Dynamic sound loading

This commit is contained in:
Phoenix-Starlight 2023-09-03 16:50:09 -07:00
parent 7ff300d8df
commit 15f2532009
2 changed files with 59 additions and 0 deletions

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package org.embeddedt.modernfix.common.mixin.perf.dynamic_resources;
import com.google.common.cache.CacheBuilder;
import com.google.common.cache.RemovalNotification;
import com.mojang.blaze3d.audio.SoundBuffer;
import net.minecraft.client.sounds.SoundBufferLibrary;
import net.minecraft.resources.ResourceLocation;
import org.embeddedt.modernfix.annotation.ClientOnlyMixin;
import org.embeddedt.modernfix.dynamicresources.DynamicSoundHelpers;
import org.embeddedt.modernfix.ModernFix;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.TimeUnit;
import java.util.Map;
@Mixin(SoundBufferLibrary.class)
@ClientOnlyMixin
public abstract class SoundBufferLibraryMixin {
private static final boolean debugDynamicSoundLoading = Boolean.getBoolean("modernfix.debugDynamicSoundLoading");
@Shadow @Final @Mutable
private Map<ResourceLocation, CompletableFuture<SoundBuffer>> cache =
CacheBuilder.newBuilder()
.maximumSize(DynamicSoundHelpers.MAX_SOUND_COUNT)
.expireAfterAccess(DynamicSoundHelpers.MAX_SOUND_LIFETIME_SECS, TimeUnit.SECONDS)
// Excessive use of type hinting due to it assuming Object as the broadest correct type
.<ResourceLocation, CompletableFuture<SoundBuffer>>removalListener(this::onSoundRemoval)
.<ResourceLocation, CompletableFuture<SoundBuffer>>build()
.asMap();
private <K extends ResourceLocation, V extends CompletableFuture<SoundBuffer>> void onSoundRemoval(RemovalNotification<K, V> notification) {
notification.getValue().thenAccept(SoundBuffer::discardAlBuffer);
if(debugDynamicSoundLoading) {
K k = notification.getKey();
if(k == null)
return;
ModernFix.LOGGER.warn("Evicted sound {}", k);
}
}
}

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package org.embeddedt.modernfix.dynamicresources;
public class DynamicSoundHelpers {
/**
* The duration until a sound is eligible for eviction if unused.
*/
public static final int MAX_SOUND_LIFETIME_SECS = 120;
/**
* The max amount of sounds loaded
* This was chosen because Minecraft Java can play up to 255 sounds, with a bit of leeway for extra sounds being loaded in.
*/
public static final int MAX_SOUND_COUNT = 300;
}