Fix blockstate ID reassignment being broken
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@ -14,7 +14,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(targets = { "net/neoforged/neoforge/registries/NeoForgeRegistryCallbacks$BlockCallbacks" })
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@Mixin(targets = { "net/neoforged/neoforge/registries/NeoForgeRegistryCallbacks$BlockCallbacks" })
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public class BlockCallbacksMixin {
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public class BlockCallbacksMixin {
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@Redirect(method = "onBake", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/state/StateDefinition;getPossibleStates()Lcom/google/common/collect/ImmutableList;"))
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@Redirect(method = "onBake", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/state/StateDefinition;getPossibleStates()Lcom/google/common/collect/ImmutableList;", ordinal = 0))
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private ImmutableList<BlockState> skipCache(StateDefinition<Block, BlockState> definition) {
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private ImmutableList<BlockState> skipCache(StateDefinition<Block, BlockState> definition) {
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// prevent initCache from being called on these blockstates
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// prevent initCache from being called on these blockstates
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return ImmutableList.of();
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return ImmutableList.of();
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