ModernFix-fix/src/main/java/org/embeddedt/modernfix
2023-04-16 14:37:51 -04:00
..
agent Add mod scanning optimization (requires Blacksmith) 2023-01-28 20:51:24 -05:00
blockstate Dynamic model loading 2023-04-08 17:01:16 -04:00
classloading Add missing import 2023-04-13 13:27:47 -04:00
core Prevent missing options from crashing the game 2023-04-16 12:55:52 -04:00
dedup Minor performance improvements to model handling 2023-02-12 09:38:32 -05:00
duck Reduce memory usage of dynamic CTMPackReloadListener 2023-04-16 11:55:00 -04:00
dynamicresources Move DynamicModelBakeEvent off modloading bus 2023-04-10 10:43:24 -04:00
entity Make entity ID syncer not crash if a class can't be loaded 2023-04-10 08:00:50 -04:00
jei/async Use custom interruption flag for JEI reload thread 2023-01-08 19:02:09 -05:00
load Use reflection instead of mixins for SyncExecutor patch 2023-04-13 13:00:43 -04:00
mixin 1.19 does not allow changing RenderTypes at runtime 2023-04-16 14:37:51 -04:00
packet Add system to detect and correct SynchedEntityData ID mismatches 2023-03-02 15:53:00 -05:00
predicate Remap to full Mojmap (including classnames) 2023-02-14 21:59:30 -05:00
registry Clear ObjectHolder Throwable fields after registry events fire 2023-04-16 11:39:54 -04:00
screen Move 441 chunk loading to after join game packets are sent on integrated server 2023-02-21 22:24:50 -05:00
searchtree Remap to full Mojmap (including classnames) 2023-02-14 21:59:30 -05:00
structure Fix rare structure manager crash 2023-03-13 14:39:43 -04:00
textures Dynamic model loading 2023-04-08 17:01:16 -04:00
util Incrementing the index is important 2023-04-16 13:31:01 -04:00
world Improved chunk deadlock detection system + patch Valhelsia Structures 2023-04-12 19:06:40 -04:00
FileWalker.java Initial commit 2022-12-31 18:35:31 -05:00
ModernFix.java Clear ObjectHolder Throwable fields after registry events fire 2023-04-16 11:39:54 -04:00
ModernFixClient.java Add integrated server watchdog 2023-04-12 16:05:08 -04:00