embeddedt
0aeab7ef69
Fix compile errors
2023-04-09 21:00:34 -04:00
embeddedt
a8e92871c2
Merge remote-tracking branch 'origin/1.18' into 1.19.2
2023-04-09 20:22:29 -04:00
embeddedt
6f3cef7e1d
Fix compile errors
2023-04-09 20:04:51 -04:00
embeddedt
21dfec3b93
Merge remote-tracking branch 'origin/main' into 1.18
2023-04-09 19:35:39 -04:00
embeddedt
e5cd9f57b5
CTM support
2023-04-09 13:52:40 -04:00
embeddedt
a2af0cf835
Add blockstate compression optimization (off by default for mod compat)
2023-04-08 22:15:32 -04:00
embeddedt
d2e2040ce4
Reduce allocation rate from biome zoomer
2023-04-08 20:28:48 -04:00
embeddedt
26d76de7ef
Dynamic model loading
2023-04-08 17:01:16 -04:00
embeddedt
4dd6b7641e
Fix https://github.com/refinedmods/refinedstorage/issues/2636
...
Mixin version of https://github.com/refinedmods/refinedstorage/pull/3435
2023-04-07 18:54:54 -04:00
embeddedt
304fd05955
Clean up log messages
2023-03-26 19:30:10 -04:00
embeddedt
bb9201c58c
Add some mixins to speed up dev time
2023-03-26 18:20:57 -04:00
embeddedt
c37d91e476
Avoid fetching key state on background threads
2023-03-26 09:17:03 -04:00
embeddedt
3728927586
Merge remote-tracking branch 'origin/1.18' into 1.19.2
2023-03-20 09:28:54 -04:00
embeddedt
1c9d8728f2
Merge remote-tracking branch 'origin/main' into 1.18
2023-03-20 09:28:02 -04:00
embeddedt
bc1c70bd0c
Remove (usually) redundant datapack reload on world creation screen
...
The second, Forge-added reload is enough in all cases except when
mods supply invalid datapacks.
In this edge case, we will need to reload server resources when the
user requests to revert to vanilla
2023-03-19 17:49:31 -04:00
embeddedt
5167f81f1f
Cache JEResources villagers
2023-03-19 17:48:58 -04:00
embeddedt
00d0885245
Build blockstate cache on-demand instead of using a background thread
...
Should also hide incompatibility with buggy block impls. like Dynamic Trees
2023-03-19 17:48:58 -04:00
embeddedt
c9a48eb832
Merge remote-tracking branch 'origin/1.18' into 1.19.2
2023-03-11 20:17:44 -05:00
embeddedt
68824eaa1b
Merge remote-tracking branch 'origin/main' into 1.18
2023-03-11 09:44:45 -05:00
embeddedt
14e266288a
Cache BlockModelShaper.statePropertiesToString
2023-03-11 09:38:06 -05:00
embeddedt
63fa31bde1
Merge remote-tracking branch 'origin/main' into 1.18
2023-03-07 22:26:16 -05:00
embeddedt
cb23ee5a54
Add debug tool for weird crashes, off by default
2023-03-06 13:06:15 -05:00
embeddedt
5d317b6d94
Merge remote-tracking branch 'origin/1.18' into 1.19.2
2023-03-04 16:29:04 -05:00
embeddedt
a54e7b831a
Improve compatibility of ID desync fix, and add Roadrunner support
2023-03-04 09:10:12 -05:00
embeddedt
dbdd0a77a1
Merge remote-tracking branch 'origin/main' into 1.18
2023-03-03 21:12:53 -05:00
embeddedt
e8311d0b95
Fix Twilight Forest CME during game startup
2023-03-02 16:04:03 -05:00
embeddedt
ce1462efd1
Add system to detect and correct SynchedEntityData ID mismatches
...
Should fix weird stacktraces being thrown when mods like Citadel
and Caves and Cliffs Backport are installed together
2023-03-02 15:53:00 -05:00
embeddedt
db95e37d22
Fix MC-218112
2023-03-01 20:03:47 -05:00
embeddedt
cc79bf7274
Allow JEPB and JEResources to use integrated server resources
2023-03-01 15:47:53 -05:00
embeddedt
fca7c9f7ef
Skip reloading server resources if switching worlds and the datapack
...
order didn't change
2023-02-27 12:17:54 -05:00
embeddedt
c269cbedac
Patch VanillaPackResources.getResource since it's still an issue
2023-02-26 20:13:28 -05:00
embeddedt
f36074376b
Reaches main menu on 1.19.2
2023-02-26 19:50:42 -05:00
embeddedt
007a7fb077
Merge remote-tracking branch 'origin/main' into 1.18
2023-02-25 20:29:54 -05:00
embeddedt
5c853a7259
Cache upgraded structures instead of running them through DFU every time
...
Fixes https://github.com/TelepathicGrunt/RepurposedStructures/issues/264
and similar issues
2023-02-25 20:28:58 -05:00
embeddedt
963394c558
Merge remote-tracking branch 'origin/main' into 1.18
2023-02-25 18:52:20 -05:00
embeddedt
314a1e27cc
Cache stronghold locations instead of recomputing them on every world load
2023-02-25 18:51:27 -05:00
embeddedt
11de406065
Merge remote-tracking branch 'origin/main' into 1.18
2023-02-24 19:42:07 -05:00
embeddedt
654c98b969
Fix a number of injections being misplaced on 1.18
2023-02-24 19:38:19 -05:00
embeddedt
8702ff2971
Add branding and revamp version control
2023-02-24 17:53:08 -05:00
embeddedt
7f018c1ff7
Minor optimization to ForgeRegistry.validateContent
2023-02-24 13:17:44 -05:00
embeddedt
5cd3b40add
Add 1.18 version of resource pack optimization
2023-02-22 20:12:06 -05:00
embeddedt
17e526bcfe
Merge branch 'main' into 1.18
2023-02-22 19:38:48 -05:00
embeddedt
084b30e089
Latch JEI and blockstate threads until the world finishes loading
...
These processes are not necessary to get into the game, and so
we want to devote all CPU time to essential tasks like logging in
and loading chunks.
2023-02-22 13:07:38 -05:00
embeddedt
bc5b85efcc
Move 441 chunk loading to after join game packets are sent on integrated server
2023-02-21 22:24:50 -05:00
embeddedt
cb6399e820
Port faster texture stitching by SuperCoder79
2023-02-21 11:26:46 -05:00
embeddedt
aa963f4d1a
Allow COW in StaticTagHelper
...
Seems that some mods bind tags at runtime. This is a hack but it
should fix the persistent CME I get when launching ATM6
2023-02-20 11:46:36 -05:00
embeddedt
c7f2d41695
More KubeJS optimizations
2023-02-20 11:25:39 -05:00
embeddedt
613364ce91
Further KubeJS optimization
2023-02-19 22:40:59 -05:00
embeddedt
9b9b13d24b
Add KubeJS optimizations
2023-02-19 22:19:20 -05:00
embeddedt
74a727d335
Add ability to use vanilla resource reload profiler
2023-02-19 20:05:09 -05:00