Minecraft 1.16 & 1.18+ bugfix/performance mod
Now DFU classes are not loaded until the first time DFU is actually needed to update something. This saves quite a bit of RAM. This is a better version of dedup_blockstate_flattening_map so the latter is removed. |
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| .github/workflows | ||
| deps | ||
| gradle | ||
| src/main | ||
| .gitignore | ||
| build.gradle | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| LICENSE | ||
| README.md | ||
| release.sh | ||
| settings.gradle | ||
ModernFix
A Forge 1.16 mod that uses mixins to make the game slightly more performant (and hopefully less buggy too).
In the words of asiekierka, questionable "performance improvements" that are not in Forge for probably very good reasons.
Some fixes are based on prior work in various Forge PRs (check commit history and/or code comments). The config system is directly derived from Sodium and used under the terms of the LGPL-3.0 license.
YourKit supports open source projects with innovative and intelligent tools for monitoring and profiling Java and .NET applications. YourKit is the creator of YourKit Java Profiler, YourKit .NET Profiler, and YourKit YouMonitor.
Thanks to YourKit for providing a free license for this project.
