Merge 1.20.6 into 1.21
This commit is contained in:
commit
e75810db5b
|
|
@ -1,22 +0,0 @@
|
||||||
package org.embeddedt.modernfix.common.mixin.perf.faster_structure_location;
|
|
||||||
|
|
||||||
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
|
|
||||||
import net.minecraft.server.level.ServerChunkCache;
|
|
||||||
import net.minecraft.server.level.ServerLevel;
|
|
||||||
import net.minecraft.world.level.levelgen.structure.StructureCheck;
|
|
||||||
import org.embeddedt.modernfix.duck.IStructureCheck;
|
|
||||||
import org.spongepowered.asm.mixin.Final;
|
|
||||||
import org.spongepowered.asm.mixin.Mixin;
|
|
||||||
import org.spongepowered.asm.mixin.Shadow;
|
|
||||||
import org.spongepowered.asm.mixin.injection.At;
|
|
||||||
|
|
||||||
@Mixin(ServerLevel.class)
|
|
||||||
public class ServerLevelMixin {
|
|
||||||
@Shadow @Final private ServerChunkCache chunkSource;
|
|
||||||
|
|
||||||
@ModifyExpressionValue(method = "<init>", at = @At(value = "NEW", target = "(Lnet/minecraft/world/level/chunk/storage/ChunkScanAccess;Lnet/minecraft/core/RegistryAccess;Lnet/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplateManager;Lnet/minecraft/resources/ResourceKey;Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/world/level/levelgen/RandomState;Lnet/minecraft/world/level/LevelHeightAccessor;Lnet/minecraft/world/level/biome/BiomeSource;JLcom/mojang/datafixers/DataFixer;)Lnet/minecraft/world/level/levelgen/structure/StructureCheck;", ordinal = 0))
|
|
||||||
private StructureCheck attachGeneratorState(StructureCheck check) {
|
|
||||||
((IStructureCheck)check).mfix$setStructureState(this.chunkSource.getGeneratorState());
|
|
||||||
return check;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,51 +0,0 @@
|
||||||
package org.embeddedt.modernfix.common.mixin.perf.faster_structure_location;
|
|
||||||
|
|
||||||
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
|
|
||||||
import net.minecraft.core.Registry;
|
|
||||||
import net.minecraft.world.level.ChunkPos;
|
|
||||||
import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
|
|
||||||
import net.minecraft.world.level.levelgen.structure.Structure;
|
|
||||||
import net.minecraft.world.level.levelgen.structure.StructureCheck;
|
|
||||||
import net.minecraft.world.level.levelgen.structure.StructureCheckResult;
|
|
||||||
import org.embeddedt.modernfix.duck.IStructureCheck;
|
|
||||||
import org.spongepowered.asm.mixin.Final;
|
|
||||||
import org.spongepowered.asm.mixin.Mixin;
|
|
||||||
import org.spongepowered.asm.mixin.Shadow;
|
|
||||||
import org.spongepowered.asm.mixin.injection.At;
|
|
||||||
|
|
||||||
@Mixin(StructureCheck.class)
|
|
||||||
public class StructureCheckMixin implements IStructureCheck {
|
|
||||||
@Shadow @Final private Registry<Structure> structureConfigs;
|
|
||||||
|
|
||||||
private ChunkGeneratorStructureState mfix$structureState;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void mfix$setStructureState(ChunkGeneratorStructureState state) {
|
|
||||||
mfix$structureState = state;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @author embeddedt (inspired by 24w04a and Bytzo's comment on https://bugs.mojang.com/browse/MC-249136)
|
|
||||||
* @reason Avoid running the canCreateStructure method (which can be expensive) if the structure placement already
|
|
||||||
* forbids placing the structure in this chunk.
|
|
||||||
*/
|
|
||||||
@ModifyExpressionValue(method = "checkStart", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/levelgen/structure/StructureCheck;tryLoadFromStorage(Lnet/minecraft/world/level/ChunkPos;Lnet/minecraft/world/level/levelgen/structure/Structure;ZJ)Lnet/minecraft/world/level/levelgen/structure/StructureCheckResult;"))
|
|
||||||
private StructureCheckResult mfix$checkForValidPosition(StructureCheckResult storageResult, ChunkPos chunkPos, Structure structure, boolean skipKnownStructures) {
|
|
||||||
if (storageResult != null) {
|
|
||||||
return storageResult;
|
|
||||||
} else if(mfix$structureState != null) {
|
|
||||||
// Check if any of the placements allow for this structure to be in this chunk
|
|
||||||
var structureHolder = this.structureConfigs.wrapAsHolder(structure);
|
|
||||||
for (var placement : mfix$structureState.getPlacementsForStructure(structureHolder)) {
|
|
||||||
if (placement.isStructureChunk(mfix$structureState, chunkPos.x, chunkPos.z)) {
|
|
||||||
// Allowed - return null so regular check runs
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Not allowed - early exit by returning a non-null value
|
|
||||||
return StructureCheckResult.START_NOT_PRESENT;
|
|
||||||
} else {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Loading…
Reference in New Issue
Block a user