embeddedt
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1796d80d40
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Make ModelLocationCache more low-memory friendly
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2023-04-08 20:01:40 -04:00 |
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embeddedt
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e724c4dfb1
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Strengthen exception when parsing models
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2023-04-08 17:28:17 -04:00 |
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embeddedt
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4f35a6cda3
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Make material gatherer resilient to JSON errors
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2023-04-08 17:08:35 -04:00 |
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embeddedt
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26d76de7ef
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Dynamic model loading
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2023-04-08 17:01:16 -04:00 |
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embeddedt
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3a8bc41dd4
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Fix mixin warnings
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2023-04-07 19:03:00 -04:00 |
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embeddedt
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304fd05955
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Clean up log messages
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2023-03-26 19:30:10 -04:00 |
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embeddedt
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c37d91e476
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Avoid fetching key state on background threads
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2023-03-26 09:17:03 -04:00 |
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embeddedt
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5e81a49dc8
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Don't use cached server resources if they got closed somehow
Related: #46
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2023-03-24 10:50:47 -04:00 |
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embeddedt
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b623b3fa96
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Fix Lightspeed incompatibility
Fixes #43
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2023-03-21 09:20:35 -04:00 |
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embeddedt
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a4e16704a3
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Synchronize on public class to prevent obscure crashes in some cases
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2023-03-21 09:16:57 -04:00 |
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embeddedt
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5167f81f1f
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Cache JEResources villagers
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2023-03-19 17:48:58 -04:00 |
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embeddedt
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00d0885245
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Build blockstate cache on-demand instead of using a background thread
Should also hide incompatibility with buggy block impls. like Dynamic Trees
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2023-03-19 17:48:58 -04:00 |
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embeddedt
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14e266288a
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Cache BlockModelShaper.statePropertiesToString
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2023-03-11 09:38:06 -05:00 |
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embeddedt
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6a7ca1e518
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Remove unnecessary Files.exists call in ModFileResourcePack.getResource()
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2023-03-10 20:14:11 -05:00 |
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embeddedt
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7a2b57221e
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Return to baking models on the main thread
Mods... as usual.
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2023-03-06 09:12:04 -05:00 |
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embeddedt
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1c2a2c65ad
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Fix some bugs
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2023-03-04 19:21:49 -05:00 |
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embeddedt
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cc79bf7274
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Allow JEPB and JEResources to use integrated server resources
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2023-03-01 15:47:53 -05:00 |
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embeddedt
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b9050368bc
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Reduce verbosity of some log messages
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2023-03-01 15:47:53 -05:00 |
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embeddedt
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fca7c9f7ef
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Skip reloading server resources if switching worlds and the datapack
order didn't change
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2023-02-27 12:17:54 -05:00 |
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embeddedt
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d9b2a880bb
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Handle mods that request paths with double slashes
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2023-02-27 09:31:16 -05:00 |
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embeddedt
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5c853a7259
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Cache upgraded structures instead of running them through DFU every time
Fixes https://github.com/TelepathicGrunt/RepurposedStructures/issues/264
and similar issues
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2023-02-25 20:28:58 -05:00 |
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embeddedt
|
314a1e27cc
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Cache stronghold locations instead of recomputing them on every world load
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2023-02-25 18:51:27 -05:00 |
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embeddedt
|
7f018c1ff7
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Minor optimization to ForgeRegistry.validateContent
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2023-02-24 13:17:44 -05:00 |
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embeddedt
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084b30e089
|
Latch JEI and blockstate threads until the world finishes loading
These processes are not necessary to get into the game, and so
we want to devote all CPU time to essential tasks like logging in
and loading chunks.
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2023-02-22 13:07:38 -05:00 |
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embeddedt
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3baace55a8
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Avoid lazily baking multiparts and multivariants
Some mods use instanceof checks and so the correct class needs to
be present.
Fixes #24
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2023-02-22 12:34:47 -05:00 |
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embeddedt
|
c258bba5ec
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Minor code cleanup
|
2023-02-22 11:44:56 -05:00 |
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embeddedt
|
a4ce490963
|
Fix main thread not actually blocking until JEI thread finishes
|
2023-02-21 22:35:29 -05:00 |
|
embeddedt
|
bc5b85efcc
|
Move 441 chunk loading to after join game packets are sent on integrated server
|
2023-02-21 22:24:50 -05:00 |
|
embeddedt
|
cb6399e820
|
Port faster texture stitching by SuperCoder79
|
2023-02-21 11:26:46 -05:00 |
|
embeddedt
|
d7d1ba0993
|
Make client-only injection not required
Fixes #23
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2023-02-20 12:11:46 -05:00 |
|
embeddedt
|
c7f2d41695
|
More KubeJS optimizations
|
2023-02-20 11:25:39 -05:00 |
|
embeddedt
|
5cd80ebd27
|
Use a custom ForkJoinPool so that mod classes load correctly
|
2023-02-20 10:23:46 -05:00 |
|
embeddedt
|
df7cd20e59
|
Clean up imports
|
2023-02-20 09:57:34 -05:00 |
|
embeddedt
|
a6e736e8af
|
Remove redundant optimization
|
2023-02-20 09:57:15 -05:00 |
|
embeddedt
|
5b852f9531
|
Remove debug logging
|
2023-02-19 22:44:35 -05:00 |
|
embeddedt
|
613364ce91
|
Further KubeJS optimization
|
2023-02-19 22:40:59 -05:00 |
|
embeddedt
|
9b9b13d24b
|
Add KubeJS optimizations
|
2023-02-19 22:19:20 -05:00 |
|
embeddedt
|
1f1bf4a442
|
Guard against mods that don't support concurrency on resource packs
Should fix #22
|
2023-02-19 20:12:49 -05:00 |
|
embeddedt
|
8f971a2c84
|
Backport Async Locator
|
2023-02-17 21:39:59 -05:00 |
|
embeddedt
|
b347c051bf
|
Add JEI loading indicator
Fixes #13
|
2023-02-16 14:27:38 -05:00 |
|
embeddedt
|
14f91798af
|
remove remaps
|
2023-02-15 18:59:43 -05:00 |
|
embeddedt
|
5c15e27c7d
|
Remove unneeded remap
|
2023-02-15 18:54:59 -05:00 |
|
embeddedt
|
381f6a5f1e
|
Fix JEI mixins
|
2023-02-15 18:10:42 -05:00 |
|
embeddedt
|
fa79480576
|
Remove priority config
It's unlikely anyone needs to adjust this.
|
2023-02-15 09:05:04 -05:00 |
|
embeddedt
|
cfbe21d72f
|
Remap to full Mojmap (including classnames)
Mod does not yet run in dev
|
2023-02-14 21:59:30 -05:00 |
|
embeddedt
|
1cdd9fdaaa
|
Avoid iterating over a set being modified
Fixes #19
|
2023-02-14 09:41:48 -05:00 |
|
embeddedt
|
7742a9507f
|
Bake models with custom geometry at startup time
Fixes #18 (not the way I want though)
|
2023-02-13 14:55:32 -05:00 |
|
embeddedt
|
318afbe3bf
|
Automatically detect mods that need models baked in advance
|
2023-02-12 10:25:58 -05:00 |
|
embeddedt
|
02d9311040
|
Minor performance improvements to model handling
|
2023-02-12 09:38:32 -05:00 |
|
embeddedt
|
fe555df442
|
Add system to bake incompatible models AOT
Fixes #16
|
2023-02-11 20:22:29 -05:00 |
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