Merge remote-tracking branch 'origin/main' into 1.18
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commit
1163591f8f
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@ -10,9 +10,10 @@ import net.minecraftforge.client.event.ScreenEvent;
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import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.world.entity.Entity;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.client.event.*;
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import net.minecraftforge.client.gui.ForgeIngameGui;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.TagsUpdatedEvent;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.event.world.WorldEvent;
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import net.minecraftforge.eventbus.api.EventPriority;
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@ -38,6 +39,8 @@ public class ModernFixClient {
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public static float gameStartTimeSeconds = -1;
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private static boolean recipesUpdated, tagsUpdated = false;
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private String brandingString = null;
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public ModernFixClient() {
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@ -57,6 +60,8 @@ public class ModernFixClient {
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public void resetWorldLoadStateMachine() {
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numRenderTicks = 0;
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worldLoadStartTime = -1;
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recipesUpdated = false;
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tagsUpdated = false;
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}
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@SubscribeEvent(priority = EventPriority.LOWEST)
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@ -69,9 +74,25 @@ public class ModernFixClient {
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}
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}
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@SubscribeEvent(priority = EventPriority.LOW)
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public void onRecipesUpdated(RecipesUpdatedEvent event) {
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recipesUpdated = true;
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}
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@SubscribeEvent(priority = EventPriority.LOW)
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public void onTagsUpdated(TagsUpdatedEvent event) {
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tagsUpdated = true;
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}
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@SubscribeEvent
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public void onRenderTickEnd(TickEvent.RenderTickEvent event) {
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if(event.phase == TickEvent.Phase.END && !(Minecraft.getInstance().screen instanceof DeferredLevelLoadingScreen) && worldLoadStartTime != -1 && Minecraft.getInstance().player != null && numRenderTicks++ >= 10) {
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if(event.phase == TickEvent.Phase.END
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&& recipesUpdated
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&& tagsUpdated
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&& !(Minecraft.getInstance().screen instanceof DeferredLevelLoadingScreen)
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&& worldLoadStartTime != -1
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&& Minecraft.getInstance().player != null
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&& numRenderTicks++ >= 10) {
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float timeSpentLoading = ((float)(System.nanoTime() - worldLoadStartTime) / 1000000000f);
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ModernFix.LOGGER.warn("Time from main menu to in-game was " + timeSpentLoading + " seconds");
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ModernFix.LOGGER.warn("Total time to load game and open world was " + (timeSpentLoading + gameStartTimeSeconds) + " seconds");
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@ -91,6 +91,8 @@ public abstract class ModelBakeryMixin {
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private Cache<Triple<ResourceLocation, Transformation, Boolean>, BakedModel> loadedBakedModels;
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private Cache<ResourceLocation, UnbakedModel> loadedModels;
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private HashMap<ResourceLocation, UnbakedModel> smallLoadingCache = new HashMap<>();
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@Inject(method = "<init>(Lnet/minecraft/server/packs/resources/ResourceManager;Lnet/minecraft/client/color/block/BlockColors;Z)V", at = @At("RETURN"))
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private void replaceTopLevelBakedModels(ResourceManager manager, BlockColors colors, boolean vanillaBakery, CallbackInfo ci) {
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@ -229,6 +231,11 @@ public abstract class ModelBakeryMixin {
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return unbakedCache.get(rl);
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}
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@Inject(method = "cacheAndQueueDependencies", at = @At("RETURN"))
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private void addToSmallLoadingCache(ResourceLocation location, UnbakedModel model, CallbackInfo ci) {
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smallLoadingCache.put(location, model);
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}
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/**
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* @author embeddedt
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@ -257,21 +264,27 @@ public abstract class ModelBakeryMixin {
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if(debugDynamicModelLoading)
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LOGGER.info("Loading {}", resourcelocation);
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this.loadModel(resourcelocation);
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// TODO: in theory the cache can get evicted right here and we lose the model
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// very unlikely to occur though
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}
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} catch (ModelBakery.BlockStateDefinitionException var9) {
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LOGGER.warn(var9.getMessage());
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this.unbakedCache.put(resourcelocation, iunbakedmodel);
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smallLoadingCache.put(resourcelocation, iunbakedmodel);
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} catch (Exception var10) {
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LOGGER.warn("Unable to load model: '{}' referenced from: {}: {}", resourcelocation, modelLocation, var10);
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this.unbakedCache.put(resourcelocation, iunbakedmodel);
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smallLoadingCache.put(resourcelocation, iunbakedmodel);
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} finally {
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this.loadingStack.remove(resourcelocation);
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}
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}
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return this.unbakedCache.getOrDefault(modelLocation, iunbakedmodel);
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// We have to get the result from the temporary cache used for a model load
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// As in pathological cases (e.g. Pedestals on 1.19) unbakedCache can lose
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// the model immediately
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UnbakedModel result = smallLoadingCache.getOrDefault(modelLocation, iunbakedmodel);
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// We are done with loading, so clear this cache to allow GC of any unneeded models
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smallLoadingCache.clear();
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return result;
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}
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}
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}
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