Merge 1.20 into 1.20.2
This commit is contained in:
commit
5952fa2178
14
.github/workflows/gradle.yml
vendored
14
.github/workflows/gradle.yml
vendored
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@ -21,12 +21,22 @@ jobs:
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with:
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distribution: 'temurin'
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java-version: 17
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- name: Build ModernFix using Gradle
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- name: Setup Gradle
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uses: gradle/gradle-build-action@v2
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with:
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cache-read-only: ${{ !startsWith(github.ref, 'refs/heads/1.') }}
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gradle-home-cache-cleanup: true
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arguments: build
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- name: Setup project Loom cache
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uses: actions/cache@v3
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with:
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path: |
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.gradle/loom-cache
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key: ${{ runner.os }}-gradle-${{ hashFiles('**/gradle.properties', '**/*.gradle*', '**/gradle-wrapper.properties') }}
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restore-keys: ${{ runner.os }}-gradle-
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- name: Build ModernFix
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run: |
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chmod +x gradlew
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./gradlew build
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- name: Upload Artifacts to GitHub
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uses: actions/upload-artifact@v3
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with:
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@ -50,8 +50,8 @@ tasks.register('generateChangelog', se.bjurr.gitchangelog.plugin.gradle.GitChang
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fromRef = theVersionRef
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file = new File("CHANGELOG.md");
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templateContent = new File('gradle/changelog.mustache').getText('UTF-8').replace("[[modernFixVersionRef]]", theVersionRef);
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file = new File("${rootDir}/CHANGELOG.md");
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templateContent = new File("${rootDir}/gradle/changelog.mustache").getText('UTF-8').replace("[[modernFixVersionRef]]", theVersionRef);
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toCommit = "HEAD";
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}
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@ -40,7 +40,7 @@ curseforge {
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apiKey = System.getenv("CURSEFORGE_TOKEN")
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project {
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id = "790626"
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changelog = file('../CHANGELOG.md')
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changelog = file("${rootDir}/CHANGELOG.md")
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changelogType = "markdown"
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releaseType = isBeta ? "beta" : "release"
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addGameVersion project.name.capitalize()
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@ -87,8 +87,19 @@ public abstract class BlockStateBaseMixin extends StateHolder<Block, BlockState>
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// don't generate the full cache here as mods will iterate for the fluid state a lot
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// assume blockstates will not change their contained fluidstate at runtime more than once
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// this is how Lithium's implementation used to work, so it should be fine
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if(this.cacheInvalid && this.fluidState == MFIX$VANILLA_DEFAULT_FLUID)
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this.fluidState = this.owner.getFluidState(this.asState());
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if(this.cacheInvalid && this.fluidState == MFIX$VANILLA_DEFAULT_FLUID) {
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synchronized (BlockBehaviour.BlockStateBase.class) {
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if(!buildingCache) {
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buildingCache = true;
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try {
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this.fluidState = this.owner.getFluidState(this.asState());
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} finally {
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buildingCache = false;
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}
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}
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}
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}
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return this.fluidState;
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}
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@ -212,7 +212,7 @@ public class ModernFixEarlyConfig {
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disableIfModPresent("mixin.bugfix.remove_block_chunkloading", "performant");
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disableIfModPresent("mixin.bugfix.paper_chunk_patches", "c2me");
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disableIfModPresent("mixin.bugfix.preserve_early_window_pos", "better_loading_screen");
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disableIfModPresent("mixin.perf.cache_strongholds", "littletiles");
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disableIfModPresent("mixin.perf.cache_strongholds", "littletiles", "c2me");
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// content overlap
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disableIfModPresent("mixin.perf.deduplicate_wall_shapes", "dashloader");
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disableIfModPresent("mixin.perf.nbt_memory_usage", "c2me");
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@ -227,6 +227,21 @@ public class ModernFixEarlyConfig {
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if(isFabric) {
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disableIfModPresent("mixin.bugfix.packet_leak", "memoryleakfix");
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}
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checkBlockstateCacheRebuilds();
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}
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private void checkBlockstateCacheRebuilds() {
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if(!ModernFixPlatformHooks.INSTANCE.isDevEnv())
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return;
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try {
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if(ModernFixEarlyConfig.class.getResource("/net/minecraft/world/level/Level.class") == null) {
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LOGGER.warn("We are in a non-Mojmap dev environment. Disabling blockstate cache patch");
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this.options.get("mixin.perf.reduce_blockstate_cache_rebuilds").addModOverride(false, "[not mojmap]");
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}
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} catch(Throwable e) {
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e.printStackTrace();
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}
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}
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private void disableIfModPresent(String configName, String... ids) {
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@ -114,5 +114,10 @@
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"modernfix.option.mixin.perf.twilightforest.structure_spawn_fix": "Fixes lag caused by Twilight Forest worldgen checking structures very inefficiently",
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"modernfix.option.mixin.perf.fast_forge_dummies": "Speeds up Forge registry freezing during launch by using a faster code path",
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"modernfix.option.mixin.perf.tag_id_caching": "Speeds up uses of tag entries by caching the location object instead of recreating it every time",
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"modernfix.option.mixin.feature.disable_unihex_font": "Remove the Unicode font, saves 10MB but causes special characters to no longer render"
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"modernfix.option.mixin.feature.disable_unihex_font": "Remove the Unicode font, saves 10MB but causes special characters to no longer render",
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"modernfix.option.mixin.bugfix.world_leaks": "Reduces the memory usage of old client-side worlds that aren't needed after switching dimensions. These are normally garbage collected in vanilla, but mods sometimes retain references to them.",
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"modernfix.option.mixin.perf.compact_mojang_registries": "(Fabric) Experimental option that reduces the memory usage of registries by roughly 50%. Not useful in most modpacks unless they contain millions of blocks and items.",
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"modernfix.option.mixin.perf.dynamic_block_codecs": "Avoids storing a codec for every block(state) and instead generates and caches it on the fly when needed. Generally not worth enabling unless you have a million blocks/items.",
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"modernfix.option.mixin.perf.faster_command_suggestions": "Mitigate lag when there are hundreds of thousands of suggestions while typing a command",
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"modernfix.option.mixin.perf.mojang_registry_size": "Fixes an issue causing registration of blocks/items to slow down proportional to the number already registered. This improves startup time."
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}
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@ -42,6 +42,7 @@
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"modernfix.option.mixin.perf.deduplicate_location": "全版本共有,但由于会影响加载时间,默认禁用。对资源位置的命名空间和路径进行去重。这节省了内存,但也大大增加了新资源位置的构造成本。",
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"modernfix.option.mixin.perf.dynamic_dfu": "全版本共有。修改了DFU的初始化,使其仅在第一次需要升级数据时加载。这听起来类似DFU载入优化,但实现方式截然不同,因为它能避免加载§o任何§rDFU类/数据结构,而DFU载入优化只是禁用其规则优化。本质上说,这是一个DataFixerSlayer的安全版本,因为它仍然会在需要时加载DFU。\n\n即使启用了这个选项,你也应该继续使用DFU载入优化,否则DFU规则优化依然会导致卡顿。",
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"modernfix.option.mixin.perf.dynamic_resources": "全版本共有。详见https://github.com/Kasualix/ModernFix/wiki/动态资源加载---常见问题解答。",
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"modernfix.option.mixin.perf.dynamic_sounds": "全版本共有。允许游戏卸载声音,而不是在加载声音后无限期地保留它们。",
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"modernfix.option.mixin.perf.dynamic_structure_manager": "全版本共有。允许游戏在结构生成结束后卸载结构文件,而非让它们永远处于已加载状态。",
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"modernfix.option.mixin.perf.fast_registry_validation": "全版本共有。每次验证注册时,Forge都会通过反射来查找一个方法,这完全没必要。这个补丁简单地缓存了方法的返回值,因为它每次都是一样的。",
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"modernfix.option.mixin.perf.faster_font_loading": "全版本共有。优化字体渲染器,以更快地加载字体,加快资源重载速度。",
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@ -53,7 +54,7 @@
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"modernfix.option.mixin.perf.model_optimizations": "全版本共有。通过优化以加快模型加载过程。",
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"modernfix.option.mixin.perf.nbt_memory_usage": "全版本共有。对复合NBT标签使用一个更加高效的支持映射(backing map),从而消除重复键名,对小型复合 NBT 也使用数组映射。这减少了在内存中存储许多复合NBT标签的开销。",
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"modernfix.option.mixin.perf.nuke_empty_chunk_sections": "仅1.16。灵感来自氢(Hydrogen)模组。将存储充满空气的区块部分标记为空(empty),避免在内存中存储它们。",
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"modernfix.option.mixin.perf.reduce_blockstate_cache_rebuilds": "全版本共有。§l一项关键优化。§r较新的Minecraft(1.12以上)实现了一个方块状态缓存系统,它可以缓存方块状态的常用信息,譬如其是否为固体方块,它的碰撞箱形状等等。原版中重建此缓存非常快(只要一两秒钟),但在安装了许多模组后就相当慢了,因为游戏中多了很多其它的方块状态,它们的缓存都需要被其重建。\n\n在Forge的影响下,这个问题变得更加严重,因为缓存会在很多地方重建,但这些数据在下一次重建前几乎肯定不会被用到。至于在哪儿,比如,在到达主菜单之前(在“Freezing data”阶段),以及在加载世界时(会出现很多次!)。\n\n通过让缓存重建转为惰性,现代化修复解决了这个性能瓶颈问题。每个方块状态在第一次访问数据时都会重建其缓存。无论何时,原版或Forge试图重建所有方块状态缓存的行为都会被重定向,变成简单地使每个方块状态的缓存失效。\n\n此项优化不应该对启动后的TPS产生任何影响。",
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"modernfix.option.mixin.perf.reduce_blockstate_cache_rebuilds": "全版本共有。§l一项关键优化。§r较新的Minecraft(1.12以上)实现了一个方块状态缓存系统,它可以缓存方块状态的常用信息,譬如其是否为固体方块,它的碰撞箱形状等等。原版中重建此缓存非常快(只要一两秒钟),但在安装了许多模组后就相当慢了,因为游戏中多了很多其它的方块状态,它们的缓存都需要被其重建。\n\n在Forge的影响下,这个问题变得更加严重,因为缓存会在很多地方重建,但这些数据在下一次重建前几乎肯定不会被用到。至于在哪儿,比如,在到达主菜单之前(在“Freezing data”阶段),以及在加载世界时(会出现很多次!)。\n\n通过让缓存重建转为惰性,现代化修复解决了这个性能瓶颈问题。每个方块状态在第一次访问数据时都会重建其缓存。无论何时,原版或Forge试图重建所有方块状态缓存的行为都会被重定向,变成简单地使每个方块状态的缓存失效。\n\n此项优化应该不会对启动后的TPS产生任何影响。",
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"modernfix.option.mixin.perf.remove_biome_temperature_cache": "全版本共有。移除生物群系温度缓存,以减少内存占用,就像新版本的锂所做的那样。",
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"modernfix.option.mixin.perf.resourcepacks": "全版本共有。§l一项关键优化。§r高版本的启动严重受到文件系统访问的瓶颈限制。资源包经常接受到很多请求,要列出资源或检查一项给定的资源是否存在,而每次请求都会调用一个效率极低的文件API。\n\n现代化修复通过简单地缓存模组和原版提供的所有资源的列表,完全消除了此处的大部分瓶颈。缓存在资源重载时会进行重建(除了原版资源,因为它们在游戏运行时不应改变)。\n\n高清修复不能正确加载它的连接纹理(CTM)资源,除此之外此补丁没有已知的兼容问题。不过,我不建议在任何情况下使用高清修复,因为它本身就会增加几分钟的启动时间,而且根本没有与现代化修复进行过任何测试。",
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"modernfix.option.mixin.perf.reuse_datapacks": "仅1.16。试图尽可能跳过数据包重载,来加快单人世界切换/重进时的速度。可能会导致一些模组的兼容性问题,但目前默认启用。",
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@ -114,5 +115,10 @@
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"modernfix.option.mixin.perf.twilightforest.structure_spawn_fix": "针对暮色森林模组,修复了其世界生成检查结构效率极低导致卡顿的问题",
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"modernfix.option.mixin.perf.fast_forge_dummies": "使用更快的代码路径,加快启动时Forge注册表的冻结速度",
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"modernfix.option.mixin.perf.tag_id_caching": "缓存位置对象,不再每次都重新创建它,这可以加快标签条目的使用速度",
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"modernfix.option.mixin.feature.disable_unihex_font": "删除Unicode字体,可以节省10MB内存,但会导致特殊字符不再渲染"
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"modernfix.option.mixin.feature.disable_unihex_font": "删除Unicode字体,可以节省10MB内存,但会导致特殊字符不再渲染",
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"modernfix.option.mixin.bugfix.world_leaks": "减少切换维度后不需要的旧客户端世界的内存占用。这部分内存在原版中通常会被垃圾回收,但有时模组会保留对它们的引用。",
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"modernfix.option.mixin.perf.compact_mojang_registries": "(Fabric)实验性选项,可将注册表的内存占用减少约 50%。在大多数整合包中没什么用,除非它们包含数百万个方块和物品。",
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"modernfix.option.mixin.perf.dynamic_block_codecs": "不再给每个方块(状态)都存储一个编解码器,只在需要时动态生成、缓存它。通常不值得启用,除非你有一百万个方块/物品。",
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"modernfix.option.mixin.perf.faster_command_suggestions": "在输入命令时,若有数十万个建议,可以缓解卡顿。",
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"modernfix.option.mixin.perf.mojang_registry_size": "修复了一个问题,它会导致方块/物品的注册速度减慢,减慢的程度与已注册的数量成正比。这缩短了启动时间。"
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}
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@ -4,6 +4,7 @@ import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.EmptyBlockGetter;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.material.FluidState;
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import org.embeddedt.modernfix.duck.IBlockState;
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import org.embeddedt.modernfix.testing.util.BootstrapMinecraft;
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import org.junit.jupiter.api.*;
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@ -74,4 +75,19 @@ public class BlockStateCacheTest {
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}
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}
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}
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@Test
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@Order(5)
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public void checkRecursiveFluidState() {
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Block b = new Block(BlockBehaviour.Properties.copy(Blocks.STONE)) {
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@Override
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public FluidState getFluidState(BlockState state) {
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return state.getFluidState();
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}
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};
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BlockState state = b.getStateDefinition().any();
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((IBlockState)state).clearCache();
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// this should not throw
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state.getFluidState();
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}
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}
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@ -18,9 +18,6 @@ dependencies {
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minecraft "com.mojang:minecraft:${rootProject.minecraft_version}"
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mappings loom.layered() {
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officialMojangMappings()
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if(rootProject.hasProperty("parchment_version")) {
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parchment("org.parchmentmc.data:parchment-${minecraft_version}:${parchment_version}@zip")
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}
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}
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modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
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@ -27,7 +27,7 @@ import java.util.*;
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*/
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public class ModelBakeEventHelper {
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// TODO: make into config option
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private static final Set<String> INCOMPATIBLE_MODS = ImmutableSet.of("industrialforegoing");
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private static final Set<String> INCOMPATIBLE_MODS = ImmutableSet.of("industrialforegoing", "vampirism");
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private final Map<ResourceLocation, BakedModel> modelRegistry;
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private final Set<ResourceLocation> topLevelModelLocations;
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private final MutableGraph<String> dependencyGraph;
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|
|
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|||
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