
23b4652864
Improve class transformer cache 2023-01-22 14:23:06 -05:00
embeddedt
a800f6d704
Add ResourceLocation deduplication from Hydrogen 2023-01-21 21:15:13 -05:00
embeddedt
abc7f77d44 Fix mixin warnings 2023-01-19 10:18:02 -05:00
embeddedt
cc953a2e88 Remove unused import 2023-01-19 10:05:26 -05:00
embeddedt
41ed759938
1.4.3 - correctly handle JEI plugins that throw errors when sending runtime
Fixes #9
2023-01-14 16:59:32 -05:00
embeddedt
9e3ae9d8c0
Make BakeReason more resilient 2023-01-12 21:32:19 -05:00
embeddedt
f4dfd428df
Use custom interruption flag for JEI reload thread
Fixes #5
2023-01-08 19:02:09 -05:00
embeddedt
572cbaf9bd
Make BlockColors thread-safe
Workaround for issues like https://github.com/vadis365/Mob-Grinding-Utils/issues/240,
as too many mods do this
2023-01-07 19:03:47 -05:00
embeddedt
24990ba089
Enable blockstate cache rebuild as it should be completely safe 2023-01-07 13:43:39 -05:00
embeddedt
933f495d64
Only prefill block suppliers 2023-01-07 13:07:56 -05:00
embeddedt
0062bc9bae
Make dispenser behavior registry thread-safe 2023-01-07 13:07:06 -05:00
embeddedt
dd91031382
Cache all DeferredRegister suppliers 2023-01-07 12:49:07 -05:00
embeddedt
0fb6c71734
Refactor blockstate caching 2023-01-07 12:37:44 -05:00
embeddedt
9456eac7df
WIP: more parallelization 2023-01-07 11:11:43 -05:00
embeddedt
5c0d23b2f0
Parallelize construction of DeferredRegister registry objects 2023-01-06 21:47:06 -05:00
embeddedt
c6323fd62e
Scan for all Block classes and preload them on worker threads
This helps move towards multithreading most VoxelShape computations
2023-01-06 16:50:52 -05:00
embeddedt
9ebeec6fc2
Fix crash on dedicated server 2023-01-06 14:31:15 -05:00
embeddedt
87b644834f
Adjust thread priorities 2023-01-06 14:31:09 -05:00
embeddedt
b0dfd4a4ef
Make reload thread name more useful for debugging 2023-01-06 11:01:54 -05:00
embeddedt
75695cf759
Patch OBJLoader to support parallel loading
Fixes #4
2023-01-06 10:49:45 -05:00
embeddedt
f43d54eafd
Implement facility to process specific JEI plugins on the main thread 2023-01-06 10:42:48 -05:00
embeddedt
41da489c85
Add async JEI loading 2023-01-05 20:50:30 -05:00
embeddedt
21d559ab94
Add chunk saving fix 2023-01-05 18:19:39 -05:00
embeddedt
ac27dbca4e
Fix mcmeta files not being included in hasResource() calls 2023-01-05 11:06:33 -05:00
embeddedt
588dc1a86e
Add config 2023-01-04 20:26:29 -05:00
embeddedt
dc18e782c4
Don't cache invalid resource locations at all
Fixes #2
2023-01-04 17:23:34 -05:00
embeddedt
773800830f
Optimize VanillaPack.hasResource 2023-01-04 15:28:58 -05:00
embeddedt
c0869fb1b2
Fix crash outside dev 2023-01-04 15:28:51 -05:00