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@ -35,7 +35,7 @@ public class SurfaceRulesContextMixin {
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* @reason Reuse supplier object instead of creating new ones every time
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* @reason Reuse supplier object instead of creating new ones every time
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*/
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*/
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@Overwrite
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@Overwrite
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protected void updateY(int stoneDepthAbove, int stoneDepthBelow, int waterHeight, int blockX, int blockY, int blockZ) {
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public void updateY(int stoneDepthAbove, int stoneDepthBelow, int waterHeight, int blockX, int blockY, int blockZ) {
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++this.lastUpdateY;
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++this.lastUpdateY;
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var getter = this.biome;
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var getter = this.biome;
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if(getter == null) {
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if(getter == null) {
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