- Reimplement mixin.bugfix.entity_pose_stack
- Reimplement dynamic_resources for items & Neo standalone models
- Investigate if cache_strongholds is still needed in 26.1
- Check if BlockStateData patch is still needed in compact_mojang_registries
- Check if faster_texture_stitching is still worthwhile with 21.x changes to the stitcher
- Sculk deadlock fix looks unnecessary since Mojang is careful about when they send the event
